Player Matchup

Yu Huang
Yu Huang
Alba_Draconis
Yu Huang
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,364 Elo+
Party 1
Odin
Odin
Dame_Fuego_Mami
Odin
Level 89
God Stats
12W - 8L
1,478 SR
Queue Stats
12W - 13L
1,368 Elo+
Party 1
Arachne
Arachne
ttvmomow
Arachne
Level 24
God Stats
2W - 1L
1,454 SR
Queue Stats
12W - 14L
1,352 Elo+
Party 1
Team Averages
Level 69
1,477 SR
1,361 Elo+

VS

Team Averages
Level 121
1,481 SR
1,377 Elo+
Fenrir
Fenrir
 
Fenrir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ChulaSithMaster
Neith
Level 149
God Stats
7W - 10L
1,444 SR
Queue Stats
59W - 73L
1,281 Elo+
Solo
Yu Huang
Yu Huang
RedAtrix
Yu Huang
Level 95
God Stats
0W - 5L
1,500 SR
Queue Stats
21W - 48L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Alba_Draconis
Yu Huang
19
7 / 6 / 6
13,716
807
19,992
13,718
5,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 4 / 9
11,721
689
7,969
19,155
11,203
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
ttvmomow
Arachne
16
4 / 6 / 6
11,867
698
10,691
14,720
6,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
4 / 5 / 10
11,318
666
11,659
16,626
15,724
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
7 / 4 / 9
12,285
723
17,276
17,872
6,744
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
RedAtrix
Yu Huang
17
5 / 4 / 8
11,580
681
10,182
11,252
4,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
43
13
Kills
16
16
Deaths
13
21
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
5
10
1.8
W
Yu Huang
Alba_Draconis
Yu Huang
7
6
6
1.67
L
7
4
9
2.88
W
2
4
9
1.63
L
Yu Huang
RedAtrix
Yu Huang
5
4
8
2.25
W
Arachne
ttvmomow
Arachne
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,652
Damage
39,117
47,593
Taken
45,750
22,749
Mitigated
26,607
6,840
Healing
12,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
11,659
2,406
283
2,534
16,626
15,724
288
7,118
9,109
4,243
28,191
W
Yu Huang
Alba_Draconis
Yu Huang
19,992
2,077
625
2,791
13,718
5,309
1,642
4,249
9,469
57,953
0
L
17,276
5,731
0
6,686
17,872
6,744
812
7,587
9,743
0
66,123
W
7,969
1,387
301
471
19,155
11,203
586
5,621
13,534
3,932
21,151
L
Yu Huang
RedAtrix
Yu Huang
10,182
86
737
2,035
11,252
4,139
238
5,845
5,111
32,757
0
W
Arachne
ttvmomow
Arachne
10,691
6,927
518
2,134
14,720
6,237
0
2,410
11,230
0
23,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,304
Gold Earned
35,183
151
Minions Killed
193
7
Camps Cleared
7
876,930
Distance Traveled
838,988
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,318
666
43
3
3
294,545
3
W
Yu Huang
13,716
807
91
5
2
272,895
2
L
Neith
12,285
723
111
7
2
273,718
6
W
Odin
11,721
689
36
2
2
299,805
0
L
Yu Huang
11,580
681
39
2
2
270,725
2
W
Arachne
11,867
698
24
1
3
304,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role