Player Matchup

Osiris
Osiris
Fredo009
Osiris
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 225L
1,499 Elo+
Party 2
Gilgamesh
Gilgamesh
Katawa Grisaia
Gilgamesh
Level 119
God Stats
8W - 7L
1,620 SR
Queue Stats
279W - 256L
1,543 Elo+
Party 1
Yu Huang
Yu Huang
Norwegian Storm
Yu Huang
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 260L
1,498 Elo+
Party 2
Cthulhu
Cthulhu
YuukiRito II
Cthulhu
Level 158
God Stats
2W - 3L
1,365 SR
Queue Stats
251W - 232L
1,547 Elo+
Party 1
Skadi
Skadi
areumae
Skadi
Level 121
God Stats
1W - 3L
1,223 SR
Queue Stats
274W - 252L
1,554 Elo+
Solo
Team Averages
Level 113
1,442 SR
1,528 Elo+

VS

Team Averages
Level 92
1,571 SR
1,517 Elo+
Erlang Shen
Erlang Shen
Heytrax24
Erlang Shen
Level 71
God Stats
14W - 7L
1,682 SR
Queue Stats
298W - 280L
1,565 Elo+
Solo
Khepri
Khepri
LimitedSleep
Khepri
Level 109
God Stats
4W - 3L
1,675 SR
Queue Stats
60W - 51L
1,539 Elo+
Solo
Nemesis
Nemesis
Mutan100
Nemesis
Level 68
God Stats
21W - 25L
1,499 SR
Queue Stats
71W - 90L
1,482 Elo+
Party 3
Yu Huang
Yu Huang
Rye249
Yu Huang
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
50W - 75L
1,439 Elo+
Party 3
Danzaburou
Danzaburou
mati_troglia
Danzaburou
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 67L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Fredo009
Osiris
14
0 / 6 / 1
8,867
443
11,513
15,698
20,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gilgamesh
Katawa Grisaia
Gilgamesh
13
1 / 7 / 2
8,128
406
9,007
16,886
13,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yu Huang
15
3 / 6 / 3
9,743
487
14,258
12,881
4,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
YuukiRito II
Cthulhu
12
2 / 3 / 1
8,648
432
7,310
12,351
9,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
areumae
Skadi
14
1 / 6 / 1
8,484
424
10,270
12,925
4,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Heytrax24
Erlang Shen
19
5 / 1 / 3
11,605
580
12,263
19,732
20,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Khepri
16
6 / 0 / 10
10,719
536
7,538
11,668
14,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Mutan100
Nemesis
19
10 / 2 / 3
11,912
596
12,199
15,068
6,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
Rye249
Yu Huang
17
3 / 2 / 6
10,705
535
8,181
11,534
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
mati_troglia
Danzaburou
16
4 / 2 / 10
10,751
538
12,535
13,102
5,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
7
Kills
28
28
Deaths
7
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Osiris
Fredo009
Osiris
0
6
1
0.08
W
Erlang Shen
Heytrax24
Erlang Shen
5
1
3
6.5
L
Gilgamesh
Katawa Grisaia
Gilgamesh
1
7
2
0.29
W
Khepri
6
0
10
11
W
Nemesis
Mutan100
Nemesis
10
2
3
5.75
L
Yu Huang
3
6
3
0.75
W
Yu Huang
Rye249
Yu Huang
3
2
6
3
L
Cthulhu
YuukiRito II
Cthulhu
2
3
1
0.83
L
Skadi
areumae
Skadi
1
6
1
0.25
W
Danzaburou
mati_troglia
Danzaburou
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,358
Damage
52,716
70,741
Taken
71,104
52,288
Mitigated
50,019
10,342
Healing
23,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Fredo009
Osiris
11,513
5,699
0
705
15,698
20,445
0
1,015
14,683
0
56,277
W
Erlang Shen
Heytrax24
Erlang Shen
12,263
7,556
0
9,215
19,732
20,239
806
1,193
18,539
396
75,932
L
Gilgamesh
Katawa Grisaia
Gilgamesh
9,007
3,193
0
1,353
16,886
13,620
0
3,019
13,867
0
53,859
W
Khepri
7,538
1,067
534
2,977
11,668
14,458
1,273
4,006
7,662
30,207
0
W
Nemesis
Mutan100
Nemesis
12,199
6,155
0
3,867
15,068
6,165
692
4,936
10,132
0
86,075
L
Yu Huang
14,258
1,642
0
1,578
12,881
4,829
0
5,607
7,274
61,218
0
W
Yu Huang
Rye249
Yu Huang
8,181
539
0
750
11,534
3,788
198
7,482
4,052
72,240
0
L
Cthulhu
YuukiRito II
Cthulhu
7,310
495
346
2,534
12,351
9,373
0
3,716
8,635
34,690
0
L
Skadi
areumae
Skadi
10,270
5,599
280
3,546
12,925
4,021
0
2,728
10,197
0
53,896
W
Danzaburou
mati_troglia
Danzaburou
12,535
6,010
0
5,951
13,102
5,369
6,398
3,951
9,151
0
69,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,870
Gold Earned
55,692
440
Minions Killed
547
0
Camps Cleared
0
1,529,755
Distance Traveled
1,948,346
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,867
443
112
6
0
336,571
3
W
Erlang Shen
11,605
580
149
7
0
384,943
7
L
Gilgamesh
8,128
406
77
4
0
327,011
2
W
Khepri
10,719
536
39
2
0
388,950
2
W
Nemesis
11,912
596
120
6
0
428,837
4
L
Yu Huang
9,743
487
110
6
0
323,770
5
W
Yu Huang
10,705
535
133
7
0
374,496
4
L
Cthulhu
8,648
432
45
2
0
271,633
1
L
Skadi
8,484
424
96
5
0
270,770
4
W
Danzaburou
10,751
538
106
5
0
371,120
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role