Player Matchup

Cliodhna
Cliodhna
ChrisXM
Cliodhna
Level 68
God Stats
8W - 7L
1,576 SR
Queue Stats
76W - 58L
1,534 Elo+
Party 2
Yu Huang
Yu Huang
Gwvin
Yu Huang
Level 68
God Stats
2W - 1L
1,682 SR
Queue Stats
147W - 110L
1,590 Elo+
Party 2
Sun Wukong
Sun Wukong
JuiceTryHard
Sun Wukong
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 92L
1,597 Elo+
Party 2
Ullr
Ullr
NeedGreens
Ullr
Level 109
God Stats
3W - 4L
1,503 SR
Queue Stats
129W - 90L
1,592 Elo+
Party 2
Guan Yu
Guan Yu
ZapMyDad
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,317 Elo+
Party 2
Team Averages
Level 59
1,552 SR
1,526 Elo+

VS

Team Averages
Level 115
1,448 SR
1,551 Elo+
Cerberus
Cerberus
A1R 23 J0RD4N
Cerberus
Level 88
God Stats
0W - 1L
1,282 SR
Queue Stats
10W - 12L
1,590 Elo+
Party 1
Sobek
Sobek
CactusZach1062
Sobek
Level 143
God Stats
0W - 1L
1,710 SR
Queue Stats
87W - 92L
1,617 Elo+
Party 1
Loki
Loki
IsThatTony0818
Loki
Level 147
God Stats
8W - 10L
1,500 SR
Queue Stats
167W - 186L
1,590 Elo+
Party 1
Neith
Neith
R yUu gUdd Br0
Neith
Level 40
God Stats
10W - 9L
1,247 SR
Queue Stats
53W - 59L
1,354 Elo+
Party 1
Yu Huang
Yu Huang
TREVZ 343
Yu Huang
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
166W - 175L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ChrisXM
Cliodhna
14
3 / 2 / 10
8,861
492
11,425
12,135
4,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
Gwvin
Yu Huang
17
7 / 2 / 6
10,621
590
13,675
9,311
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
JuiceTryHard
Sun Wukong
13
1 / 3 / 3
8,064
448
6,581
9,633
7,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 1 / 3
9,593
533
8,658
10,822
3,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
ZapMyDad
Guan Yu
12
4 / 3 / 13
8,391
466
5,480
16,728
16,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
A1R 23 J0RD4N
Cerberus
11
0 / 7 / 4
6,880
382
3,611
13,878
7,646
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 2 / 2
9,134
507
8,516
16,699
17,414
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 4 / 4
8,898
494
8,651
13,996
4,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 4 / 0
8,177
454
4,424
8,148
1,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
TREVZ 343
Yu Huang
13
2 / 5 / 4
8,300
461
8,068
12,646
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
22
Kills
11
11
Deaths
22
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
A1R 23 J0RD4N
Cerberus
0
7
4
0.29
L
2
2
2
1.5
W
Cliodhna
ChrisXM
Cliodhna
3
2
10
4
W
Yu Huang
Gwvin
Yu Huang
7
2
6
5
L
5
4
4
1.75
W
Sun Wukong
JuiceTryHard
Sun Wukong
1
3
3
0.83
W
7
1
3
8.5
L
2
4
0
0.5
L
Yu Huang
TREVZ 343
Yu Huang
2
5
4
0.8
W
Guan Yu
ZapMyDad
Guan Yu
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,819
Damage
33,270
58,629
Taken
65,367
35,787
Mitigated
34,328
14,103
Healing
14,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
A1R 23 J0RD4N
Cerberus
3,611
427
239
1,545
13,878
7,646
75
2,278
11,600
22,638
0
L
8,516
873
0
7,048
16,699
17,414
211
1,516
14,351
49,062
0
W
Cliodhna
ChrisXM
Cliodhna
11,425
1,023
0
3,215
12,135
4,502
0
3,604
8,531
0
61,419
W
Yu Huang
Gwvin
Yu Huang
13,675
805
0
1,506
9,311
3,670
138
3,683
5,628
88,597
0
L
8,651
1,151
0
1,280
13,996
4,052
0
3,922
10,043
0
56,813
W
Sun Wukong
JuiceTryHard
Sun Wukong
6,581
1,419
0
2,024
9,633
7,840
0
4,798
4,835
0
37,160
W
8,658
3,705
0
1,098
10,822
3,647
377
3,447
7,375
0
61,846
L
4,424
1,827
0
1,689
8,148
1,689
0
987
7,161
0
39,935
L
Yu Huang
TREVZ 343
Yu Huang
8,068
998
0
2,228
12,646
3,527
0
4,972
7,634
50,734
0
W
Guan Yu
ZapMyDad
Guan Yu
5,480
913
1,881
4,379
16,728
16,128
21
4,663
12,065
0
14,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,530
Gold Earned
41,389
442
Minions Killed
404
0
Camps Cleared
0
1,863,364
Distance Traveled
1,648,753
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,880
382
36
2
0
290,066
2
L
Sobek
9,134
507
100
6
0
306,877
1
W
Cliodhna
8,861
492
89
5
0
418,503
2
W
Yu Huang
10,621
590
165
9
0
368,390
2
L
Loki
8,898
494
84
5
0
402,107
1
W
Sun Wukong
8,064
448
65
4
0
379,057
5
W
Ullr
9,593
533
108
6
0
340,256
6
L
Neith
8,177
454
85
5
0
317,178
0
L
Yu Huang
8,300
461
99
6
0
332,525
2
W
Guan Yu
8,391
466
15
1
0
357,158
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role