Player Matchup

Osiris
Osiris
Masters
 
Osiris
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond V
DJK7
Merlin
Diamond V
Level 149
God Stats
5W - 7L
1,398 SR
Queue Stats
258W - 268L
2,032 MMR
Solo
Bastet
Bastet
Diamond III
MiniKelin
Bastet
Diamond III
Level 69
God Stats
0W - 2L
1,323 SR
Queue Stats
79W - 73L
2,215 MMR
Solo
Xbalanque
Xbalanque
Diamond IV
Rαyleigh
Xbalanque
Diamond IV
Level 158
God Stats
7W - 7L
1,563 SR
Queue Stats
142W - 165L
2,243 MMR
Solo
Ymir
Ymir
Diamond IV
XsanzinhoMMV
Ymir
Diamond IV
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 65L
2,216 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 132
1,457 SR
2,041 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,705 SR
1,963 MMR
Hou Yi
Hou Yi
Diamond I
 
Hou Yi
Diamond I
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Diamond III
 
Nemesis
Diamond III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Masters
HunK
Vulcan
Masters
Level 160
God Stats
35W - 10L
2,043 SR
Queue Stats
275W - 251L
2,931 MMR
Solo
Ao Kuang
Ao Kuang
Diamond V
Vinmo
Ao Kuang
Diamond V
Level 148
God Stats
14W - 9L
1,794 SR
Queue Stats
232W - 228L
2,051 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
acu4diem
Ne Zha
Platinum IV
Level 154
God Stats
3W - 1L
1,689 SR
Queue Stats
22W - 12L
1,835 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
0 / 4 / 2
9,716
463
9,786
15,673
12,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
DJK7
Merlin
15
1 / 7 / 0
9,371
446
6,961
13,074
4,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
MiniKelin
Bastet
17
4 / 6 / 0
11,143
531
14,483
24,112
8,173
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xbalanque
Rαyleigh
Xbalanque
16
2 / 11 / 4
10,371
494
15,276
21,926
5,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
1 / 3 / 4
9,644
459
4,932
15,674
16,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ThothShivaLokiChaac

VS

Bans
BellonaGebCliodhnaZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
10 / 2 / 6
13,892
662
21,932
21,504
9,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
 
Nemesis
20
10 / 1 / 11
13,641
650
14,449
16,200
11,619
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
HunK
Vulcan
20
5 / 0 / 10
13,578
647
17,320
7,866
3,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ao Kuang
Vinmo
Ao Kuang
20
4 / 2 / 4
13,278
632
14,292
23,395
18,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ne Zha
acu4diem
Ne Zha
17
2 / 3 / 14
11,184
533
10,452
18,474
19,721
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
76
8
Kills
31
31
Deaths
8
10
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
4
2
0.25
W
Hou Yi
 
Hou Yi
10
2
6
6.5
W
Nemesis
 
Nemesis
10
1
11
15.5
L
Merlin
DJK7
Merlin
1
7
0
0.14
W
Vulcan
HunK
Vulcan
5
0
10
10
L
Bastet
MiniKelin
Bastet
4
6
0
0.67
L
Xbalanque
Rαyleigh
Xbalanque
2
11
4
0.36
W
Ao Kuang
Vinmo
Ao Kuang
4
2
4
3
L
1
3
4
1
W
Ne Zha
acu4diem
Ne Zha
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,438
Damage
78,445
90,459
Taken
87,439
46,801
Mitigated
62,330
12,506
Healing
39,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
9,786
3,913
0
452
15,673
12,134
0
6,688
8,836
0
83,772
W
Hou Yi
 
Hou Yi
21,932
16,589
0
11,433
21,504
9,037
3,467
1,497
20,007
0
103,454
W
Nemesis
 
Nemesis
14,449
7,406
0
3,769
16,200
11,619
807
2,720
11,904
0
96,228
L
Merlin
DJK7
Merlin
6,961
109
0
662
13,074
4,778
0
5,117
7,860
72,779
0
W
Vulcan
HunK
Vulcan
17,320
7,808
0
3,808
7,866
3,547
1,979
1,945
5,921
136,295
0
L
Bastet
MiniKelin
Bastet
14,483
2,766
0
4,872
24,112
8,173
0
12,516
11,596
0
62,980
L
Xbalanque
Rαyleigh
Xbalanque
15,276
8,572
0
4,553
21,926
5,244
0
2,290
19,612
0
65,688
W
Ao Kuang
Vinmo
Ao Kuang
14,292
3,727
0
15,755
23,395
18,406
3,364
2,715
20,306
94,323
0
L
4,932
746
0
1,967
15,674
16,472
0
4,587
10,943
26,030
0
W
Ne Zha
acu4diem
Ne Zha
10,452
1,497
123
4,537
18,474
19,721
564
4,617
13,857
0
44,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,245
Gold Earned
65,573
554
Minions Killed
769
0
Camps Cleared
0
1,970,573
Distance Traveled
2,306,422
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,716
463
140
7
0
451,265
1
W
Hou Yi
13,892
662
165
8
0
357,188
2
W
Nemesis
13,641
650
156
7
0
524,243
0
L
Merlin
9,371
446
153
7
0
366,915
6
W
Vulcan
13,578
647
212
10
0
502,395
6
L
Bastet
11,143
531
119
6
0
419,790
5
L
Xbalanque
10,371
494
120
6
0
339,542
3
W
Ao Kuang
13,278
632
186
9
0
460,963
6
L
Ymir
9,644
459
22
1
0
393,061
2
W
Ne Zha
11,184
533
50
2
0
461,633
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role