Player Matchup

Serqet
Serqet
Clownery
Serqet
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 22L
1,851 Elo+
Party 2
Medusa
Medusa
HolyTater
Medusa
Level 64
God Stats
0W - 1L
1,203 SR
Queue Stats
43W - 35L
1,560 Elo+
Party 2
Baron Samedi
Baron Samedi
Veℓocity
Baron Samedi
Level 159
God Stats
14W - 9L
1,824 SR
Queue Stats
534W - 317L
1,672 Elo+
Party 2
Team Averages
Level 113
1,509 SR
1,695 Elo+

VS

Team Averages
Level 148
1,512 SR
1,597 Elo+
Fenrir
Fenrir
 
Fenrir
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
RelicHuntress
Geb
Level 152
God Stats
7W - 5L
1,481 SR
Queue Stats
454W - 373L
1,644 Elo+
Party 1
Heimdallr
Heimdallr
Skoinkfool
Heimdallr
Level 140
God Stats
28W - 21L
1,555 SR
Queue Stats
745W - 588L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Clownery
Serqet
11
3 / 8 / 4
8,321
640
7,563
18,047
10,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
HolyTater
Medusa
11
1 / 9 / 4
7,998
615
5,214
10,622
3,044
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Veℓocity
Baron Samedi
13
3 / 4 / 4
9,617
740
9,535
13,494
12,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
14 / 2 / 7
11,706
900
15,544
12,919
7,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 3 / 14
9,041
695
9,843
10,373
4,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Skoinkfool
Heimdallr
15
6 / 2 / 12
10,118
778
10,024
9,029
6,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
7
Kills
21
21
Deaths
7
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
14
2
7
8.75
L
Serqet
Clownery
Serqet
3
8
4
0.63
L
Medusa
HolyTater
Medusa
1
9
4
0.33
W
1
3
14
2.67
W
Heimdallr
Skoinkfool
Heimdallr
6
2
12
6
L
Baron Samedi
Veℓocity
Baron Samedi
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,312
Damage
35,411
42,163
Taken
32,321
25,586
Mitigated
18,240
8,390
Healing
6,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
15,544
5,202
0
4,175
12,919
7,290
976
3,126
9,073
0
34,901
L
Serqet
Clownery
Serqet
7,563
2,209
0
1,895
18,047
10,049
0
3,389
14,291
0
16,007
L
Medusa
HolyTater
Medusa
5,214
2,201
0
201
10,622
3,044
0
2,243
8,152
0
23,256
W
9,843
644
0
250
10,373
4,141
0
3,899
6,000
28,050
0
W
Heimdallr
Skoinkfool
Heimdallr
10,024
4,646
382
1,529
9,029
6,809
1,151
2,941
5,649
0
34,152
L
Baron Samedi
Veℓocity
Baron Samedi
9,535
1,494
1,396
4,898
13,494
12,493
0
4,311
8,831
25,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,936
Gold Earned
30,865
100
Minions Killed
120
3
Camps Cleared
7
709,072
Distance Traveled
666,877
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,706
900
33
3
2
226,256
2
L
Serqet
8,321
640
29
2
3
238,591
3
L
Medusa
7,998
615
43
3
0
235,125
3
W
Geb
9,041
695
31
2
1
246,808
4
W
Heimdallr
10,118
778
56
4
4
193,813
0
L
Baron Samedi
9,617
740
28
2
0
235,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role