Player Matchup

Merlin
Merlin
BlackAnge15
Merlin
Level 107
God Stats
6W - 4L
1,612 SR
Queue Stats
74W - 87L
1,529 Elo+
Solo
Hachiman
Hachiman
Einabjorn
Hachiman
Level 129
God Stats
4W - 2L
1,472 SR
Queue Stats
42W - 39L
1,555 Elo+
Party 1
Amaterasu
Amaterasu
Skjalandir
Amaterasu
Level 157
God Stats
2W - 2L
1,712 SR
Queue Stats
149W - 143L
1,593 Elo+
Party 1
Team Averages
Level 131
1,599 SR
1,559 Elo+

VS

Team Averages
Level 85
1,484 SR
1,546 Elo+
Cernunnos
Cernunnos
Augsug
Cernunnos
Level 62
God Stats
4W - 4L
1,604 SR
Queue Stats
14W - 18L
1,565 Elo+
Party 2
Yu Huang
Yu Huang
GhostArcher12
Yu Huang
Level 128
God Stats
15W - 16L
1,349 SR
Queue Stats
363W - 352L
1,530 Elo+
Solo
Ymir
Ymir
SirDidde
Ymir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
4 / 0 / 10
9,942
765
7,511
4,482
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Einabjorn
Hachiman
15
3 / 1 / 9
9,462
728
11,573
7,135
3,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
Skjalandir
Amaterasu
16
10 / 1 / 7
10,995
846
13,725
17,953
17,440
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Augsug
Cernunnos
11
0 / 6 / 2
7,595
584
8,911
11,687
3,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
GhostArcher12
Yu Huang
13
1 / 3 / 1
8,182
629
9,965
7,681
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
11
0 / 8 / 1
7,835
603
2,684
18,435
17,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
17
Kills
1
2
Deaths
17
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Augsug
Cernunnos
0
6
2
0.17
W
Merlin
4
0
10
9
W
Hachiman
Einabjorn
Hachiman
3
1
9
7.5
L
Yu Huang
GhostArcher12
Yu Huang
1
3
1
0.5
L
Ymir
0
8
1
0.06
W
Amaterasu
Skjalandir
Amaterasu
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,809
Damage
21,560
29,570
Taken
37,803
22,036
Mitigated
23,830
7,191
Healing
1,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Augsug
Cernunnos
8,911
4,523
0
486
11,687
3,998
0
1,625
9,913
0
26,312
W
Merlin
7,511
242
0
819
4,482
1,490
585
1,910
2,426
42,534
0
W
Hachiman
Einabjorn
Hachiman
11,573
5,069
0
1,272
7,135
3,106
1,056
3,312
3,627
0
39,703
L
Yu Huang
GhostArcher12
Yu Huang
9,965
592
0
451
7,681
2,731
0
1,822
5,757
28,851
0
L
Ymir
2,684
771
0
801
18,435
17,101
0
4,496
13,293
15,806
0
W
Amaterasu
Skjalandir
Amaterasu
13,725
5,118
403
4,697
17,953
17,440
688
7,033
10,421
0
28,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,399
Gold Earned
23,612
171
Minions Killed
108
8
Camps Cleared
4
743,651
Distance Traveled
639,689
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,595
584
35
3
2
210,404
4
W
Merlin
9,942
765
86
7
4
220,031
2
W
Hachiman
9,462
728
60
5
2
261,401
3
L
Yu Huang
8,182
629
53
4
2
227,113
5
L
Ymir
7,835
603
20
2
0
202,172
5
W
Amaterasu
10,995
846
25
2
2
262,219
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role