Player Matchup

Sol
Sol
BoredFrog
Sol
Level 159
God Stats
24W - 17L
1,581 SR
Queue Stats
319W - 321L
1,414 Elo+
Party 1
Cthulhu
Cthulhu
ComradeLegend
Cthulhu
Level 28
God Stats
43W - 44L
1,618 SR
Queue Stats
158W - 151L
1,452 Elo+
Party 1
Thanatos
Thanatos
DeoTeHero
Thanatos
Level 69
God Stats
33W - 32L
1,567 SR
Queue Stats
251W - 250L
1,476 Elo+
Party 1
Sun Wukong
Sun Wukong
DeoTeVillain
Sun Wukong
Level 68
God Stats
13W - 12L
1,349 SR
Queue Stats
293W - 303L
1,470 Elo+
Party 1
Yu Huang
Yu Huang
epikoli
Yu Huang
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
238W - 244L
1,458 Elo+
Solo
Team Averages
Level 77
1,523 SR
1,454 Elo+

VS

Team Averages
Level 54
1,525 SR
1,381 Elo+
Neith
Neith
B00stedB0y
Neith
Level 15
God Stats
0W - 3L
1,336 SR
Queue Stats
1W - 5L
1,140 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MarshalZerro
Kumbhakarna
Level 52
God Stats
13W - 13L
1,490 SR
Queue Stats
20W - 24L
1,424 Elo+
Party 2
Izanami
Izanami
ReXazZ
Izanami
Level 25
God Stats
16W - 15L
1,534 SR
Queue Stats
20W - 23L
1,424 Elo+
Party 2
Yu Huang
Yu Huang
Sagradus
Yu Huang
Level 88
God Stats
21W - 18L
1,500 SR
Queue Stats
234W - 226L
1,475 Elo+
Solo
Ne Zha
Ne Zha
posedion11
Ne Zha
Level 89
God Stats
9W - 5L
1,764 SR
Queue Stats
110W - 110L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 7
11,453
477
14,469
19,884
6,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
17
0 / 4 / 9
11,045
460
6,613
21,067
21,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
DeoTeHero
Thanatos
20
14 / 5 / 4
14,309
596
20,053
23,883
9,835
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Sun Wukong
DeoTeVillain
Sun Wukong
18
4 / 1 / 7
12,412
517
15,054
23,397
26,988
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
epikoli
Yu Huang
18
3 / 2 / 7
12,260
511
15,922
9,610
4,196
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
2 / 5 / 3
10,546
439
9,141
14,404
4,444
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
MarshalZerro
Kumbhakarna
15
3 / 3 / 9
10,396
433
7,531
23,598
23,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Izanami
ReXazZ
Izanami
18
7 / 3 / 8
11,420
476
20,804
17,282
5,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
Sagradus
Yu Huang
15
3 / 5 / 4
10,217
426
11,248
14,181
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
posedion11
Ne Zha
19
6 / 8 / 9
12,119
505
9,582
24,856
9,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
54
24
Kills
21
21
Deaths
24
34
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Neith
2
5
3
0.7
W
3
9
7
0.72
W
Cthulhu
0
4
9
1.13
W
Thanatos
DeoTeHero
Thanatos
14
5
4
3.2
W
Sun Wukong
DeoTeVillain
Sun Wukong
4
1
7
7.5
L
Kumbhakarna
MarshalZerro
Kumbhakarna
3
3
9
2.5
L
Izanami
ReXazZ
Izanami
7
3
8
3.67
L
Yu Huang
Sagradus
Yu Huang
3
5
4
1
W
Yu Huang
epikoli
Yu Huang
3
2
7
3.25
L
Ne Zha
posedion11
Ne Zha
6
8
9
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,111
Damage
58,306
97,841
Taken
94,321
69,117
Mitigated
46,012
47,485
Healing
28,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
9,141
3,252
336
4,455
14,404
4,444
0
2,707
11,697
0
49,913
W
14,469
6,158
0
6,838
19,884
6,881
4,657
2,325
17,559
73,630
0
W
Cthulhu
6,613
302
743
3,899
21,067
21,217
903
4,577
16,490
29,439
0
W
Thanatos
DeoTeHero
Thanatos
20,053
5,856
0
23,625
23,883
9,835
1,665
5,524
18,359
0
117,306
W
Sun Wukong
DeoTeVillain
Sun Wukong
15,054
1,885
0
9,602
23,397
26,988
1,454
3,341
20,056
0
77,195
L
Kumbhakarna
MarshalZerro
Kumbhakarna
7,531
1,119
353
7,151
23,598
23,062
45
13,268
10,330
28,294
0
L
Izanami
ReXazZ
Izanami
20,804
13,980
0
5,895
17,282
5,057
0
7,230
10,052
0
97,963
L
Yu Huang
Sagradus
Yu Huang
11,248
257
0
1,444
14,181
4,127
793
7,443
6,738
52,450
0
W
Yu Huang
epikoli
Yu Huang
15,922
791
0
2,778
9,610
4,196
2,364
3,012
6,598
77,698
0
L
Ne Zha
posedion11
Ne Zha
9,582
2,194
0
9,141
24,856
9,322
0
6,356
18,500
0
70,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,479
Gold Earned
54,698
556
Minions Killed
474
0
Camps Cleared
0
2,332,676
Distance Traveled
2,199,557
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,546
439
96
4
0
422,876
1
W
Sol
11,453
477
99
4
0
409,766
2
W
Cthulhu
11,045
460
44
2
0
502,959
0
W
Thanatos
14,309
596
135
6
0
456,499
8
W
Sun Wukong
12,412
517
124
5
0
499,180
5
L
Kumbhakarna
10,396
433
36
2
0
479,128
6
L
Izanami
11,420
476
129
5
0
467,510
4
L
Yu Huang
10,217
426
110
5
0
401,252
0
W
Yu Huang
12,260
511
154
6
0
464,272
2
L
Ne Zha
12,119
505
103
4
0
428,791
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role