Player Matchup

Yu Huang
Yu Huang
Chromence
Yu Huang
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,515 Elo+
Party 2
Skadi
Skadi
MegaGustl
Skadi
Level 141
God Stats
1W - 2L
1,508 SR
Queue Stats
84W - 94L
1,499 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NaturalArabicGum
Ah Muzen Cab
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,516 Elo+
Party 2
Ao Kuang
Ao Kuang
NeZнα
Ao Kuang
Level 160
God Stats
1W - 2L
1,470 SR
Queue Stats
81W - 70L
1,564 Elo+
Solo
Hercules
Hercules
Rombbu
Hercules
Level 137
God Stats
1W - 1L
1,704 SR
Queue Stats
77W - 72L
1,646 Elo+
Solo
Team Averages
Level 134
1,536 SR
1,548 Elo+

VS

Team Averages
Level 146
1,407 SR
1,546 Elo+
Mulan
Mulan
 
Mulan
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
HadBro
Ares
Level 153
God Stats
6W - 5L
1,650 SR
Queue Stats
390W - 364L
1,575 Elo+
Party 1
Agni
Agni
Nesquikgo
Agni
Level 147
God Stats
4W - 9L
1,327 SR
Queue Stats
669W - 707L
1,501 Elo+
Solo
Heimdallr
Heimdallr
S-Afric
Heimdallr
Level 159
God Stats
16W - 14L
1,469 SR
Queue Stats
1,167W - 1,021L
1,570 Elo+
Party 1
Raijin
Raijin
Treidos
Raijin
Level 158
God Stats
4W - 10L
1,087 SR
Queue Stats
615W - 639L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Chromence
Yu Huang
16
1 / 5 / 7
9,365
669
13,419
11,915
4,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
MegaGustl
Skadi
17
1 / 7 / 9
10,121
723
16,768
13,508
5,117
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
NaturalArabicGum
Ah Muzen Cab
18
3 / 5 / 12
10,913
780
17,586
16,318
6,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
NeZнα
Ao Kuang
18
9 / 8 / 6
11,727
838
9,759
19,087
10,442
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Rombbu
Hercules
17
2 / 5 / 14
10,136
724
9,651
21,409
23,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
4 / 1 / 21
10,954
782
10,301
17,238
24,179
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
HadBro
Ares
17
4 / 5 / 20
11,283
806
6,639
24,148
30,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Agni
19
8 / 4 / 15
11,889
849
20,279
12,361
7,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
S-Afric
Heimdallr
19
7 / 2 / 19
12,003
857
21,251
12,421
7,183
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Treidos
Raijin
17
7 / 4 / 16
11,336
810
17,018
14,304
8,358
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
121
16
Kills
30
30
Deaths
16
48
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
1
21
14.5
L
Yu Huang
Chromence
Yu Huang
1
5
7
0.9
W
Ares
HadBro
Ares
4
5
20
2.8
L
Skadi
MegaGustl
Skadi
1
7
9
0.79
L
Ah Muzen Cab
NaturalArabicGum
Ah Muzen Cab
3
5
12
1.8
L
Ao Kuang
NeZнα
Ao Kuang
9
8
6
1.5
W
Agni
8
4
15
3.88
L
Hercules
Rombbu
Hercules
2
5
14
1.8
W
Heimdallr
S-Afric
Heimdallr
7
2
19
8.25
W
Raijin
Treidos
Raijin
7
4
16
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,183
Damage
75,488
82,237
Taken
80,472
50,136
Mitigated
77,683
33,612
Healing
18,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
10,301
1,224
3,477
5,104
17,238
24,179
230
4,796
12,273
0
16,407
L
Yu Huang
Chromence
Yu Huang
13,419
628
1,003
2,427
11,915
4,389
675
9,191
2,663
32,151
0
W
Ares
HadBro
Ares
6,639
413
906
4,357
24,148
30,820
783
6,734
17,127
9,657
0
L
Skadi
MegaGustl
Skadi
16,768
4,490
1,528
2,831
13,508
5,117
1,488
7,618
5,823
0
35,713
L
Ah Muzen Cab
NaturalArabicGum
Ah Muzen Cab
17,586
5,737
619
5,900
16,318
6,836
1,753
7,760
8,350
0
42,951
L
Ao Kuang
NeZнα
Ao Kuang
9,759
2,173
0
6,025
19,087
10,442
0
8,867
10,112
12,786
0
W
Agni
20,279
1,098
1,662
936
12,361
7,143
912
4,527
7,717
36,549
0
L
Hercules
Rombbu
Hercules
9,651
719
2,481
10,798
21,409
23,352
219
10,500
10,466
0
12,343
W
Heimdallr
S-Afric
Heimdallr
21,251
5,140
0
403
12,421
7,183
2,456
2,544
9,736
0
38,951
W
Raijin
Treidos
Raijin
17,018
1,200
0
1,600
14,304
8,358
1,909
4,577
9,566
50,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,262
Gold Earned
57,465
141
Minions Killed
192
0
Camps Cleared
0
1,320,585
Distance Traveled
1,231,239
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,954
782
18
1
0
286,345
1
L
Yu Huang
9,365
669
33
2
0
260,937
3
W
Ares
11,283
806
7
1
0
228,629
0
L
Skadi
10,121
723
30
2
0
242,524
4
L
Ah Muzen Cab
10,913
780
70
5
0
266,117
3
L
Ao Kuang
11,727
838
0
0
0
274,702
0
W
Agni
11,889
849
50
4
0
237,446
3
L
Hercules
10,136
724
8
1
0
276,305
5
W
Heimdallr
12,003
857
51
4
0
260,910
2
W
Raijin
11,336
810
66
5
0
217,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role