Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
LazyTurtle42069
Cupid
Level 102
God Stats
0W - 4L
1,504 SR
Queue Stats
93W - 118L
1,406 Elo+
Solo
Izanami
Izanami
Menace1015
Izanami
Level 16
God Stats
7W - 7L
1,657 SR
Queue Stats
16W - 31L
1,249 Elo+
Solo
Ra
Ra
badbrad320
Ra
Level 16
God Stats
10W - 14L
1,531 SR
Queue Stats
85W - 87L
1,402 Elo+
Solo
Arachne
Arachne
eekay
Arachne
Level 100
God Stats
27W - 17L
1,594 SR
Queue Stats
283W - 339L
1,368 Elo+
Solo
Team Averages
Level 68
1,557 SR
1,385 Elo+

VS

Team Averages
Level 41
1,379 SR
1,286 Elo+
Jormungandr
Jormungandr
KingJay_97BK
Jormungandr
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 106L
1,434 Elo+
Solo
Susano
Susano
SkullManZero
Susano
Level 6
God Stats
4W - 10L
1,016 SR
Queue Stats
41W - 59L
1,024 Elo+
Party 1
Baron Samedi
Baron Samedi
sakanarai
Baron Samedi
Level 64
God Stats
17W - 16L
1,496 SR
Queue Stats
268W - 424L
1,340 Elo+
Party 1
Bellona
Bellona
sheikshaq
Bellona
Level 67
God Stats
53W - 39L
1,519 SR
Queue Stats
53W - 41L
1,444 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
starkiscool
Ah Muzen Cab
Level 27
God Stats
12W - 17L
1,365 SR
Queue Stats
44W - 57L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
0 / 4 / 7
11,576
579
9,687
20,163
14,143
20
4 / 4 / 7
14,385
719
20,146
17,559
7,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Menace1015
Izanami
18
0 / 11 / 0
11,722
586
14,334
20,818
7,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
3 / 6 / 2
13,520
676
15,812
19,132
8,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
eekay
Arachne
20
8 / 4 / 0
14,031
702
16,403
22,698
8,689
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KingJay_97BK
Jormungandr
20
6 / 4 / 13
15,297
765
22,078
36,435
46,898
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Susano
20
5 / 2 / 12
13,620
681
10,079
13,393
7,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Baron Samedi
sakanarai
Baron Samedi
20
4 / 3 / 7
14,331
717
12,073
15,734
9,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
sheikshaq
Bellona
20
11 / 3 / 10
15,166
758
21,864
25,801
38,843
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
starkiscool
Ah Muzen Cab
20
3 / 3 / 6
14,115
706
20,816
14,372
6,577
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
77
15
Kills
29
29
Deaths
15
16
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
4
7
0.88
W
Jormungandr
KingJay_97BK
Jormungandr
6
4
13
3.13
L
4
4
7
1.88
L
Izanami
Menace1015
Izanami
0
11
0
0
W
Susano
5
2
12
5.5
L
3
6
2
0.67
L
Arachne
eekay
Arachne
8
4
0
2
W
Baron Samedi
sakanarai
Baron Samedi
4
3
7
2.5
W
Bellona
sheikshaq
Bellona
11
3
10
5.33
W
Ah Muzen Cab
starkiscool
Ah Muzen Cab
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,382
Damage
86,910
100,370
Taken
105,735
45,989
Mitigated
108,816
22,940
Healing
18,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,687
1,039
235
4,859
20,163
14,143
0
7,284
12,879
22,660
0
W
Jormungandr
KingJay_97BK
Jormungandr
22,078
6,338
1,109
2,124
36,435
46,898
681
6,273
30,162
63,101
0
L
20,146
14,478
99
790
17,559
7,034
990
5,464
12,095
0
54,517
L
Izanami
Menace1015
Izanami
14,334
7,881
0
1,374
20,818
7,957
1,717
7,667
13,151
0
39,416
W
Susano
10,079
2,110
0
755
13,393
7,163
850
3,456
9,937
0
25,633
L
15,812
840
1,457
7,209
19,132
8,166
130
5,660
13,265
70,767
0
L
Arachne
eekay
Arachne
16,403
10,857
0
6,917
22,698
8,689
1,965
8,076
14,622
0
53,940
W
Baron Samedi
sakanarai
Baron Samedi
12,073
1,018
2,284
5,172
15,734
9,335
1,597
1,770
13,964
72,131
0
W
Bellona
sheikshaq
Bellona
21,864
3,432
0
5,679
25,801
38,843
1,316
6,252
19,549
0
43,122
W
Ah Muzen Cab
starkiscool
Ah Muzen Cab
20,816
6,464
0
1,634
14,372
6,577
2,914
7,748
6,624
0
76,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,234
Gold Earned
72,529
378
Minions Killed
365
0
Camps Cleared
0
1,629,519
Distance Traveled
2,050,135
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,576
579
40
2
0
288,228
0
W
Jormungandr
15,297
765
71
4
0
382,956
4
L
Cupid
14,385
719
70
4
0
346,908
0
L
Izanami
11,722
586
64
3
0
300,800
0
W
Susano
13,620
681
29
1
0
443,833
3
L
Ra
13,520
676
116
6
0
344,105
1
L
Arachne
14,031
702
88
4
0
349,478
1
W
Baron Samedi
14,331
717
109
5
0
373,612
2
W
Bellona
15,166
758
33
2
0
455,136
3
W
Ah Muzen Cab
14,115
706
123
6
0
394,598
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role