Player Matchup

Yu Huang
Yu Huang
BrendanBG65
Yu Huang
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
137W - 96L
1,570 Elo+
Party 2
Scylla
Scylla
Mylantson
Scylla
Level 121
God Stats
1W - 2L
1,409 SR
Queue Stats
26W - 19L
1,681 Elo+
Party 1
Neith
Neith
atlasforgotten
Neith
Level 59
God Stats
228W - 223L
1,549 SR
Queue Stats
239W - 253L
1,532 Elo+
Party 2
Tyr
Tyr
declan129
Tyr
Level 124
God Stats
6W - 10L
1,433 SR
Queue Stats
143W - 147L
1,583 Elo+
Party 1
Ares
Ares
goofygoobinator
Ares
Level 29
God Stats
0W - 1L
1,449 SR
Queue Stats
8W - 6L
1,618 Elo+
Party 1
Team Averages
Level 88
1,468 SR
1,597 Elo+

VS

Team Averages
Level 51
1,559 SR
1,528 Elo+
Yu Huang
Yu Huang
APB1234
Yu Huang
Level 139
God Stats
2W - 0L
1,696 SR
Queue Stats
32W - 20L
1,618 Elo+
Party 3
Terra
Terra
Cheetahfurry
Terra
Level 34
God Stats
14W - 14L
1,564 SR
Queue Stats
22W - 26L
1,463 Elo+
Solo
Bellona
Bellona
Davedude_dk
Bellona
Level 61
God Stats
28W - 21L
1,533 SR
Queue Stats
393W - 425L
1,420 Elo+
Solo
Artemis
Artemis
OlympusReborn
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,482 Elo+
Party 3
Kali
Kali
ScuumSuuker
Kali
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 9L
1,658 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BrendanBG65
Yu Huang
17
1 / 6 / 6
10,142
724
11,524
14,798
4,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
Mylantson
Scylla
16
3 / 8 / 3
9,441
674
15,872
13,343
4,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
1 / 8 / 3
9,135
653
11,266
14,560
4,995
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 6 / 6
10,131
724
7,546
16,576
12,257
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 7 / 5
10,815
773
5,654
16,498
14,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
APB1234
Yu Huang
18
5 / 1 / 20
11,609
829
14,066
9,964
3,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 2 / 18
10,904
779
6,902
15,887
17,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bellona
Davedude_dk
Bellona
18
4 / 0 / 10
10,996
785
6,749
13,391
14,195
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
18
9 / 3 / 14
11,449
818
18,653
10,087
4,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
15 / 2 / 10
12,814
915
20,778
18,466
7,787
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
107
8
Kills
35
35
Deaths
8
23
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
APB1234
Yu Huang
5
1
20
15
L
Yu Huang
BrendanBG65
Yu Huang
1
6
6
0.67
W
2
2
18
5.5
W
Bellona
Davedude_dk
Bellona
4
0
10
9
L
Scylla
Mylantson
Scylla
3
8
3
0.56
W
Artemis
9
3
14
5.33
W
15
2
10
10
L
1
8
3
0.31
L
1
6
6
0.67
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,862
Damage
67,148
75,775
Taken
67,795
41,349
Mitigated
47,182
7,826
Healing
21,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
APB1234
Yu Huang
14,066
2,267
0
2,686
9,964
3,511
1,176
5,637
4,321
36,568
0
L
Yu Huang
BrendanBG65
Yu Huang
11,524
1,219
0
350
14,798
4,986
0
1,866
12,876
41,835
0
W
6,902
687
2,367
2,616
15,887
17,394
294
9,216
6,482
15,644
0
W
Bellona
Davedude_dk
Bellona
6,749
158
0
5,004
13,391
14,195
416
3,932
9,257
0
43,337
L
Scylla
Mylantson
Scylla
15,872
1,199
0
127
13,343
4,445
0
5,017
8,126
30,576
0
W
Artemis
18,653
6,046
0
730
10,087
4,295
3,755
6,595
3,320
0
40,352
W
20,778
7,580
0
8,503
18,466
7,787
2,156
6,825
11,365
0
51,096
L
11,266
3,470
0
2,090
14,560
4,995
87
4,142
10,188
0
22,784
L
7,546
1,152
0
3,672
16,576
12,257
0
4,369
12,077
0
23,301
L
5,654
390
274
1,313
16,498
14,666
0
4,706
11,540
17,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,664
Gold Earned
57,772
190
Minions Killed
263
0
Camps Cleared
0
1,245,307
Distance Traveled
1,550,355
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,609
829
71
5
0
297,294
0
L
Yu Huang
10,142
724
72
5
0
249,168
1
W
Terra
10,904
779
15
1
0
310,691
1
W
Bellona
10,996
785
59
4
0
361,938
4
L
Scylla
9,441
674
31
2
0
241,274
0
W
Artemis
11,449
818
60
4
0
235,885
1
W
Kali
12,814
915
58
4
0
344,547
3
L
Neith
9,135
653
23
2
0
253,131
1
L
Tyr
10,131
724
42
3
0
267,734
1
L
Ares
10,815
773
22
2
0
234,000
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role