Player Matchup

Achilles
Achilles
HimiHo
Achilles
Level 71
God Stats
0W - 1L
1,175 SR
Queue Stats
2W - 4L
1,581 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ripar7
Ah Muzen Cab
Level 113
God Stats
0W - 4L
1,747 SR
Queue Stats
49W - 32L
1,697 Elo+
Party 1
Poseidon
Poseidon
Smitegone
Poseidon
Level 109
God Stats
10W - 4L
1,728 SR
Queue Stats
61W - 41L
1,695 Elo+
Party 1
Team Averages
Level 98
1,550 SR
1,658 Elo+

VS

Team Averages
Level 136
1,362 SR
1,622 Elo+
Hercules
Hercules
Alarick9
Hercules
Level 147
God Stats
1W - 1L
1,149 SR
Queue Stats
66W - 48L
1,667 Elo+
Party 2
Yu Huang
Yu Huang
Alberto1005
Yu Huang
Level 135
God Stats
3W - 0L
1,277 SR
Queue Stats
15W - 13L
1,534 Elo+
Solo
Hou Yi
Hou Yi
latewiseone
Hou Yi
Level 127
God Stats
2W - 3L
1,661 SR
Queue Stats
73W - 46L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HimiHo
Achilles
9
0 / 5 / 0
7,316
523
2,443
9,601
8,688
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Ripar7
Ah Muzen Cab
13
0 / 3 / 1
8,469
605
7,230
11,814
3,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Smitegone
Poseidon
12
1 / 6 / 0
8,352
597
4,257
11,172
3,080
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alarick9
Hercules
15
3 / 0 / 9
10,011
715
8,117
18,846
19,878
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yu Huang
Alberto1005
Yu Huang
16
4 / 1 / 8
10,158
726
10,951
6,538
2,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
15
7 / 0 / 6
10,654
761
10,034
6,374
3,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
14
14
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hercules
Alarick9
Hercules
3
0
9
7.5
W
Yu Huang
Alberto1005
Yu Huang
4
1
8
8
L
Achilles
HimiHo
Achilles
0
5
0
0
L
Ah Muzen Cab
Ripar7
Ah Muzen Cab
0
3
1
0.17
L
Poseidon
Smitegone
Poseidon
1
6
0
0.17
W
Hou Yi
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,930
Damage
29,102
32,587
Taken
31,758
15,272
Mitigated
25,472
5,529
Healing
13,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Alarick9
Hercules
8,117
1,748
447
9,742
18,846
19,878
231
1,417
17,429
0
24,330
W
Yu Huang
Alberto1005
Yu Huang
10,951
1,012
0
1,261
6,538
2,554
1,590
2,382
4,156
50,180
0
L
Achilles
HimiHo
Achilles
2,443
359
0
755
9,601
8,688
0
3,659
5,942
0
5,369
L
Ah Muzen Cab
Ripar7
Ah Muzen Cab
7,230
2,377
0
3,681
11,814
3,504
0
3,465
8,349
0
33,489
L
Poseidon
Smitegone
Poseidon
4,257
353
0
1,093
11,172
3,080
0
3,967
7,205
29,493
0
W
Hou Yi
10,034
3,651
0
1,676
6,374
3,040
1,295
1,078
5,296
0
44,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,137
Gold Earned
30,823
137
Minions Killed
199
1
Camps Cleared
11
728,193
Distance Traveled
783,664
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,011
715
22
2
2
290,789
2
W
Yu Huang
10,158
726
96
7
4
247,931
5
L
Achilles
7,316
523
5
0
0
208,233
0
L
Ah Muzen Cab
8,469
605
70
5
0
285,966
2
L
Poseidon
8,352
597
62
4
1
233,994
1
W
Hou Yi
10,654
761
81
6
5
244,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role