Player Matchup

Danzaburou
Danzaburou
CaptainRemus
Danzaburou
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 27L
1,771 Elo+
Party 3
Cliodhna
Cliodhna
Garlib
Cliodhna
Level 126
God Stats
3W - 0L
1,515 SR
Queue Stats
29W - 21L
1,570 Elo+
Party 1
Fafnir
Fafnir
Gazereal
Fafnir
Level 160
God Stats
16W - 7L
1,898 SR
Queue Stats
885W - 689L
1,674 Elo+
Party 3
Tyr
Tyr
KomandoLV
Tyr
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 10L
1,612 Elo+
Party 1
Aphrodite
Aphrodite
Melynne
Aphrodite
Level 148
God Stats
76W - 34L
1,634 SR
Queue Stats
408W - 247L
1,720 Elo+
Party 3
Team Averages
Level 108
1,609 SR
1,669 Elo+

VS

Team Averages
Level 67
1,429 SR
1,424 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Yu Huang
Yu Huang
 
Yu Huang
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chronos
Chronos
ElCazadoor
Chronos
Level 58
God Stats
17W - 21L
1,475 SR
Queue Stats
210W - 213L
1,486 Elo+
Party 2
Neith
Neith
PeakiZam
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,314 Elo+
Party 2
Ymir
Ymir
prokypop13
Ymir
Level 38
God Stats
1W - 3L
1,171 SR
Queue Stats
43W - 43L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CaptainRemus
Danzaburou
11
4 / 2 / 4
6,795
680
8,840
7,277
2,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
Garlib
Cliodhna
10
2 / 0 / 1
5,771
577
2,505
5,671
1,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fafnir
Gazereal
Fafnir
10
5 / 1 / 5
6,754
675
3,677
8,153
8,223
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 2 / 1
5,650
565
3,649
5,752
4,538
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Aphrodite
Melynne
Aphrodite
11
3 / 0 / 3
6,030
603
3,691
6,315
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
1 / 1 / 1
5,261
526
3,532
6,133
4,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
 
Yu Huang
9
0 / 2 / 0
4,833
483
3,490
3,608
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
ElCazadoor
Chronos
9
3 / 4 / 0
5,356
536
4,877
6,248
2,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
PeakiZam
Neith
8
0 / 3 / 3
4,812
481
3,747
5,113
1,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
1 / 5 / 1
4,989
499
2,550
9,008
4,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
15
Kills
5
5
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
1
1
1.5
L
Yu Huang
 
Yu Huang
0
2
0
0
W
Danzaburou
CaptainRemus
Danzaburou
4
2
4
3
L
Chronos
ElCazadoor
Chronos
3
4
0
0.75
W
Cliodhna
Garlib
Cliodhna
2
0
1
2.5
W
Fafnir
Gazereal
Fafnir
5
1
5
7.5
W
1
2
1
0.75
W
Aphrodite
Melynne
Aphrodite
3
0
3
4.5
L
Neith
PeakiZam
Neith
0
3
3
0.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,362
Damage
18,196
33,168
Taken
30,110
19,333
Mitigated
13,089
13,684
Healing
6,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,532
1,600
0
1,824
6,133
4,000
0
0
6,133
0
22,671
L
Yu Huang
 
Yu Huang
3,490
485
0
528
3,608
1,087
0
2,267
1,341
27,016
0
W
Danzaburou
CaptainRemus
Danzaburou
8,840
5,620
0
3,287
7,277
2,117
378
2,046
5,231
0
42,046
L
Chronos
ElCazadoor
Chronos
4,877
1,662
0
1,488
6,248
2,083
0
888
5,360
24,947
5,018
W
Cliodhna
Garlib
Cliodhna
2,505
0
0
1,195
5,671
1,781
0
1,213
4,458
0
31,644
W
Fafnir
Gazereal
Fafnir
3,677
1,208
202
1,883
8,153
8,223
90
2,457
5,696
10,516
4,156
W
3,649
703
0
741
5,752
4,538
320
730
5,022
0
23,219
W
Aphrodite
Melynne
Aphrodite
3,691
958
2,516
3,860
6,315
2,674
297
3,967
2,348
33,464
0
L
Neith
PeakiZam
Neith
3,747
1,416
0
1,063
5,113
1,428
0
689
4,424
0
17,510
L
2,550
462
72
1,467
9,008
4,491
0
3,054
5,954
10,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,000
Gold Earned
25,251
268
Minions Killed
197
0
Camps Cleared
0
1,017,138
Distance Traveled
945,283
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,261
526
48
5
0
202,434
2
L
Yu Huang
4,833
483
53
5
0
188,038
1
W
Danzaburou
6,795
680
67
7
0
180,149
0
L
Chronos
5,356
536
48
5
0
180,971
0
W
Cliodhna
5,771
577
58
6
0
220,421
3
W
Fafnir
6,754
675
23
2
0
207,572
4
W
Tyr
5,650
565
46
5
0
205,681
0
W
Aphrodite
6,030
603
74
7
0
203,315
1
L
Neith
4,812
481
28
3
0
192,253
2
L
Ymir
4,989
499
20
2
0
181,587
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role