Player Matchup

Da Ji
Da Ji
Scarrik
Da Ji
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Wolf_4_Life5
Xing Tian
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,446 Elo+
Party 1
Freya
Freya
kyg5036
Freya
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
shilohho69
Jormungandr
Level 78
God Stats
1W - 2L
1,732 SR
Queue Stats
12W - 12L
1,446 Elo+
Party 1
Anubis
Anubis
sparrowintherain
Anubis
Level 125
God Stats
4W - 3L
1,284 SR
Queue Stats
291W - 313L
1,419 Elo+
Solo
Team Averages
Level 63
1,503 SR
1,462 Elo+

VS

Team Averages
Level 94
1,502 SR
1,432 Elo+
Freya
Freya
Dustycats18
Freya
Level 99
God Stats
6W - 9L
1,758 SR
Queue Stats
229W - 259L
1,486 Elo+
Solo
Zhong Kui
Zhong Kui
LastOne--68
Zhong Kui
Level 78
God Stats
4W - 4L
1,454 SR
Queue Stats
160W - 180L
1,372 Elo+
Solo
Scylla
Scylla
MarkNutt84
Scylla
Level 107
God Stats
3W - 3L
1,300 SR
Queue Stats
76W - 70L
1,477 Elo+
Solo
Cerberus
Cerberus
PabloC_382
Cerberus
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 61L
1,380 Elo+
Solo
Da Ji
Da Ji
grave-askew
Da Ji
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
303W - 348L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Scarrik
Da Ji
15
3 / 8 / 5
9,150
704
8,201
11,776
4,890
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Wolf_4_Life5
Xing Tian
16
2 / 4 / 7
9,611
739
10,344
16,603
22,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
kyg5036
Freya
14
1 / 8 / 5
8,541
657
1,899
10,308
3,463
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
shilohho69
Jormungandr
17
3 / 7 / 5
10,215
786
10,639
17,061
18,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 8 / 4
9,780
752
19,155
16,237
8,061
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 16
11,873
913
14,231
10,548
4,744
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
LastOne--68
Zhong Kui
17
8 / 4 / 16
10,895
838
11,262
11,793
7,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
MarkNutt84
Scylla
20
7 / 1 / 19
11,523
886
12,755
6,223
2,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
PabloC_382
Cerberus
17
3 / 4 / 26
11,079
852
11,684
26,993
15,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
6 / 5 / 22
10,511
809
14,785
12,039
6,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
134
15
Kills
35
35
Deaths
16
26
Assists
99
Player
Kills
Deaths
Assists
KDA
W
11
2
16
9.5
W
Zhong Kui
LastOne--68
Zhong Kui
8
4
16
4
W
Scylla
MarkNutt84
Scylla
7
1
19
16.5
W
Cerberus
PabloC_382
Cerberus
3
4
26
4
L
Da Ji
Scarrik
Da Ji
3
8
5
0.69
L
Xing Tian
Wolf_4_Life5
Xing Tian
2
4
7
1.38
W
6
5
22
3.4
L
Freya
kyg5036
Freya
1
8
5
0.44
L
Jormungandr
shilohho69
Jormungandr
3
7
5
0.79
L
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,238
Damage
64,717
71,985
Taken
67,596
57,814
Mitigated
37,323
10,950
Healing
28,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,231
6,248
1,405
4,283
10,548
4,744
940
5,127
5,421
30,812
0
W
Zhong Kui
LastOne--68
Zhong Kui
11,262
1,468
628
2,704
11,793
7,578
1,109
8,696
3,097
19,288
0
W
Scylla
MarkNutt84
Scylla
12,755
159
1,388
2,126
6,223
2,678
806
2,233
3,990
28,764
0
W
Cerberus
PabloC_382
Cerberus
11,684
474
1,119
12,391
26,993
15,499
480
19,371
7,622
25,741
0
L
Da Ji
Scarrik
Da Ji
8,201
3,094
82
711
11,776
4,890
0
8,249
3,527
0
12,048
L
Xing Tian
Wolf_4_Life5
Xing Tian
10,344
435
384
2,848
16,603
22,407
0
11,392
5,211
20,499
0
W
14,785
2,961
1,381
876
12,039
6,824
273
6,610
5,429
0
20,851
L
Freya
kyg5036
Freya
1,899
852
0
506
10,308
3,463
200
6,962
3,346
5,262
0
L
Jormungandr
shilohho69
Jormungandr
10,639
2,072
271
585
17,061
18,993
0
10,596
6,465
31,180
0
L
19,155
1,373
526
5,037
16,237
8,061
0
12,733
3,504
34,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,297
Gold Earned
55,881
112
Minions Killed
152
0
Camps Cleared
0
1,010,561
Distance Traveled
1,200,376
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,873
913
44
3
0
252,802
1
W
Zhong Kui
10,895
838
23
2
0
243,332
0
W
Scylla
11,523
886
41
3
0
252,785
2
W
Cerberus
11,079
852
31
2
0
241,642
1
L
Da Ji
9,150
704
4
0
0
211,142
2
L
Xing Tian
9,611
739
24
2
0
244,550
2
W
Da Ji
10,511
809
13
1
0
209,815
0
L
Freya
8,541
657
8
1
0
211,469
2
L
Jormungandr
10,215
786
42
3
0
184,659
0
L
Anubis
9,780
752
34
3
0
158,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role