Player Matchup

Tiamat
Tiamat
Darklikos
Tiamat
Level 48
God Stats
1W - 2L
1,200 SR
Queue Stats
15W - 27L
1,280 Elo+
Solo
Ullr
Ullr
GODYO
Ullr
Level 160
God Stats
25W - 46L
1,354 SR
Queue Stats
1,992W - 2,170L
1,451 Elo+
Solo
Horus
Horus
VooDoo_iVy
Horus
Level 124
God Stats
2W - 0L
1,355 SR
Queue Stats
105W - 121L
1,557 Elo+
Party 1
Bastet
Bastet
gabecrave
Bastet
Level 67
God Stats
1W - 0L
1,386 SR
Queue Stats
8W - 11L
1,355 Elo+
Party 1
Camazotz
Camazotz
xPocketDogx
Camazotz
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,598 Elo+
Solo
Team Averages
Level 104
1,359 SR
1,448 Elo+

VS

Team Averages
Level 114
1,561 SR
1,444 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Therafluondeck
Freya
Level 120
God Stats
8W - 7L
1,526 SR
Queue Stats
445W - 435L
1,456 Elo+
Solo
Ra
Ra
bigtone51
Ra
Level 139
God Stats
2W - 2L
1,722 SR
Queue Stats
191W - 192L
1,387 Elo+
Party 2
Anubis
Anubis
didizouk95
Anubis
Level 83
God Stats
17W - 14L
1,558 SR
Queue Stats
477W - 464L
1,500 Elo+
Solo
Artio
Artio
mlc3476
Artio
Level 78
God Stats
0W - 6L
1,500 SR
Queue Stats
119W - 135L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Darklikos
Tiamat
20
2 / 1 / 13
11,852
658
21,708
11,690
9,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
GODYO
Ullr
20
5 / 2 / 7
12,566
698
17,649
13,405
6,133
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Horus
20
3 / 3 / 15
11,821
657
18,031
30,273
53,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
gabecrave
Bastet
18
3 / 5 / 6
11,203
622
13,210
13,275
5,890
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
xPocketDogx
Camazotz
20
6 / 2 / 9
12,082
671
22,825
26,639
12,968
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
1 / 5 / 7
10,612
590
20,669
18,775
14,881
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 3 / 3
10,548
586
14,937
18,574
8,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
1 / 4 / 7
11,484
638
17,445
14,787
10,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
didizouk95
Anubis
19
3 / 5 / 6
11,888
660
17,712
23,306
13,488
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
mlc3476
Artio
18
3 / 3 / 6
10,969
609
6,030
24,716
33,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
41
19
Kills
12
13
Deaths
20
50
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
5
7
0.9
W
Tiamat
Darklikos
Tiamat
2
1
13
8.5
W
Ullr
GODYO
Ullr
5
2
7
4.25
L
4
3
3
1.83
W
Horus
3
3
15
3.5
L
1
4
7
1.13
L
Anubis
didizouk95
Anubis
3
5
6
1.2
W
Bastet
gabecrave
Bastet
3
5
6
1.2
L
Artio
mlc3476
Artio
3
3
6
2
W
Camazotz
xPocketDogx
Camazotz
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,423
Damage
76,793
95,282
Taken
100,158
88,622
Mitigated
81,551
56,527
Healing
42,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
20,669
1,082
1,037
4,523
18,775
14,881
759
3,645
15,130
31,579
0
W
Tiamat
Darklikos
Tiamat
21,708
1,819
1,207
3,547
11,690
9,836
689
10,242
1,448
47,766
0
W
Ullr
GODYO
Ullr
17,649
9,072
532
3,975
13,405
6,133
3,460
11,483
1,922
0
64,106
L
14,937
4,691
776
2,791
18,574
8,835
0
3,190
15,384
19,979
0
W
Horus
18,031
7,910
10,916
17,610
30,273
53,795
204
23,200
7,073
0
28,743
L
17,445
1,829
11,774
3,641
14,787
10,705
689
2,440
12,347
53,861
0
L
Anubis
didizouk95
Anubis
17,712
620
2,718
7,578
23,306
13,488
1,151
4,797
18,509
48,622
0
W
Bastet
gabecrave
Bastet
13,210
3,940
875
1,779
13,275
5,890
977
11,510
1,765
0
18,352
L
Artio
mlc3476
Artio
6,030
1,387
3,272
4,122
24,716
33,642
152
7,636
17,080
11,401
0
W
Camazotz
xPocketDogx
Camazotz
22,825
4,061
997
15,089
26,639
12,968
490
20,358
6,281
0
34,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,524
Gold Earned
55,501
205
Minions Killed
211
0
Camps Cleared
0
1,679,080
Distance Traveled
1,509,753
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,612
590
43
2
0
280,207
0
W
Tiamat
11,852
658
56
3
0
362,566
0
W
Ullr
12,566
698
106
6
0
245,318
2
L
Freya
10,548
586
30
2
0
314,372
0
W
Horus
11,821
657
13
1
0
346,410
4
L
Ra
11,484
638
71
4
0
302,516
3
L
Anubis
11,888
660
56
3
0
305,632
0
W
Bastet
11,203
622
15
1
0
364,687
1
L
Artio
10,969
609
11
1
0
307,026
0
W
Camazotz
12,082
671
15
1
0
360,099
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role