Player Matchup

Fenrir
Fenrir
GamEKilleR_1940
Fenrir
Level 74
God Stats
3W - 3L
1,364 SR
Queue Stats
114W - 112L
1,387 Elo+
Party 4
Neith
Neith
Is-so-easy_4_me
Neith
Level 49
God Stats
5W - 5L
1,409 SR
Queue Stats
60W - 52L
1,444 Elo+
Party 1
Danzaburou
Danzaburou
Shybr0nYourF4ce_
Danzaburou
Level 85
God Stats
3W - 4L
1,096 SR
Queue Stats
174W - 176L
1,451 Elo+
Party 1
Yu Huang
Yu Huang
YaBoyKlabuster
Yu Huang
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
204W - 221L
1,378 Elo+
Party 4
Kumbhakarna
Kumbhakarna
i92iTT_QuyTo
Kumbhakarna
Level 88
God Stats
11W - 12L
1,566 SR
Queue Stats
120W - 121L
1,474 Elo+
Party 1
Team Averages
Level 77
1,387 SR
1,427 Elo+

VS

Team Averages
Level 67
1,506 SR
1,424 Elo+
Chaac
Chaac
 
Chaac
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Dylan_tj
Medusa
Level 41
God Stats
7W - 5L
1,630 SR
Queue Stats
114W - 116L
1,428 Elo+
Party 2
Yemoja
Yemoja
iLovia0
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,306 Elo+
Party 3
Da Ji
Da Ji
merengon_lolo
Da Ji
Level 108
God Stats
4W - 3L
1,478 SR
Queue Stats
236W - 241L
1,406 Elo+
Party 2
Persephone
Persephone
xXShannaro_7354X
Persephone
Level 142
God Stats
9W - 13L
1,422 SR
Queue Stats
127W - 131L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 6
11,169
508
7,165
13,404
5,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 2 / 2
11,887
540
9,638
12,259
4,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Shybr0nYourF4ce_
Danzaburou
18
5 / 4 / 6
12,221
556
15,398
17,246
5,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
19
5 / 5 / 3
12,335
561
11,494
11,749
4,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
i92iTT_QuyTo
Kumbhakarna
17
5 / 5 / 8
11,035
502
13,084
22,558
17,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 2 / 0
8,858
403
3,457
11,447
7,830
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
Dylan_tj
Medusa
18
2 / 6 / 10
11,112
505
13,079
16,635
6,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
iLovia0
Yemoja
16
5 / 2 / 6
10,797
491
5,452
18,983
21,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
7 / 4 / 5
11,955
543
16,772
18,795
7,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
xXShannaro_7354X
Persephone
17
4 / 4 / 0
11,652
530
10,071
13,962
4,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
39
19
Kills
18
18
Deaths
18
25
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
0
0
L
Medusa
Dylan_tj
Medusa
2
6
10
1.17
W
3
2
6
3
W
1
2
2
1
W
Danzaburou
Shybr0nYourF4ce_
Danzaburou
5
4
6
2
W
Yu Huang
5
5
3
1.3
W
Kumbhakarna
i92iTT_QuyTo
Kumbhakarna
5
5
8
1.8
L
Yemoja
iLovia0
Yemoja
5
2
6
4
L
7
4
5
2.38
L
Persephone
xXShannaro_7354X
Persephone
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,779
Damage
48,831
77,216
Taken
79,822
37,704
Mitigated
48,421
21,116
Healing
22,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,457
356
0
3,950
11,447
7,830
411
0
11,447
0
38,278
L
Medusa
Dylan_tj
Medusa
13,079
6,360
0
4,967
16,635
6,507
0
6,429
10,164
0
83,379
W
7,165
1,805
73
1,620
13,404
5,549
713
3,281
10,123
0
72,826
W
9,638
3,102
0
2,135
12,259
4,879
6,845
1,957
10,302
0
78,866
W
Danzaburou
Shybr0nYourF4ce_
Danzaburou
15,398
9,648
0
8,629
17,246
5,169
4,318
2,268
14,978
0
85,383
W
Yu Huang
11,494
1,245
0
1,250
11,749
4,348
728
3,822
7,927
78,830
0
W
Kumbhakarna
i92iTT_QuyTo
Kumbhakarna
13,084
1,416
326
7,083
22,558
17,759
1,050
4,195
18,363
43,775
6,964
L
Yemoja
iLovia0
Yemoja
5,452
1,557
2,589
4,652
18,983
21,596
54
4,903
13,992
25,291
0
L
16,772
3,997
0
4,820
18,795
7,502
0
4,665
14,026
0
81,525
L
Persephone
xXShannaro_7354X
Persephone
10,071
1,252
240
1,520
13,962
4,986
800
7,032
6,600
72,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,647
Gold Earned
54,374
634
Minions Killed
492
0
Camps Cleared
0
2,072,852
Distance Traveled
1,896,480
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,858
403
83
4
0
267,999
2
L
Medusa
11,112
505
130
6
0
411,593
2
W
Fenrir
11,169
508
113
5
0
486,753
1
W
Neith
11,887
540
179
8
0
379,322
3
W
Danzaburou
12,221
556
139
6
0
404,135
1
W
Yu Huang
12,335
561
140
6
0
369,505
11
W
Kumbhakarna
11,035
502
63
3
0
433,137
5
L
Yemoja
10,797
491
47
2
0
363,960
0
L
Da Ji
11,955
543
108
5
0
470,339
2
L
Persephone
11,652
530
124
6
0
382,589
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role