Player Matchup

Rama
Rama
 
Rama
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Beefybaby
Erlang Shen
Level 42
God Stats
5W - 6L
1,601 SR
Queue Stats
66W - 66L
1,519 Elo+
Solo
Ne Zha
Ne Zha
EX_Formy
Ne Zha
Level 99
God Stats
8W - 24L
1,129 SR
Queue Stats
255W - 436L
1,260 Elo+
Party 2
Chang'e
Chang'e
Siren_Lularyn
Chang'e
Level 32
God Stats
7W - 26L
1,233 SR
Queue Stats
242W - 418L
1,256 Elo+
Party 2
Yu Huang
Yu Huang
imightyzayn
Yu Huang
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 129L
1,628 Elo+
Solo
Team Averages
Level 73
1,393 SR
1,433 Elo+

VS

Team Averages
Level 105
1,517 SR
1,526 Elo+
Chaac
Chaac
DisPater
Chaac
Level 114
God Stats
4W - 1L
1,571 SR
Queue Stats
87W - 84L
1,522 Elo+
Party 1
Yu Huang
Yu Huang
HartUndSteil
Yu Huang
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 44L
1,494 Elo+
Party 1
Hun Batz
Hun Batz
HelpfulMonkey
Hun Batz
Level 108
God Stats
4W - 3L
1,474 SR
Queue Stats
67W - 58L
1,567 Elo+
Party 1
Danzaburou
Danzaburou
Scherliharry
Danzaburou
Level 108
God Stats
13W - 17L
1,450 SR
Queue Stats
126W - 126L
1,442 Elo+
Solo
Zhong Kui
Zhong Kui
Targaryi
Zhong Kui
Level 128
God Stats
4W - 1L
1,592 SR
Queue Stats
50W - 53L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
1 / 3 / 2
9,656
690
6,509
12,223
4,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Beefybaby
Erlang Shen
16
4 / 7 / 3
9,452
675
14,269
24,013
22,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
EX_Formy
Ne Zha
14
0 / 4 / 2
8,257
590
2,608
7,406
2,642
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
15
2 / 3 / 0
8,717
623
2,006
8,415
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
imightyzayn
Yu Huang
15
0 / 4 / 1
8,795
628
9,811
9,122
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DisPater
Chaac
17
3 / 1 / 13
10,314
737
13,330
13,281
15,388
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yu Huang
HartUndSteil
Yu Huang
17
2 / 0 / 11
9,700
693
9,511
7,356
3,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
HelpfulMonkey
Hun Batz
17
9 / 0 / 7
10,721
766
10,635
10,477
4,941
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Scherliharry
Danzaburou
15
1 / 3 / 5
9,168
655
3,145
9,674
3,562
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Targaryi
Zhong Kui
20
6 / 3 / 9
11,441
817
16,047
13,057
8,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
66
7
Kills
21
21
Deaths
7
8
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
3
2
0.67
L
Erlang Shen
Beefybaby
Erlang Shen
4
7
3
0.79
W
Chaac
DisPater
Chaac
3
1
13
9.5
L
Ne Zha
EX_Formy
Ne Zha
0
4
2
0.25
W
Yu Huang
HartUndSteil
Yu Huang
2
0
11
7.5
W
Hun Batz
HelpfulMonkey
Hun Batz
9
0
7
12.5
W
Danzaburou
Scherliharry
Danzaburou
1
3
5
1.17
L
Chang'e
2
3
0
0.67
W
Zhong Kui
Targaryi
Zhong Kui
6
3
9
3.5
L
Yu Huang
imightyzayn
Yu Huang
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,203
Damage
52,668
61,179
Taken
53,845
35,125
Mitigated
35,631
12,347
Healing
11,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,509
3,324
0
2,344
12,223
4,251
416
4,585
7,638
0
42,686
L
Erlang Shen
Beefybaby
Erlang Shen
14,269
7,897
90
6,893
24,013
22,464
0
12,345
11,668
0
27,678
W
Chaac
DisPater
Chaac
13,330
1,519
0
2,950
13,281
15,388
228
4,073
9,115
0
29,105
L
Ne Zha
EX_Formy
Ne Zha
2,608
199
0
484
7,406
2,642
0
1,596
5,810
0
15,377
W
Yu Huang
HartUndSteil
Yu Huang
9,511
501
0
352
7,356
3,047
303
1,765
5,591
32,039
0
W
Hun Batz
HelpfulMonkey
Hun Batz
10,635
1,954
232
449
10,477
4,941
269
1,386
9,065
0
28,926
W
Danzaburou
Scherliharry
Danzaburou
3,145
614
607
1,844
9,674
3,562
507
811
8,841
0
34,411
L
Chang'e
2,006
208
884
1,207
8,415
2,694
0
3,160
5,255
13,791
0
W
Zhong Kui
Targaryi
Zhong Kui
16,047
665
0
4,984
13,057
8,693
345
3,601
9,416
60,113
0
L
Yu Huang
imightyzayn
Yu Huang
9,811
1,552
0
445
9,122
3,074
0
3,872
5,250
35,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,877
Gold Earned
51,344
230
Minions Killed
270
0
Camps Cleared
0
1,310,962
Distance Traveled
1,549,542
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,656
690
85
6
0
266,426
4
L
Erlang Shen
9,452
675
22
2
0
272,842
3
W
Chaac
10,314
737
42
3
0
341,266
1
L
Ne Zha
8,257
590
32
2
0
277,081
0
W
Yu Huang
9,700
693
41
3
0
309,087
4
W
Hun Batz
10,721
766
34
2
0
335,649
3
W
Danzaburou
9,168
655
49
4
0
257,292
1
L
Chang'e
8,717
623
30
2
0
249,810
0
W
Zhong Kui
11,441
817
104
7
0
306,248
6
L
Yu Huang
8,795
628
61
4
0
244,803
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role