Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
JakeyPancakey
Ares
Level 118
God Stats
2W - 6L
1,217 SR
Queue Stats
183W - 171L
1,582 Elo+
Solo
Serqet
Serqet
rectifiler
Serqet
Level 66
God Stats
0W - 4L
1,288 SR
Queue Stats
163W - 154L
1,486 Elo+
Solo
Team Averages
Level 116
1,401 SR
1,513 Elo+

VS

Team Averages
Level 117
1,483 SR
1,449 Elo+
Cerberus
Cerberus
Calosoul1
Cerberus
Level 98
God Stats
2W - 0L
1,477 SR
Queue Stats
15W - 27L
1,452 Elo+
Solo
Hou Yi
Hou Yi
JRichyRich
Hou Yi
Level 80
God Stats
1W - 2L
1,456 SR
Queue Stats
6W - 9L
1,344 Elo+
Party 2
Mulan
Mulan
Launchpad99
Mulan
Level 127
God Stats
3W - 2L
1,302 SR
Queue Stats
269W - 266L
1,503 Elo+
Party 1
Agni
Agni
OmniSmoker
Agni
Level 154
God Stats
4W - 3L
1,429 SR
Queue Stats
580W - 529L
1,602 Elo+
Party 1
Horus
Horus
SlyTehHobo
Horus
Level 125
God Stats
2W - 0L
1,751 SR
Queue Stats
8W - 9L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
2 / 6 / 5
8,466
770
6,251
10,437
3,718
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
 
Sylvanus
15
2 / 3 / 8
8,135
740
7,108
12,020
10,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
 
Apollo
15
1 / 2 / 8
8,124
739
8,528
8,331
3,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
6 / 5 / 5
8,724
793
9,342
15,424
12,369
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
rectifiler
Serqet
14
2 / 3 / 7
8,265
751
6,238
8,713
8,013
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Calosoul1
Cerberus
16
5 / 3 / 12
10,122
920
8,936
15,324
19,629
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
JRichyRich
Hou Yi
15
5 / 2 / 11
9,428
857
9,398
6,854
2,801
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 3 / 13
9,501
864
6,081
14,218
10,287
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 3 / 9
9,806
891
16,915
8,547
3,717
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
14
0 / 2 / 16
8,422
766
5,378
9,465
11,235
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
80
13
Kills
19
19
Deaths
13
33
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
6
5
0.75
L
Sylvanus
 
Sylvanus
2
3
8
2
L
Apollo
 
Apollo
1
2
8
2.5
W
Cerberus
Calosoul1
Cerberus
5
3
12
3.67
W
Hou Yi
JRichyRich
Hou Yi
5
2
11
5.25
L
6
5
5
1.7
W
3
3
13
3.17
W
6
3
9
3.5
W
Horus
0
2
16
4
L
Serqet
rectifiler
Serqet
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,467
Damage
46,708
54,925
Taken
54,408
38,172
Mitigated
47,669
16,262
Healing
18,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,251
3,564
773
807
10,437
3,718
809
5,980
4,457
0
14,239
L
Sylvanus
 
Sylvanus
7,108
1,827
3,529
3,484
12,020
10,833
0
4,505
7,515
15,102
0
L
Apollo
 
Apollo
8,528
3,686
679
1,753
8,331
3,239
515
5,108
3,223
0
28,261
W
Cerberus
Calosoul1
Cerberus
8,936
586
0
3,059
15,324
19,629
0
3,738
11,238
20,696
0
W
Hou Yi
JRichyRich
Hou Yi
9,398
4,744
1,351
533
6,854
2,801
1,477
3,708
2,960
0
19,376
L
9,342
784
964
1,838
15,424
12,369
302
5,351
10,073
13,273
0
W
6,081
676
1,955
1,892
14,218
10,287
742
3,802
8,469
0
20,806
W
16,915
724
190
313
8,547
3,717
2,408
2,788
5,559
35,332
0
W
Horus
5,378
2,027
5,491
3,810
9,465
11,235
286
2,414
6,577
0
7,105
L
Serqet
rectifiler
Serqet
6,238
716
1,323
1,112
8,713
8,013
392
4,907
3,806
0
8,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,714
Gold Earned
47,279
103
Minions Killed
147
0
Camps Cleared
0
948,495
Distance Traveled
1,086,422
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,466
770
18
2
0
177,964
2
L
Sylvanus
8,135
740
17
2
0
173,571
1
L
Apollo
8,124
739
48
4
0
185,703
1
W
Cerberus
10,122
920
33
3
0
231,180
0
W
Hou Yi
9,428
857
34
3
0
195,860
0
L
Ares
8,724
793
8
1
0
176,602
0
W
Mulan
9,501
864
25
2
0
212,411
0
W
Agni
9,806
891
48
4
0
220,844
1
W
Horus
8,422
766
7
1
0
226,127
1
L
Serqet
8,265
751
12
1
0
234,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role