Player Matchup

Geb
Geb
CPD1ROGUE
Geb
Level 64
God Stats
2W - 4L
1,500 SR
Queue Stats
318W - 370L
1,336 Elo+
Party 1
Izanami
Izanami
CaramelMan20
Izanami
Level 13
God Stats
1W - 3L
1,759 SR
Queue Stats
21W - 27L
1,306 Elo+
Party 1
Nu Wa
Nu Wa
Decarbonized
Nu Wa
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
173W - 199L
1,240 Elo+
Party 1
Jormungandr
Jormungandr
GritSandpaper
Jormungandr
Level 28
God Stats
1W - 2L
1,698 SR
Queue Stats
226W - 264L
1,338 Elo+
Party 1
Thanatos
Thanatos
Jackowitz
Thanatos
Level 23
God Stats
3W - 9L
1,500 SR
Queue Stats
233W - 290L
1,338 Elo+
Party 1
Team Averages
Level 31
1,591 SR
1,312 Elo+

VS

Team Averages
Level 98
1,557 SR
1,450 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Animamusik
Arachne
Level 107
God Stats
139W - 103L
1,602 SR
Queue Stats
833W - 854L
1,517 Elo+
Solo
Sylvanus
Sylvanus
Asmonerd
Sylvanus
Level 129
God Stats
143W - 133L
1,452 SR
Queue Stats
312W - 341L
1,422 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HonestAbeOGC
Ah Muzen Cab
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 119L
1,351 Elo+
Solo
Shiva
Shiva
reapertheone
Shiva
Level 67
God Stats
4W - 4L
1,729 SR
Queue Stats
25W - 22L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 4
8,986
391
9,651
23,826
21,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
CaramelMan20
Izanami
13
1 / 6 / 0
8,720
379
8,485
17,964
5,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 9 / 1
9,837
428
12,638
19,550
6,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
GritSandpaper
Jormungandr
14
2 / 6 / 0
9,001
391
10,871
15,658
11,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Jackowitz
Thanatos
14
4 / 7 / 2
9,833
428
6,945
21,004
7,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
17
1 / 2 / 11
11,102
483
11,363
8,904
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
Animamusik
Arachne
20
15 / 0 / 4
14,142
615
20,722
20,101
7,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Asmonerd
Sylvanus
17
4 / 3 / 5
11,140
484
8,942
18,556
21,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
HonestAbeOGC
Ah Muzen Cab
18
4 / 2 / 6
11,712
509
16,739
17,166
6,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
6 / 2 / 8
13,377
582
23,789
21,326
19,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
64
9
Kills
30
30
Deaths
9
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
1
2
11
3.25
W
Arachne
Animamusik
Arachne
15
0
4
17
W
Sylvanus
Asmonerd
Sylvanus
4
3
5
2.17
L
0
2
4
1
L
Izanami
CaramelMan20
Izanami
1
6
0
0.17
L
2
9
1
0.28
L
Jormungandr
GritSandpaper
Jormungandr
2
6
0
0.33
W
Ah Muzen Cab
HonestAbeOGC
Ah Muzen Cab
4
2
6
3.5
L
Thanatos
Jackowitz
Thanatos
4
7
2
0.71
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,590
Damage
81,555
98,002
Taken
86,053
54,307
Mitigated
57,790
20,705
Healing
42,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
11,363
720
0
1,390
8,904
3,286
1,381
5,090
3,814
58,851
0
W
Arachne
Animamusik
Arachne
20,722
14,462
0
7,352
20,101
7,796
51
7,835
12,266
0
115,953
W
Sylvanus
Asmonerd
Sylvanus
8,942
2,862
3,690
7,457
18,556
21,023
1,784
5,059
13,497
42,052
15,699
L
9,651
636
0
2,820
23,826
21,923
0
6,209
17,370
24,649
0
L
Izanami
CaramelMan20
Izanami
8,485
4,531
0
3,945
17,964
5,876
0
1,011
16,791
0
58,470
L
12,638
3,521
0
3,268
19,550
6,865
574
5,330
14,096
66,884
0
L
Jormungandr
GritSandpaper
Jormungandr
10,871
4,697
0
913
15,658
11,776
0
3,697
11,566
46,862
0
W
Ah Muzen Cab
HonestAbeOGC
Ah Muzen Cab
16,739
9,858
0
9,394
17,166
6,471
2,148
5,756
11,410
0
104,242
L
Thanatos
Jackowitz
Thanatos
6,945
2,334
0
9,759
21,004
7,867
0
3,098
17,688
0
41,267
W
23,789
3,871
117
13,445
21,326
19,214
1,631
9,420
11,906
0
91,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,377
Gold Earned
61,473
439
Minions Killed
624
0
Camps Cleared
0
2,099,179
Distance Traveled
2,290,100
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,102
483
103
4
0
465,961
0
W
Arachne
14,142
615
159
7
0
522,736
5
W
Sylvanus
11,140
484
75
3
0
401,061
7
L
Geb
8,986
391
36
2
0
532,061
0
L
Izanami
8,720
379
114
5
0
393,550
0
L
Nu Wa
9,837
428
128
6
0
343,704
5
L
Jormungandr
9,001
391
81
4
0
397,184
3
W
Ah Muzen Cab
11,712
509
124
5
0
410,572
0
L
Thanatos
9,833
428
80
3
0
432,680
0
W
Shiva
13,377
582
163
7
0
489,770
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role