Player Matchup

Baron Samedi
Baron Samedi
Gumble_Monkey
Baron Samedi
Level 27
God Stats
1W - 1L
1,532 SR
Queue Stats
19W - 20L
1,476 Elo+
Party 2
Bellona
Bellona
Kiwi_Gaming_98
Bellona
Level 123
God Stats
1W - 2L
1,458 SR
Queue Stats
18W - 27L
1,428 Elo+
Party 2
Shiva
Shiva
UnitologyFTW
Shiva
Level 28
God Stats
0W - 1L
1,446 SR
Queue Stats
7W - 14L
1,332 Elo+
Party 2
Medusa
Medusa
goKlodrueckhard
Medusa
Level 142
God Stats
0W - 1L
1,715 SR
Queue Stats
54W - 55L
1,348 Elo+
Party 3
Sylvanus
Sylvanus
salvantor
Sylvanus
Level 41
God Stats
5W - 12L
1,430 SR
Queue Stats
5W - 16L
1,342 Elo+
Party 3
Team Averages
Level 72
1,516 SR
1,385 Elo+

VS

Team Averages
Level 77
1,494 SR
1,452 Elo+
Chaac
Chaac
BroodjesUnox
Chaac
Level 68
God Stats
9W - 5L
1,789 SR
Queue Stats
167W - 155L
1,496 Elo+
Party 1
The Morrigan
The Morrigan
Cthumlu
The Morrigan
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 144L
1,480 Elo+
Party 1
Thoth
Thoth
GewoonMilan0416
Thoth
Level 44
God Stats
5W - 4L
1,454 SR
Queue Stats
17W - 13L
1,517 Elo+
Party 1
Ullr
Ullr
UTN_YauniNoir
Ullr
Level 53
God Stats
5W - 7L
1,227 SR
Queue Stats
94W - 87L
1,271 Elo+
Solo
Cthulhu
Cthulhu
willumenowen
Cthulhu
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 98L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gumble_Monkey
Baron Samedi
10
2 / 5 / 1
6,346
488
4,839
8,559
3,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 1
6,541
503
6,440
13,579
11,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 3 / 0
5,467
421
2,131
9,523
5,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

14
5 / 3 / 0
8,013
616
7,590
7,823
3,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
salvantor
Sylvanus
9
0 / 1 / 3
6,146
473
2,853
8,061
4,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 3
8,446
650
10,448
11,502
8,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
Cthumlu
The Morrigan
15
6 / 0 / 2
8,856
681
6,176
6,662
2,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 4 / 2
7,195
553
4,280
5,358
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 2
6,620
509
6,113
7,903
1,707
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
willumenowen
Cthulhu
11
1 / 1 / 10
7,104
546
6,324
8,854
5,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
8
Kills
15
15
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
W
The Morrigan
Cthumlu
The Morrigan
6
0
2
7
W
2
4
2
0.75
L
Baron Samedi
Gumble_Monkey
Baron Samedi
2
5
1
0.5
L
1
3
1
0.5
W
1
3
2
0.67
L
0
3
0
0
L
5
3
0
1.67
L
Sylvanus
salvantor
Sylvanus
0
1
3
1.5
W
Cthulhu
willumenowen
Cthulhu
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,853
Damage
33,341
47,545
Taken
40,279
28,994
Mitigated
19,435
12,828
Healing
10,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,448
1,859
0
5,145
11,502
8,144
424
1,494
9,633
0
54,823
W
The Morrigan
Cthumlu
The Morrigan
6,176
850
295
923
6,662
2,325
0
1,219
5,291
62,006
4,879
W
4,280
115
0
343
5,358
1,412
420
1,007
4,275
34,553
0
L
Baron Samedi
Gumble_Monkey
Baron Samedi
4,839
474
772
1,722
8,559
3,393
0
4,850
3,437
30,777
0
L
6,440
3,331
0
1,651
13,579
11,933
0
4,595
8,874
0
48,255
W
6,113
1,764
0
750
7,903
1,707
0
1,317
6,536
0
35,838
L
2,131
181
202
3,072
9,523
5,578
0
1,020
8,503
0
19,199
L
7,590
3,844
0
1,568
7,823
3,121
849
2,162
5,601
0
64,834
L
Sylvanus
salvantor
Sylvanus
2,853
665
1,227
2,614
8,061
4,969
270
3,136
4,817
11,837
0
W
Cthulhu
willumenowen
Cthulhu
6,324
370
580
1,983
8,854
5,847
112
2,133
6,575
23,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,513
Gold Earned
38,221
318
Minions Killed
409
0
Camps Cleared
0
1,230,198
Distance Traveled
1,370,613
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,446
650
107
8
0
273,918
1
W
The Morrigan
8,856
681
129
10
0
300,025
3
W
Thoth
7,195
553
68
5
0
247,417
0
L
Baron Samedi
6,346
488
58
4
0
240,332
3
L
Bellona
6,541
503
82
6
0
273,546
1
W
Ullr
6,620
509
77
6
0
259,546
4
L
Shiva
5,467
421
41
3
0
239,846
4
L
Medusa
8,013
616
115
9
0
235,827
5
L
Sylvanus
6,146
473
22
2
0
240,647
3
W
Cthulhu
7,104
546
28
2
0
289,707
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role