Player Matchup

Guan Yu
Guan Yu
DerBuschi89
Guan Yu
Level 125
God Stats
1W - 2L
1,477 SR
Queue Stats
145W - 196L
1,304 Elo+
Party 2
Arachne
Arachne
Pir8Drown
Arachne
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Scylla
Scylla
RexFrost
Scylla
Level 119
God Stats
4W - 2L
1,630 SR
Queue Stats
88W - 52L
1,500 Elo+
Party 1
Skadi
Skadi
jungstar92
Skadi
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 59L
1,280 Elo+
Party 2
Yu Huang
Yu Huang
xIstmirEgalx
Yu Huang
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 121L
1,258 Elo+
Party 2
Team Averages
Level 86
1,521 SR
1,368 Elo+

VS

Team Averages
Level 92
1,585 SR
1,497 Elo+
Artemis
Artemis
 
Artemis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Chimmers22
Mulan
Level 155
God Stats
25W - 20L
1,417 SR
Queue Stats
179W - 191L
1,513 Elo+
Party 3
Fafnir
Fafnir
Chorley1101
Fafnir
Level 110
God Stats
3W - 1L
1,722 SR
Queue Stats
71W - 93L
1,530 Elo+
Party 3
Yu Huang
Yu Huang
Justmahdi
Yu Huang
Level 59
God Stats
6W - 4L
1,500 SR
Queue Stats
84W - 116L
1,413 Elo+
Solo
Nu Wa
Nu Wa
alexnicholsonvii
Nu Wa
Level 6
God Stats
3W - 1L
1,785 SR
Queue Stats
15W - 15L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DerBuschi89
Guan Yu
14
0 / 2 / 3
8,892
635
5,705
18,915
11,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Pir8Drown
Arachne
16
4 / 6 / 1
10,127
723
8,404
16,584
6,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
RexFrost
Scylla
17
0 / 3 / 0
9,314
665
8,389
8,659
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
17
2 / 8 / 4
10,241
732
8,945
14,733
4,713
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yu Huang
xIstmirEgalx
Yu Huang
17
1 / 4 / 3
9,951
711
9,083
10,550
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
4 / 2 / 8
10,484
749
14,447
11,433
4,517
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
18
4 / 0 / 12
10,629
759
10,764
12,774
16,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fafnir
17
3 / 2 / 11
11,080
791
6,537
14,064
18,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yu Huang
Justmahdi
Yu Huang
18
3 / 2 / 7
10,650
761
7,678
9,412
3,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 1 / 7
11,525
823
20,609
7,443
2,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
68
7
Kills
23
23
Deaths
7
11
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
2
8
4
W
Mulan
4
0
12
10
W
Fafnir
3
2
11
4.25
L
Guan Yu
DerBuschi89
Guan Yu
0
2
3
0.75
W
Yu Huang
Justmahdi
Yu Huang
3
2
7
3.25
L
Arachne
Pir8Drown
Arachne
4
6
1
0.75
L
Scylla
RexFrost
Scylla
0
3
0
0
W
9
1
7
12.5
L
Skadi
2
8
4
0.5
L
Yu Huang
xIstmirEgalx
Yu Huang
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,526
Damage
60,035
69,441
Taken
55,126
28,375
Mitigated
46,242
13,646
Healing
16,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
14,447
7,285
0
2,808
11,433
4,517
1,225
3,677
7,756
0
45,231
W
Mulan
10,764
923
0
4,806
12,774
16,447
355
4,818
7,956
0
37,312
W
Fafnir
6,537
1,325
732
5,801
14,064
18,755
186
4,414
9,650
18,639
0
L
Guan Yu
DerBuschi89
Guan Yu
5,705
507
1,017
7,629
18,915
11,748
0
10,303
7,820
2,172
16,516
W
Yu Huang
Justmahdi
Yu Huang
7,678
701
75
2,142
9,412
3,548
756
2,037
7,375
44,015
0
L
Arachne
Pir8Drown
Arachne
8,404
5,369
0
2,886
16,584
6,183
0
7,434
8,501
0
33,494
L
Scylla
RexFrost
Scylla
8,389
540
0
500
8,659
2,357
0
4,414
3,837
47,855
0
W
20,609
4,015
0
414
7,443
2,975
1,761
3,474
3,969
56,688
0
L
Skadi
8,945
3,833
0
795
14,733
4,713
0
6,472
7,866
0
33,613
L
Yu Huang
xIstmirEgalx
Yu Huang
9,083
656
0
819
10,550
3,374
0
4,185
5,801
28,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,525
Gold Earned
54,368
255
Minions Killed
318
0
Camps Cleared
0
1,311,917
Distance Traveled
1,385,867
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,484
749
68
5
0
261,166
0
W
Mulan
10,629
759
59
4
0
298,227
1
W
Fafnir
11,080
791
21
2
0
271,606
3
L
Guan Yu
8,892
635
23
2
0
302,663
1
W
Yu Huang
10,650
761
88
6
0
258,549
0
L
Arachne
10,127
723
41
3
0
257,502
2
L
Scylla
9,314
665
86
6
0
267,713
3
W
Nu Wa
11,525
823
82
6
0
296,319
1
L
Skadi
10,241
732
52
4
0
234,683
1
L
Yu Huang
9,951
711
53
4
0
249,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role