Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond V
 
Ah Muzen Cab
Diamond V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum I
Anoth3rGhostHit
Geb
Platinum I
Level 157
God Stats
5W - 1L
1,831 SR
Queue Stats
70W - 51L
2,247 MMR
Solo
Erlang Shen
Erlang Shen
Diamond III
TFCSX
Erlang Shen
Diamond III
Level 128
God Stats
10W - 10L
1,590 SR
Queue Stats
450W - 449L
2,302 MMR
Solo
Mulan
Mulan
Diamond III
dTaiNeD-
Mulan
Diamond III
Level 157
God Stats
6W - 7L
1,847 SR
Queue Stats
281W - 261L
2,219 MMR
Solo
Kukulkan
Kukulkan
Diamond II
seshful
Kukulkan
Diamond II
Level 148
God Stats
6W - 6L
1,501 SR
Queue Stats
281W - 250L
2,318 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,654 SR
2,117 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 152
1,775 SR
2,256 MMR
Scylla
Scylla
Platinum II
ChrisTDickson
Scylla
Platinum II
Level 160
God Stats
19W - 20L
2,195 SR
Queue Stats
155W - 120L
2,243 MMR
Solo
Cthulhu
Cthulhu
Masters
JMVB_Kairos
Cthulhu
Masters
Level 160
God Stats
2W - 1L
1,714 SR
Queue Stats
498W - 506L
2,263 MMR
Solo
Artemis
Artemis
Diamond II
NU Enforcer
Artemis
Diamond II
Level 137
God Stats
13W - 17L
1,750 SR
Queue Stats
232W - 216L
2,333 MMR
Solo
Ares
Ares
Masters
crazycam2184
Ares
Masters
Level 142
God Stats
13W - 10L
1,540 SR
Queue Stats
657W - 626L
2,148 MMR
Solo
Arachne
Arachne
Diamond II
xTheGameTG
Arachne
Diamond II
Level 160
God Stats
11W - 7L
1,675 SR
Queue Stats
132W - 109L
2,292 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
0 / 6 / 1
8,730
485
6,392
10,711
3,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 6 / 2
8,308
462
4,324
15,228
11,083
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
TFCSX
Erlang Shen
16
6 / 4 / 1
9,944
552
10,571
16,909
8,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
dTaiNeD-
Mulan
15
1 / 4 / 3
9,720
540
13,582
19,848
13,728
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
seshful
Kukulkan
15
0 / 4 / 1
9,216
512
8,042
9,302
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
BastetThothCliodhnaPersephone

VS

Bans
ArtioAtlasKaliLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 6
11,313
629
14,105
8,834
3,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
JMVB_Kairos
Cthulhu
17
3 / 3 / 2
10,774
599
14,138
20,982
22,608
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
NU Enforcer
Artemis
18
5 / 3 / 5
11,864
659
8,248
11,646
4,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
4 / 1 / 10
10,262
570
6,549
14,336
17,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
xTheGameTG
Arachne
19
5 / 1 / 7
11,610
645
10,616
14,743
7,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
8
Kills
24
24
Deaths
8
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
6
1
0.08
L
1
6
2
0.33
W
7
0
6
10
W
Cthulhu
JMVB_Kairos
Cthulhu
3
3
2
1.33
W
Artemis
NU Enforcer
Artemis
5
3
5
2.5
L
Erlang Shen
TFCSX
Erlang Shen
6
4
1
1.63
W
4
1
10
9
L
Mulan
dTaiNeD-
Mulan
1
4
3
0.63
L
Kukulkan
seshful
Kukulkan
0
4
1
0.13
W
Arachne
xTheGameTG
Arachne
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,911
Damage
53,656
71,998
Taken
70,541
38,813
Mitigated
55,500
19,009
Healing
26,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
6,392
1,498
0
3,009
10,711
3,181
0
2,540
8,145
0
73,478
L
4,324
752
1,556
1,447
15,228
11,083
0
6,174
8,844
21,591
0
W
14,105
2,069
0
1,686
8,834
3,809
114
3,679
5,155
77,622
0
W
Cthulhu
JMVB_Kairos
Cthulhu
14,138
1,897
287
7,254
20,982
22,608
0
1,884
19,098
72,226
0
W
Artemis
NU Enforcer
Artemis
8,248
4,004
0
5,315
11,646
4,352
0
1,922
9,724
0
96,881
L
Erlang Shen
TFCSX
Erlang Shen
10,571
6,731
0
3,101
16,909
8,194
0
8,200
8,603
0
68,518
W
6,549
881
0
2,777
14,336
17,575
0
4,996
9,340
16,059
2,084
L
Mulan
dTaiNeD-
Mulan
13,582
2,373
0
9,200
19,848
13,728
0
10,410
9,408
0
67,423
L
Kukulkan
seshful
Kukulkan
8,042
386
0
696
9,302
2,627
0
6,076
3,052
78,938
0
W
Arachne
xTheGameTG
Arachne
10,616
6,657
0
9,444
14,743
7,156
1,038
2,054
12,397
0
104,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,918
Gold Earned
55,823
584
Minions Killed
633
0
Camps Cleared
0
1,797,635
Distance Traveled
1,893,948
21
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,730
485
146
8
0
354,278
3
L
Geb
8,308
462
18
1
0
385,520
5
W
Scylla
11,313
629
161
9
0
376,691
8
W
Cthulhu
10,774
599
140
8
0
359,206
9
W
Artemis
11,864
659
169
9
0
325,868
5
L
Erlang Shen
9,944
552
110
6
0
387,029
2
W
Ares
10,262
570
20
1
0
403,119
8
L
Mulan
9,720
540
143
8
0
324,363
5
L
Kukulkan
9,216
512
167
9
0
346,445
6
W
Arachne
11,610
645
143
8
0
429,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role