Player Matchup

Persephone
Persephone
HokiePocky
Persephone
Level 68
God Stats
49W - 35L
1,611 SR
Queue Stats
89W - 73L
1,471 Elo+
Solo
Athena
Athena
II__GUILTY__II
Athena
Level 160
God Stats
0W - 2L
1,309 SR
Queue Stats
5W - 4L
1,569 Elo+
Solo
Vamana
Vamana
Lachito25
Vamana
Level 115
God Stats
2W - 3L
1,500 SR
Queue Stats
305W - 321L
1,426 Elo+
Solo
Thor
Thor
The Unholy Omen
Thor
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 164L
1,480 Elo+
Solo
Medusa
Medusa
Viking_Submarine
Medusa
Level 143
God Stats
7W - 10L
1,307 SR
Queue Stats
427W - 493L
1,391 Elo+
Solo
Team Averages
Level 117
1,445 SR
1,467 Elo+

VS

Team Averages
Level 95
1,524 SR
1,451 Elo+
Bacchus
Bacchus
FindingEye
Bacchus
Level 103
God Stats
2W - 3L
1,731 SR
Queue Stats
126W - 126L
1,396 Elo+
Solo
Awilix
Awilix
JOKER04 SON
Awilix
Level 89
God Stats
4W - 5L
1,367 SR
Queue Stats
92W - 93L
1,548 Elo+
Solo
Yu Huang
Yu Huang
Kingstanni
Yu Huang
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 126L
1,430 Elo+
Solo
Jing Wei
Jing Wei
LeSmoot
Jing Wei
Level 106
God Stats
1W - 0L
1,280 SR
Queue Stats
69W - 65L
1,431 Elo+
Solo
Zeus
Zeus
nicknan100
Zeus
Level 86
God Stats
3W - 0L
1,741 SR
Queue Stats
210W - 227L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
HokiePocky
Persephone
13
2 / 3 / 1
8,318
520
5,279
7,606
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
3,060
191
0
0
0
Vamana
Lachito25
Vamana
14
2 / 4 / 0
8,297
519
7,015
16,428
10,187
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 3 / 0
6,515
407
3,525
10,493
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

14
1 / 2 / 0
8,442
528
4,412
9,436
3,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FindingEye
Bacchus
13
1 / 0 / 4
7,146
447
3,572
9,360
8,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
15
7 / 1 / 1
9,056
566
5,650
8,889
3,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Kingstanni
Yu Huang
13
1 / 1 / 1
7,817
489
4,066
6,279
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
LeSmoot
Jing Wei
13
0 / 1 / 2
7,735
483
3,059
8,208
2,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 2 / 2
8,507
532
6,138
9,773
3,640
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
5
Kills
12
12
Deaths
5
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
FindingEye
Bacchus
1
0
4
3
L
Persephone
HokiePocky
Persephone
2
3
1
0.83
L
0
0
0
0
W
Awilix
7
1
1
7.5
W
Yu Huang
Kingstanni
Yu Huang
1
1
1
1.5
L
Vamana
Lachito25
Vamana
2
4
0
0.5
W
Jing Wei
LeSmoot
Jing Wei
0
1
2
1
L
0
3
0
0
L
1
2
0
0.5
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,231
Damage
22,485
43,963
Taken
42,509
17,966
Mitigated
20,088
14,045
Healing
13,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
FindingEye
Bacchus
3,572
378
0
586
9,360
8,783
520
613
8,688
22,510
4,694
L
Persephone
HokiePocky
Persephone
5,279
50
200
1,495
7,606
1,970
0
1,910
5,661
46,999
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Awilix
5,650
1,716
0
2,491
8,889
3,367
1,155
1,251
7,524
0
51,730
W
Yu Huang
Kingstanni
Yu Huang
4,066
259
0
1,786
6,279
1,949
1,830
1,997
4,142
48,327
0
L
Vamana
Lachito25
Vamana
7,015
2,137
0
6,036
16,428
10,187
1,019
5,179
11,249
0
49,307
W
Jing Wei
LeSmoot
Jing Wei
3,059
2,018
0
5,796
8,208
2,349
276
899
7,269
0
54,281
L
3,525
816
0
2,249
10,493
2,792
55
4,035
6,364
0
29,931
L
4,412
1,146
0
4,065
9,436
3,017
952
2,172
7,058
0
56,575
W
6,138
1,675
0
3,177
9,773
3,640
345
126
9,607
38,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,632
Gold Earned
40,261
359
Minions Killed
400
0
Camps Cleared
0
1,143,647
Distance Traveled
1,482,573
11
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,146
447
39
2
0
310,703
9
L
Persephone
8,318
520
95
6
0
290,461
0
L
Athena
3,060
191
0
0
0
0
0
W
Awilix
9,056
566
89
6
0
327,080
5
W
Yu Huang
7,817
489
90
6
0
301,227
3
L
Vamana
8,297
519
103
6
0
257,318
4
W
Jing Wei
7,735
483
102
6
0
274,025
6
L
Thor
6,515
407
53
3
0
286,891
2
L
Medusa
8,442
528
108
7
0
308,977
5
W
Zeus
8,507
532
80
5
0
269,538
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role