Player Matchup

Medusa
Medusa
E B0WLAH
Medusa
Level 154
God Stats
5W - 1L
1,967 SR
Queue Stats
134W - 72L
1,755 Elo+
Party 2
Gilgamesh
Gilgamesh
ExtremeProfanity
Gilgamesh
Level 146
God Stats
94W - 74L
1,623 SR
Queue Stats
1,103W - 1,227L
1,546 Elo+
Solo
He Bo
He Bo
MittBama
He Bo
Level 156
God Stats
15W - 6L
1,819 SR
Queue Stats
364W - 216L
1,721 Elo+
Party 2
Team Averages
Level 152
1,803 SR
1,674 Elo+

VS

Team Averages
Level 136
1,594 SR
1,892 Elo+
Sobek
Sobek
AxE ASSAULT
Sobek
Level 155
God Stats
7W - 0L
1,530 SR
Queue Stats
539W - 73L
2,065 Elo+
Party 1
Ah Puch
Ah Puch
BOYS of da CORN
Ah Puch
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,543 Elo+
Solo
Loki
Loki
Nicopower77
Loki
Level 148
God Stats
19W - 0L
1,754 SR
Queue Stats
595W - 86L
2,067 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
E B0WLAH
Medusa
10
1 / 8 / 0
6,796
680
7,451
8,275
2,400
Gilgamesh
9
0 / 7 / 1
5,847
585
4,107
10,624
6,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
MittBama
He Bo
10
1 / 5 / 1
6,530
653
6,402
5,849
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 13
8,612
861
4,290
12,766
12,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 1 / 15
7,693
769
4,738
5,463
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
14 / 0 / 5
9,211
921
13,069
5,167
1,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
2
Kills
20
20
Deaths
2
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
5
1
13
11.5
W
1
1
15
8.5
L
Medusa
E B0WLAH
Medusa
1
8
0
0.13
L
Gilgamesh
0
7
1
0.07
L
He Bo
MittBama
He Bo
1
5
1
0.3
W
14
0
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,960
Damage
22,097
24,748
Taken
23,396
10,393
Mitigated
15,419
1,191
Healing
8,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,290
554
0
5,350
12,766
12,088
144
3,780
8,521
10,723
0
W
4,738
281
0
3,267
5,463
1,789
705
1,616
3,544
30,179
0
L
Medusa
E B0WLAH
Medusa
7,451
2,384
0
0
8,275
2,400
0
2,688
5,587
0
23,638
L
Gilgamesh
4,107
811
0
968
10,624
6,285
0
3,773
6,851
0
12,829
L
He Bo
MittBama
He Bo
6,402
571
0
223
5,849
1,708
0
2,932
2,917
17,285
0
W
13,069
4,365
0
329
5,167
1,542
11
707
4,430
0
29,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,173
Gold Earned
25,516
91
Minions Killed
115
3
Camps Cleared
6
467,303
Distance Traveled
575,514
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,612
861
8
1
0
180,698
3
W
Ah Puch
7,693
769
64
6
3
183,988
4
L
Medusa
6,796
680
28
3
0
157,504
3
L
Gilgamesh
5,847
585
26
3
1
158,409
3
L
He Bo
6,530
653
37
4
2
151,390
2
W
Loki
9,211
921
43
4
3
210,828
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role