Player Matchup

Hou Yi
Hou Yi
Diamond II
 
Hou Yi
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Platinum I
 
Hercules
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nox
Nox
Platinum III
ESPARTA777
Nox
Platinum III
Level 129
God Stats
1W - 6L
1,477 SR
Queue Stats
65W - 78L
1,828 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,492 SR
1,609 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,563 SR
1,825 MMR
Erlang Shen
Erlang Shen
Platinum IV
 
Erlang Shen
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Platinum II
LieutenantKitty
Chang'e
Platinum II
Level 137
God Stats
17W - 17L
1,603 SR
Queue Stats
545W - 477L
1,932 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum II
LugLugLugLugLug
Gilgamesh
Platinum II
Level 122
God Stats
10W - 8L
1,586 SR
Queue Stats
43W - 38L
2,041 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
1 / 3 / 1
7,140
649
6,435
7,432
2,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
 
Hercules
10
1 / 4 / 0
6,584
599
4,065
12,865
7,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

10
0 / 4 / 0
6,327
575
4,949
6,730
2,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AtlasPersephoneShivaThothAh Muzen Cab

VS

Bans
BastetScyllaZeusSolDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
7 / 0 / 4
9,229
839
7,389
13,330
12,331
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
1 / 1 / 10
7,971
725
9,192
5,548
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
LugLugLugLugLug
Gilgamesh
13
3 / 1 / 8
8,436
767
6,767
9,781
8,929
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
11
11
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
3
1
0.5
L
Hercules
 
Hercules
1
4
0
0.25
W
Erlang Shen
 
Erlang Shen
7
0
4
9
L
0
4
0
0
W
1
1
10
6
W
Gilgamesh
LugLugLugLugLug
Gilgamesh
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,449
Damage
23,348
27,027
Taken
28,659
12,317
Mitigated
23,092
4,819
Healing
14,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
6,435
2,713
0
985
7,432
2,899
0
2,795
4,551
0
24,960
L
Hercules
 
Hercules
4,065
1,131
0
3,674
12,865
7,190
0
5,060
7,403
0
14,366
W
Erlang Shen
 
Erlang Shen
7,389
3,489
1,056
4,816
13,330
12,331
1,331
2,015
10,984
0
21,178
L
4,949
1,015
0
160
6,730
2,228
0
965
5,707
22,838
0
W
9,192
865
3,112
2,285
5,548
1,832
952
743
4,747
36,815
0
W
Gilgamesh
LugLugLugLugLug
Gilgamesh
6,767
1,626
920
2,328
9,781
8,929
667
2,531
7,073
0
32,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,051
Gold Earned
25,636
115
Minions Killed
135
2
Camps Cleared
7
595,796
Distance Traveled
675,938
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,140
649
45
4
1
183,508
4
L
Hercules
6,584
599
31
3
0
214,251
3
W
Erlang Shen
9,229
839
22
2
2
232,375
1
L
Nox
6,327
575
39
4
1
198,037
5
W
Chang'e
7,971
725
78
7
3
219,875
2
W
Gilgamesh
8,436
767
35
3
2
223,688
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role