Player Matchup

Chaac
Chaac
 
Chaac
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
AimbotToastR
Cliodhna
Level 129
God Stats
0W - 1L
1,340 SR
Queue Stats
8W - 22L
1,381 Elo+
Party 2
Hercules
Hercules
Phat Puffs
Hercules
Level 115
God Stats
0W - 5L
1,532 SR
Queue Stats
78W - 76L
1,478 Elo+
Party 2
Jormungandr
Jormungandr
Splum Bucket69
Jormungandr
Level 154
God Stats
1W - 5L
1,782 SR
Queue Stats
112W - 115L
1,451 Elo+
Party 2
Cernunnos
Cernunnos
Tek1noji
Cernunnos
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 34L
1,616 Elo+
Party 3
Team Averages
Level 114
1,531 SR
1,485 Elo+

VS

Team Averages
Level 92
1,520 SR
1,611 Elo+
Hachiman
Hachiman
 
Hachiman
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
ManaDrain
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Hun Batz
Hun Batz
ReadySaltedSean
Hun Batz
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,798 Elo+
Party 1
Ganesha
Ganesha
hobbit11
Ganesha
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 97L
1,537 Elo+
Solo
Fafnir
Fafnir
jmalll
Fafnir
Level 128
God Stats
3W - 1L
1,602 SR
Queue Stats
73W - 35L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
2 / 5 / 8
9,446
787
15,063
15,858
8,764
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cliodhna
AimbotToastR
Cliodhna
14
2 / 3 / 12
8,811
734
11,604
13,829
6,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hercules
Phat Puffs
Hercules
15
2 / 5 / 13
9,043
754
7,322
18,449
15,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jormungandr
Splum Bucket69
Jormungandr
16
4 / 4 / 9
9,721
810
16,632
13,944
8,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Tek1noji
Cernunnos
15
4 / 4 / 6
9,523
794
9,385
10,255
3,272
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
8 / 3 / 11
10,251
854
20,102
12,469
6,008
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
ManaDrain
He Bo
15
2 / 4 / 9
8,921
743
13,305
9,830
3,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
17
5 / 4 / 10
10,172
848
10,767
14,968
8,968
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ganesha
hobbit11
Ganesha
17
0 / 4 / 17
9,233
769
11,021
16,412
21,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fafnir
jmalll
Fafnir
18
6 / 1 / 12
11,232
936
10,790
16,449
20,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
80
14
Kills
21
21
Deaths
16
48
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
5
8
1.2
W
Hachiman
 
Hachiman
8
3
11
4.5
L
Cliodhna
AimbotToastR
Cliodhna
2
3
12
2.67
W
He Bo
ManaDrain
He Bo
2
4
9
1.63
L
Hercules
Phat Puffs
Hercules
2
5
13
1.7
W
Hun Batz
5
4
10
2.5
L
Jormungandr
Splum Bucket69
Jormungandr
4
4
9
2.13
L
Cernunnos
Tek1noji
Cernunnos
4
4
6
1.75
W
Ganesha
hobbit11
Ganesha
0
4
17
2.13
W
Fafnir
jmalll
Fafnir
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,006
Damage
65,985
72,335
Taken
70,128
42,110
Mitigated
61,518
23,285
Healing
23,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
15,063
362
2,368
4,964
15,858
8,764
470
7,985
7,694
0
34,775
W
Hachiman
 
Hachiman
20,102
11,756
553
2,901
12,469
6,008
591
2,752
9,508
0
38,271
L
Cliodhna
AimbotToastR
Cliodhna
11,604
901
1,422
2,243
13,829
6,128
0
5,286
8,386
0
16,725
W
He Bo
ManaDrain
He Bo
13,305
380
640
1,573
9,830
3,873
952
1,714
7,946
18,943
0
L
Hercules
Phat Puffs
Hercules
7,322
2,086
1,151
4,300
18,449
15,517
383
10,127
8,106
0
8,452
W
Hun Batz
10,767
2,055
815
4,029
14,968
8,968
2,000
4,196
10,583
0
25,233
L
Jormungandr
Splum Bucket69
Jormungandr
16,632
1,227
807
3,074
13,944
8,429
470
6,098
7,743
29,827
0
L
Cernunnos
Tek1noji
Cernunnos
9,385
3,102
1,290
1,666
10,255
3,272
1,764
4,937
5,290
0
19,831
W
Ganesha
hobbit11
Ganesha
11,021
150
1,070
3,725
16,412
21,685
210
3,543
12,279
28,067
0
W
Fafnir
jmalll
Fafnir
10,790
2,366
2,408
5,859
16,449
20,984
648
4,427
11,450
16,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,544
Gold Earned
49,809
109
Minions Killed
119
0
Camps Cleared
0
1,121,284
Distance Traveled
1,150,103
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,446
787
45
4
0
246,494
0
W
Hachiman
10,251
854
46
4
0
227,584
0
L
Cliodhna
8,811
734
15
1
0
229,217
0
W
He Bo
8,921
743
25
2
0
210,567
1
L
Hercules
9,043
754
5
0
0
197,927
0
W
Hun Batz
10,172
848
32
3
0
239,007
0
L
Jormungandr
9,721
810
14
1
0
237,015
0
L
Cernunnos
9,523
794
30
3
0
210,631
0
W
Ganesha
9,233
769
1
0
0
225,099
2
W
Fafnir
11,232
936
15
1
0
247,846
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role