Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
ArielSmellwani
King Arthur
Level 66
God Stats
4W - 7L
1,478 SR
Queue Stats
188W - 187L
1,425 Elo+
Solo
Xing Tian
Xing Tian
Guiermesantos
Xing Tian
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 75L
1,413 Elo+
Solo
Vulcan
Vulcan
prekali
Vulcan
Level 76
God Stats
6W - 10L
1,352 SR
Queue Stats
24W - 49L
1,254 Elo+
Party 2
Team Averages
Level 83
1,466 SR
1,418 Elo+

VS

Team Averages
Level 101
1,642 SR
1,443 Elo+
Hou Yi
Hou Yi
Alumdril
Hou Yi
Level 54
God Stats
5W - 2L
1,984 SR
Queue Stats
90W - 89L
1,461 Elo+
Solo
Ah Puch
Ah Puch
Arman19000
Ah Puch
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
341W - 364L
1,398 Elo+
Solo
Arachne
Arachne
Awsomehammer
Arachne
Level 131
God Stats
5W - 5L
1,531 SR
Queue Stats
236W - 284L
1,450 Elo+
Party 1
Jormungandr
Jormungandr
Luco3650
Jormungandr
Level 52
God Stats
27W - 15L
1,652 SR
Queue Stats
76W - 59L
1,473 Elo+
Party 1
Sylvanus
Sylvanus
NorthHelm
Sylvanus
Level 139
God Stats
21W - 12L
1,541 SR
Queue Stats
145W - 131L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
2 / 1 / 3
7,737
516
4,866
9,571
4,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
 
Chiron
12
1 / 5 / 3
6,922
461
7,628
11,612
3,150
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
ArielSmellwani
King Arthur
15
2 / 2 / 1
8,364
558
4,829
9,897
7,653
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
Guiermesantos
Xing Tian
10
2 / 2 / 2
6,812
454
5,851
12,366
9,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vulcan
prekali
Vulcan
12
1 / 3 / 1
7,015
468
4,381
6,784
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Alumdril
Hou Yi
15
5 / 2 / 0
8,954
597
9,951
12,508
3,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
Arman19000
Ah Puch
14
2 / 1 / 2
8,064
538
6,705
7,465
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Awsomehammer
Arachne
15
5 / 3 / 3
8,697
580
10,291
15,411
5,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Luco3650
Jormungandr
15
0 / 0 / 2
8,751
583
3,798
5,737
3,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
NorthHelm
Sylvanus
11
1 / 2 / 3
7,624
508
3,937
10,094
6,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
8
Kills
13
13
Deaths
8
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
1
3
3.5
L
Chiron
 
Chiron
1
5
3
0.5
W
Hou Yi
Alumdril
Hou Yi
5
2
0
2.5
L
King Arthur
ArielSmellwani
King Arthur
2
2
1
1.25
W
Ah Puch
Arman19000
Ah Puch
2
1
2
3
W
Arachne
Awsomehammer
Arachne
5
3
3
2.17
L
Xing Tian
Guiermesantos
Xing Tian
2
2
2
1.5
W
Jormungandr
Luco3650
Jormungandr
0
0
2
1
W
Sylvanus
NorthHelm
Sylvanus
1
2
3
1.25
L
Vulcan
prekali
Vulcan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,555
Damage
34,682
50,230
Taken
51,215
27,190
Mitigated
21,723
9,883
Healing
20,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,866
1,124
0
3,739
9,571
4,443
0
2,036
7,535
0
45,179
L
Chiron
 
Chiron
7,628
2,210
215
2,890
11,612
3,150
0
938
10,648
0
42,911
W
Hou Yi
Alumdril
Hou Yi
9,951
4,073
0
5,858
12,508
3,809
660
1,511
10,997
0
62,436
L
King Arthur
ArielSmellwani
King Arthur
4,829
892
0
500
9,897
7,653
0
3,658
6,239
0
58,120
W
Ah Puch
Arman19000
Ah Puch
6,705
237
0
2,634
7,465
2,530
266
4,317
3,148
53,150
0
W
Arachne
Awsomehammer
Arachne
10,291
7,235
0
4,840
15,411
5,547
26
2,772
12,639
0
71,366
L
Xing Tian
Guiermesantos
Xing Tian
5,851
909
0
1,077
12,366
9,322
0
5,026
7,340
22,311
0
W
Jormungandr
Luco3650
Jormungandr
3,798
1,799
0
875
5,737
3,741
306
0
5,737
54,900
0
W
Sylvanus
NorthHelm
Sylvanus
3,937
1,383
3,191
3,256
10,094
6,096
230
1,632
8,462
18,146
0
L
Vulcan
prekali
Vulcan
4,381
1,384
0
1,462
6,784
2,622
0
2,782
4,002
37,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,850
Gold Earned
42,090
455
Minions Killed
501
0
Camps Cleared
0
1,509,650
Distance Traveled
1,439,227
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,737
516
96
6
0
346,086
3
L
Chiron
6,922
461
76
5
0
283,897
2
W
Hou Yi
8,954
597
119
8
0
275,319
4
L
King Arthur
8,364
558
140
9
0
285,369
0
W
Ah Puch
8,064
538
108
7
0
300,456
2
W
Arachne
8,697
580
102
7
0
344,057
4
L
Xing Tian
6,812
454
31
2
0
315,845
2
W
Jormungandr
8,751
583
142
9
0
275,262
4
W
Sylvanus
7,624
508
30
2
0
244,133
3
L
Vulcan
7,015
468
112
7
0
278,453
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role