Player Matchup

Danzaburou
Danzaburou
BodoBastelschere
Danzaburou
Level 63
God Stats
19W - 18L
1,603 SR
Queue Stats
56W - 54L
1,421 Elo+
Party 2
Arachne
Arachne
Lelombre
Arachne
Level 64
God Stats
39W - 36L
1,501 SR
Queue Stats
47W - 61L
1,406 Elo+
Party 2
Yu Huang
Yu Huang
bewwie
Yu Huang
Level 117
God Stats
2W - 6L
1,500 SR
Queue Stats
550W - 534L
1,422 Elo+
Solo
Geb
Geb
haixiao666
Geb
Level 49
God Stats
7W - 4L
1,873 SR
Queue Stats
141W - 168L
1,421 Elo+
Solo
Cu Chulainn
Cu Chulainn
j0n731
Cu Chulainn
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 52L
1,411 Elo+
Party 2
Team Averages
Level 64
1,595 SR
1,416 Elo+

VS

Team Averages
Level 70
1,528 SR
1,481 Elo+
Bellona
Bellona
 
Bellona
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
HamzaMuhanna
Skadi
Level 81
God Stats
21W - 16L
1,496 SR
Queue Stats
310W - 325L
1,530 Elo+
Party 1
Yu Huang
Yu Huang
KumailIQ
Yu Huang
Level 68
God Stats
11W - 14L
1,664 SR
Queue Stats
238W - 249L
1,524 Elo+
Party 1
Baron Samedi
Baron Samedi
Sagradus
Baron Samedi
Level 88
God Stats
5W - 6L
1,478 SR
Queue Stats
234W - 226L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
TrefiFi
Gilgamesh
Level 46
God Stats
14W - 9L
1,500 SR
Queue Stats
69W - 74L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BodoBastelschere
Danzaburou
11
1 / 2 / 0
7,056
504
3,182
7,669
1,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Lelombre
Arachne
9
0 / 3 / 0
5,772
412
1,117
8,225
2,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
bewwie
Yu Huang
11
1 / 3 / 1
6,757
483
4,990
8,578
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 5 / 1
5,972
427
1,787
12,834
7,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
j0n731
Cu Chulainn
11
0 / 2 / 0
6,201
443
2,425
6,883
5,302
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
2 / 0 / 3
8,317
594
5,182
8,631
8,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
5 / 1 / 0
7,743
553
7,180
5,679
1,809
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
KumailIQ
Yu Huang
12
4 / 1 / 3
7,352
525
5,160
6,168
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Sagradus
Baron Samedi
11
1 / 0 / 5
6,922
494
5,086
2,906
1,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
TrefiFi
Gilgamesh
11
3 / 1 / 6
7,005
500
5,011
9,901
4,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
15
15
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
3
3.5
L
Danzaburou
BodoBastelschere
Danzaburou
1
2
0
0.5
W
5
1
0
5
W
Yu Huang
KumailIQ
Yu Huang
4
1
3
5.5
L
Arachne
Lelombre
Arachne
0
3
0
0
W
Baron Samedi
Sagradus
Baron Samedi
1
0
5
3.5
W
Gilgamesh
TrefiFi
Gilgamesh
3
1
6
6
L
Yu Huang
bewwie
Yu Huang
1
3
1
0.5
L
0
5
1
0.1
L
Cu Chulainn
j0n731
Cu Chulainn
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,501
Damage
27,619
44,189
Taken
33,285
19,617
Mitigated
18,471
8,838
Healing
13,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,182
1,990
0
3,892
8,631
8,909
1,495
198
8,433
0
51,114
L
Danzaburou
BodoBastelschere
Danzaburou
3,182
815
0
2,458
7,669
1,742
0
587
7,082
0
40,260
W
7,180
3,964
0
2,030
5,679
1,809
188
292
5,387
0
44,495
W
Yu Huang
KumailIQ
Yu Huang
5,160
432
0
1,317
6,168
2,056
486
3,717
2,451
41,386
0
L
Arachne
Lelombre
Arachne
1,117
855
0
757
8,225
2,314
0
939
7,286
0
34,427
W
Baron Samedi
Sagradus
Baron Samedi
5,086
480
943
1,389
2,906
1,289
842
596
2,310
27,238
0
W
Gilgamesh
TrefiFi
Gilgamesh
5,011
1,452
0
3,614
9,901
4,408
660
1,974
7,927
0
30,242
L
Yu Huang
bewwie
Yu Huang
4,990
523
34
2,849
8,578
2,744
0
3,429
5,149
33,960
0
L
1,787
88
0
1,646
12,834
7,515
0
5,291
7,543
12,431
0
L
Cu Chulainn
j0n731
Cu Chulainn
2,425
425
0
1,094
6,883
5,302
0
0
6,883
0
25,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,758
Gold Earned
37,339
300
Minions Killed
388
0
Camps Cleared
0
1,275,774
Distance Traveled
1,355,045
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,317
594
134
10
0
293,913
6
L
Danzaburou
7,056
504
80
6
0
293,258
6
W
Skadi
7,743
553
84
6
0
261,977
5
W
Yu Huang
7,352
525
67
5
0
271,552
3
L
Arachne
5,772
412
72
5
0
227,409
1
W
Baron Samedi
6,922
494
56
4
0
232,863
0
W
Gilgamesh
7,005
500
47
3
0
294,740
9
L
Yu Huang
6,757
483
62
4
0
248,205
9
L
Geb
5,972
427
22
2
0
222,622
2
L
Cu Chulainn
6,201
443
64
5
0
284,280
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role