Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Imsorry5234
Kali
Level 33
God Stats
12W - 2L
1,782 SR
Queue Stats
133W - 40L
1,833 Elo+
Party 2
Yu Huang
Yu Huang
TheCush
Yu Huang
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
238W - 241L
1,564 Elo+
Party 2
Ganesha
Ganesha
W3AKSAUC3
Ganesha
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,203 Elo+
Party 3
Sun Wukong
Sun Wukong
awakendalive
Sun Wukong
Level 16
God Stats
1W - 3L
1,606 SR
Queue Stats
8W - 8L
1,203 Elo+
Party 3
Team Averages
Level 73
1,578 SR
1,461 Elo+

VS

Team Averages
Level 83
1,556 SR
1,571 Elo+
Cerberus
Cerberus
DahliaCorgi
Cerberus
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 33L
1,723 Elo+
Party 1
Zeus
Zeus
DigitalAthlete
Zeus
Level 106
God Stats
14W - 9L
1,688 SR
Queue Stats
70W - 71L
1,559 Elo+
Party 1
Bellona
Bellona
LogeeThaOG
Bellona
Level 115
God Stats
12W - 6L
1,701 SR
Queue Stats
50W - 42L
1,587 Elo+
Party 1
Charybdis
Charybdis
Tengotousen
Charybdis
Level 53
God Stats
22W - 22L
1,498 SR
Queue Stats
71W - 78L
1,504 Elo+
Solo
Yu Huang
Yu Huang
ValeriaVerão
Yu Huang
Level 108
God Stats
5W - 11L
1,394 SR
Queue Stats
350W - 396L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
9 / 6 / 11
22,779
616
30,208
31,830
11,670
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
16 / 7 / 8
22,579
610
34,134
47,193
27,709
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
TheCush
Yu Huang
20
12 / 4 / 9
21,468
580
34,146
22,199
8,300
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ganesha
W3AKSAUC3
Ganesha
20
0 / 8 / 29
16,827
455
18,453
36,231
57,504
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
awakendalive
Sun Wukong
20
7 / 8 / 18
19,550
528
29,590
51,774
63,217
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DahliaCorgi
Cerberus
20
3 / 6 / 22
16,125
436
19,121
49,553
80,503
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
13 / 13 / 7
19,109
516
44,271
30,911
20,490
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
LogeeThaOG
Bellona
20
5 / 11 / 10
17,001
459
33,540
41,778
65,346
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Tengotousen
Charybdis
20
9 / 6 / 8
18,640
504
24,851
25,210
9,800
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yu Huang
ValeriaVerão
Yu Huang
20
3 / 10 / 10
16,669
451
16,503
30,899
15,191
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
90
44
Kills
33
33
Deaths
46
75
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
6
11
2.42
L
Cerberus
DahliaCorgi
Cerberus
3
6
22
2.33
L
13
13
7
1.27
W
16
7
8
2.86
L
Bellona
LogeeThaOG
Bellona
5
11
10
0.91
L
Charybdis
Tengotousen
Charybdis
9
6
8
2.17
W
Yu Huang
TheCush
Yu Huang
12
4
9
4.13
L
Yu Huang
ValeriaVerão
Yu Huang
3
10
10
0.8
W
Ganesha
W3AKSAUC3
Ganesha
0
8
29
1.81
W
Sun Wukong
awakendalive
Sun Wukong
7
8
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,531
Damage
138,286
189,227
Taken
178,351
168,400
Mitigated
191,330
56,481
Healing
30,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
30,208
15,597
0
9,489
31,830
11,670
7,499
9,544
22,256
0
188,186
L
Cerberus
DahliaCorgi
Cerberus
19,121
1,467
0
9,197
49,553
80,503
0
13,937
35,616
53,447
0
L
44,271
11,224
0
1,227
30,911
20,490
0
13,544
17,367
164,989
0
W
34,134
21,764
0
17,030
47,193
27,709
694
18,438
28,637
0
222,241
L
Bellona
LogeeThaOG
Bellona
33,540
13,573
0
6,523
41,778
65,346
154
14,499
27,279
0
129,786
L
Charybdis
Tengotousen
Charybdis
24,851
11,323
0
8,146
25,210
9,800
4,812
5,626
19,584
0
152,585
W
Yu Huang
TheCush
Yu Huang
34,146
1,400
0
5,104
22,199
8,300
3,424
12,790
9,263
175,207
0
L
Yu Huang
ValeriaVerão
Yu Huang
16,503
499
0
5,024
30,899
15,191
848
10,493
20,406
123,702
0
W
Ganesha
W3AKSAUC3
Ganesha
18,453
854
0
4,343
36,231
57,504
275
20,719
15,305
48,069
0
W
Sun Wukong
awakendalive
Sun Wukong
29,590
8,503
0
20,515
51,774
63,217
903
20,700
31,024
0
109,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

103,203
Gold Earned
87,544
891
Minions Killed
911
0
Camps Cleared
0
3,457,095
Distance Traveled
3,152,874
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
22,779
616
263
7
0
656,894
4
L
Cerberus
16,125
436
68
2
0
721,674
2
L
Zeus
19,109
516
165
4
0
574,529
4
W
Kali
22,579
610
196
5
0
728,487
3
L
Bellona
17,001
459
211
6
0
627,291
2
L
Charybdis
18,640
504
270
7
0
640,439
8
W
Yu Huang
21,468
580
232
6
0
698,554
5
L
Yu Huang
16,669
451
197
5
0
588,941
6
W
Ganesha
16,827
455
11
0
0
720,295
7
W
Sun Wukong
19,550
528
189
5
0
652,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role