Player Matchup

Neith
Neith
BritainONLINE
Neith
Level 42
God Stats
0W - 1L
1,350 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hercules
Hercules
kazekage77
Hercules
Level 126
God Stats
0W - 3L
1,260 SR
Queue Stats
69W - 135L
1,352 Elo+
Party 1
Vulcan
Vulcan
kelvir87
Vulcan
Level 63
God Stats
0W - 3L
1,449 SR
Queue Stats
47W - 120L
1,238 Elo+
Party 1
Team Averages
Level 77
1,353 SR
1,363 Elo+

VS

Team Averages
Level 97
1,432 SR
1,468 Elo+
Ullr
Ullr
 
Ullr
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Makten
Scylla
Level 160
God Stats
18W - 15L
1,295 SR
Queue Stats
469W - 523L
1,493 Elo+
Solo
Gilgamesh
Gilgamesh
silentSKILZz NL
Gilgamesh
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 73L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 3
7,552
755
4,842
7,651
2,404
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
kazekage77
Hercules
11
1 / 5 / 3
7,141
714
3,387
15,441
8,584
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
kelvir87
Vulcan
10
2 / 7 / 2
7,149
715
6,229
7,523
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
5 / 2 / 7
8,026
803
6,953
6,930
2,450
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
Makten
Scylla
14
9 / 2 / 7
9,341
934
11,075
5,077
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
silentSKILZz NL
Gilgamesh
12
3 / 1 / 12
8,022
802
6,521
7,953
4,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
5
Kills
17
17
Deaths
5
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
2
7
4.25
L
2
5
3
0.7
W
Scylla
Makten
Scylla
9
2
7
6.25
L
Hercules
kazekage77
Hercules
1
5
3
0.5
L
Vulcan
kelvir87
Vulcan
2
7
2
0.43
W
Gilgamesh
silentSKILZz NL
Gilgamesh
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,458
Damage
24,549
30,615
Taken
19,960
13,239
Mitigated
8,214
5,264
Healing
4,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
6,953
4,199
0
1,516
6,930
2,450
1,268
2,017
4,913
0
16,530
L
4,842
1,501
0
642
7,651
2,404
1,092
4,277
3,374
0
14,200
W
Scylla
Makten
Scylla
11,075
1,229
0
1,488
5,077
1,649
760
1,753
3,324
36,323
0
L
Hercules
kazekage77
Hercules
3,387
1,335
0
3,995
15,441
8,584
440
3,639
11,802
0
14,964
L
Vulcan
kelvir87
Vulcan
6,229
1,850
238
389
7,523
2,251
0
3,373
4,150
19,467
0
W
Gilgamesh
silentSKILZz NL
Gilgamesh
6,521
1,321
35
1,163
7,953
4,115
286
2,815
5,138
0
14,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,842
Gold Earned
25,389
77
Minions Killed
105
3
Camps Cleared
6
514,361
Distance Traveled
546,414
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,026
803
23
2
2
174,411
1
L
Neith
7,552
755
23
2
1
174,142
0
W
Scylla
9,341
934
64
6
3
172,740
3
L
Hercules
7,141
714
28
3
0
179,513
4
L
Vulcan
7,149
715
26
3
2
160,706
1
W
Gilgamesh
8,022
802
18
2
1
199,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role