Player Matchup

He Bo
He Bo
Arealz
He Bo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,640 Elo+
Solo
Awilix
Awilix
Ascended Oni
Awilix
Level 160
God Stats
2W - 3L
1,280 SR
Queue Stats
178W - 151L
1,593 Elo+
Party 1
Gilgamesh
Gilgamesh
OldJiveTurkey
Gilgamesh
Level 160
God Stats
6W - 16L
1,396 SR
Queue Stats
829W - 781L
1,584 Elo+
Party 1
Chiron
Chiron
Stihky
Chiron
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 215L
1,533 Elo+
Solo
Atlas
Atlas
hwood89
Atlas
Level 129
God Stats
4W - 0L
1,856 SR
Queue Stats
10W - 6L
1,611 Elo+
Party 1
Team Averages
Level 121
1,506 SR
1,592 Elo+

VS

Team Averages
Level 113
1,382 SR
1,577 Elo+
Cupid
Cupid
HoldenTheLine
Cupid
Level 29
God Stats
8W - 11L
1,128 SR
Queue Stats
53W - 68L
1,468 Elo+
Solo
Yu Huang
Yu Huang
Jeeshmee
Yu Huang
Level 125
God Stats
7W - 8L
1,500 SR
Queue Stats
325W - 322L
1,548 Elo+
Solo
Osiris
Osiris
Kchampole
Osiris
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 93L
1,605 Elo+
Party 2
Tiamat
Tiamat
MunkeyBuns
Tiamat
Level 124
God Stats
0W - 1L
1,309 SR
Queue Stats
123W - 104L
1,641 Elo+
Party 2
Bastet
Bastet
hrohj77
Bastet
Level 160
God Stats
5W - 7L
1,473 SR
Queue Stats
146W - 146L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Arealz
He Bo
18
5 / 5 / 4
10,288
791
10,747
10,618
4,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
17
10 / 3 / 6
10,043
773
12,150
11,533
4,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
OldJiveTurkey
Gilgamesh
16
4 / 3 / 11
9,243
711
7,599
16,974
11,531
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
Stihky
Chiron
17
6 / 0 / 10
9,873
759
15,149
10,162
3,991
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Atlas
hwood89
Atlas
16
2 / 0 / 14
9,831
756
8,165
10,147
10,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 4
8,954
689
9,894
13,979
4,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
Jeeshmee
Yu Huang
14
0 / 5 / 5
8,037
618
6,653
9,989
4,063
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
Kchampole
Osiris
15
1 / 5 / 6
8,710
670
11,463
17,671
15,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Tiamat
MunkeyBuns
Tiamat
16
3 / 6 / 3
9,133
703
8,162
12,448
6,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
hrohj77
Bastet
16
4 / 5 / 3
9,112
701
8,365
11,945
4,077

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
32
27
Kills
11
11
Deaths
27
45
Assists
21
Player
Kills
Deaths
Assists
KDA
W
He Bo
Arealz
He Bo
5
5
4
1.4
W
Awilix
10
3
6
4.33
L
3
6
4
0.83
L
Yu Huang
Jeeshmee
Yu Huang
0
5
5
0.5
L
Osiris
Kchampole
Osiris
1
5
6
0.8
L
Tiamat
MunkeyBuns
Tiamat
3
6
3
0.75
W
Gilgamesh
OldJiveTurkey
Gilgamesh
4
3
11
3.17
W
Chiron
Stihky
Chiron
6
0
10
11
L
Bastet
hrohj77
Bastet
4
5
3
1.1
W
Atlas
hwood89
Atlas
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,810
Damage
44,537
59,434
Taken
66,032
35,365
Mitigated
34,959
14,368
Healing
11,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Arealz
He Bo
10,747
1,147
0
1,120
10,618
4,564
392
1,134
9,484
53,272
0
W
Awilix
12,150
4,264
0
394
11,533
4,541
0
3,555
7,978
0
18,149
L
9,894
5,893
608
4,965
13,979
4,872
252
3,868
10,111
0
31,543
L
Yu Huang
Jeeshmee
Yu Huang
6,653
588
0
767
9,989
4,063
0
2,021
7,968
18,252
0
L
Osiris
Kchampole
Osiris
11,463
2,659
0
1,773
17,671
15,124
19
4,996
12,675
4,628
23,845
L
Tiamat
MunkeyBuns
Tiamat
8,162
317
0
1,817
12,448
6,823
0
3,932
8,516
24,634
0
W
Gilgamesh
OldJiveTurkey
Gilgamesh
7,599
2,107
0
5,610
16,974
11,531
20
4,875
12,099
0
14,244
W
Chiron
Stihky
Chiron
15,149
5,738
607
2,949
10,162
3,991
1,766
3,800
6,362
0
38,646
L
Bastet
hrohj77
Bastet
8,365
1,980
0
1,465
11,945
4,077
0
4,095
7,850
0
23,452
W
Atlas
hwood89
Atlas
8,165
2,875
0
3,688
10,147
10,738
268
3,335
6,812
22,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,278
Gold Earned
43,946
228
Minions Killed
173
0
Camps Cleared
0
1,344,354
Distance Traveled
1,222,574
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,288
791
90
7
0
250,036
1
W
Awilix
10,043
773
20
2
0
284,206
2
L
Cupid
8,954
689
46
4
0
212,664
1
L
Yu Huang
8,037
618
18
1
0
226,882
0
L
Osiris
8,710
670
38
3
0
265,167
2
L
Tiamat
9,133
703
39
3
0
239,881
0
W
Gilgamesh
9,243
711
23
2
0
282,971
0
W
Chiron
9,873
759
65
5
0
258,279
2
L
Bastet
9,112
701
32
2
0
277,980
3
W
Atlas
9,831
756
30
2
0
268,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role