Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Bilbobanger
Cupid
Level 26
God Stats
3W - 9L
1,376 SR
Queue Stats
15W - 43L
1,266 Elo+
Party 1
Kukulkan
Kukulkan
Zorn1989
Kukulkan
Level 64
God Stats
1W - 2L
1,235 SR
Queue Stats
20W - 56L
1,291 Elo+
Party 1
Team Averages
Level 59
1,370 SR
1,352 Elo+

VS

Team Averages
Level 89
1,443 SR
1,182 Elo+
Charybdis
Charybdis
 
Charybdis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Haarquist
Horus
Level 85
God Stats
8W - 13L
1,328 SR
Queue Stats
57W - 191L
1,171 Elo+
Party 2
Tiamat
Tiamat
Rzon4891
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 122L
874 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
3 / 0 / 5
7,399
740
4,119
4,772
4,240
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 1 / 5
7,362
736
5,474
3,998
1,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Zorn1989
Kukulkan
13
4 / 0 / 3
7,936
794
7,055
3,236
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 2 / 0
6,840
684
4,781
7,199
2,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
Haarquist
Horus
10
0 / 3 / 0
5,950
595
1,972
7,500
6,595
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
Rzon4891
Tiamat
9
0 / 3 / 0
5,912
591
1,366
6,050
3,289
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
8
Kills
1
1
Deaths
8
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
5
5.5
L
Charybdis
 
Charybdis
1
2
0
0.5
W
1
1
5
3.5
L
Horus
Haarquist
Horus
0
3
0
0
L
Tiamat
Rzon4891
Tiamat
0
3
0
0
W
Kukulkan
Zorn1989
Kukulkan
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,648
Damage
8,119
12,006
Taken
20,749
6,779
Mitigated
12,441
5,265
Healing
7,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,119
353
225
1,323
4,772
4,240
214
1,131
3,641
16,073
0
L
Charybdis
 
Charybdis
4,781
2,216
0
182
7,199
2,557
0
4,489
2,710
0
30,508
W
5,474
2,877
1,105
1,811
3,998
1,488
547
1,289
2,709
0
21,072
L
Horus
Haarquist
Horus
1,972
1,001
3,390
3,224
7,500
6,595
0
3,668
3,832
0
4,605
L
Tiamat
Rzon4891
Tiamat
1,366
215
0
323
6,050
3,289
0
3,444
2,606
9,451
0
W
Kukulkan
Zorn1989
Kukulkan
7,055
958
0
801
3,236
1,051
168
208
3,028
34,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,697
Gold Earned
18,702
119
Minions Killed
80
7
Camps Cleared
2
597,992
Distance Traveled
529,902
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,399
740
17
2
1
208,229
4
L
Charybdis
6,840
684
63
6
1
169,859
3
W
Cupid
7,362
736
41
4
6
200,525
3
L
Horus
5,950
595
6
1
1
182,534
2
L
Tiamat
5,912
591
11
1
0
177,509
0
W
Kukulkan
7,936
794
61
6
0
189,238
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role