Player Matchup

Chaac
Chaac
 
Chaac
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Doctor091
Baba Yaga
Level 66
God Stats
3W - 2L
1,923 SR
Queue Stats
22W - 37L
1,480 Elo+
Party 3
Bastet
Bastet
Hurrik
Bastet
Level 160
God Stats
0W - 4L
1,500 SR
Queue Stats
209W - 221L
1,466 Elo+
Party 3
Izanami
Izanami
Shalamen
Izanami
Level 6
God Stats
2W - 2L
1,757 SR
Queue Stats
6W - 8L
1,430 Elo+
Party 1
Sylvanus
Sylvanus
Ygrainë
Sylvanus
Level 79
God Stats
1W - 3L
1,481 SR
Queue Stats
43W - 60L
1,351 Elo+
Party 1
Team Averages
Level 72
1,632 SR
1,445 Elo+

VS

Team Averages
Level 94
1,485 SR
1,428 Elo+
Bellona
Bellona
DoeSa
Bellona
Level 82
God Stats
6W - 3L
1,563 SR
Queue Stats
48W - 47L
1,606 Elo+
Party 4
Ao Kuang
Ao Kuang
JauhnnyJazz
Ao Kuang
Level 116
God Stats
2W - 3L
1,293 SR
Queue Stats
114W - 144L
1,413 Elo+
Party 2
Nu Wa
Nu Wa
JauhnnyJazz
Nu Wa
Level 105
God Stats
61W - 58L
1,624 SR
Queue Stats
108W - 133L
1,428 Elo+
Party 2
Medusa
Medusa
WarBeast092
Medusa
Level 119
God Stats
13W - 7L
1,445 SR
Queue Stats
73W - 74L
1,412 Elo+
Solo
Geb
Geb
ladyleah
Geb
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,282 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 4 / 1
4,910
446
2,824
7,731
3,152
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
Doctor091
Baba Yaga
10
1 / 4 / 0
5,496
500
1,752
7,449
2,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
Hurrik
Bastet
9
0 / 3 / 0
5,053
459
2,069
7,985
2,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
Shalamen
Izanami
10
0 / 1 / 0
5,332
485
3,511
5,470
1,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Ygrainë
Sylvanus
8
0 / 4 / 0
5,433
494
1,927
9,889
3,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DoeSa
Bellona
13
5 / 0 / 4
7,693
699
8,542
7,377
5,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
JauhnnyJazz
Ao Kuang
11
4 / 0 / 4
6,627
602
5,177
6,850
2,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 1 / 2
6,858
623
3,885
3,577
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
10
4 / 0 / 2
6,176
561
5,637
4,370
1,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 6
5,908
537
1,986
5,728
2,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
16
16
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
4
1
0.13
L
Baba Yaga
Doctor091
Baba Yaga
1
4
0
0.25
W
Bellona
DoeSa
Bellona
5
0
4
7
L
Bastet
Hurrik
Bastet
0
3
0
0
W
Ao Kuang
JauhnnyJazz
Ao Kuang
4
0
4
6
W
3
1
2
4
L
Izanami
Shalamen
Izanami
0
1
0
0
W
Medusa
4
0
2
5
L
Sylvanus
Ygrainë
Sylvanus
0
4
0
0
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,083
Damage
25,227
38,524
Taken
27,902
13,526
Mitigated
12,368
11,836
Healing
10,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,824
489
0
1,436
7,731
3,152
0
1,424
5,875
0
19,010
L
Baba Yaga
Doctor091
Baba Yaga
1,752
178
0
1,475
7,449
2,921
0
2,343
4,842
26,461
2,772
W
Bellona
DoeSa
Bellona
8,542
2,346
0
2,916
7,377
5,192
0
650
6,727
0
40,809
L
Bastet
Hurrik
Bastet
2,069
615
0
3,052
7,985
2,276
0
1,929
5,930
0
22,190
W
Ao Kuang
JauhnnyJazz
Ao Kuang
5,177
2,096
0
3,449
6,850
2,757
1,360
1,007
5,843
26,593
8,341
W
3,885
693
0
114
3,577
1,195
331
551
3,026
35,924
0
L
Izanami
Shalamen
Izanami
3,511
2,513
0
2,375
5,470
1,429
0
1,381
4,071
0
41,304
W
Medusa
5,637
2,476
0
1,798
4,370
1,159
657
565
3,805
0
37,040
L
Sylvanus
Ygrainë
Sylvanus
1,927
1,018
1,425
2,073
9,889
3,748
0
2,968
6,785
12,788
0
W
1,986
71
1,159
1,560
5,728
2,065
135
858
4,870
14,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,224
Gold Earned
33,262
249
Minions Killed
342
0
Camps Cleared
0
956,412
Distance Traveled
1,089,827
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,910
446
27
2
0
171,138
2
L
Baba Yaga
5,496
500
54
5
0
208,409
5
W
Bellona
7,693
699
94
9
0
241,530
4
L
Bastet
5,053
459
54
5
0
206,470
0
W
Ao Kuang
6,627
602
75
7
0
216,908
3
W
Nu Wa
6,858
623
76
7
0
202,582
4
L
Izanami
5,332
485
85
8
0
204,916
5
W
Medusa
6,176
561
67
6
0
200,663
3
L
Sylvanus
5,433
494
29
3
0
165,479
1
W
Geb
5,908
537
30
3
0
228,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role