Player Matchup

Set
Set
ALEXZR
Set
Level 127
God Stats
0W - 3L
1,171 SR
Queue Stats
75W - 59L
1,570 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ConchitaBURST
Ah Muzen Cab
Level 24
God Stats
2W - 5L
1,566 SR
Queue Stats
11W - 12L
1,521 Elo+
Party 1
Yu Huang
Yu Huang
Loruzar
Yu Huang
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,561 Elo+
Party 4
Agni
Agni
Marde92
Agni
Level 69
God Stats
1W - 1L
1,728 SR
Queue Stats
10W - 13L
1,462 Elo+
Party 1
Freya
Freya
SikiciTR
Freya
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,457 Elo+
Party 4
Team Averages
Level 85
1,493 SR
1,514 Elo+

VS

Team Averages
Level 46
1,528 SR
1,407 Elo+
Chaac
Chaac
DevilProxy
Chaac
Level 56
God Stats
1W - 0L
1,685 SR
Queue Stats
93W - 79L
1,484 Elo+
Solo
Discordia
Discordia
Gory-gory93
Discordia
Level 56
God Stats
9W - 7L
1,686 SR
Queue Stats
161W - 176L
1,469 Elo+
Party 2
Horus
Horus
I3aI3a
Horus
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,310 Elo+
Party 3
Hou Yi
Hou Yi
SonOfaTwich
Hou Yi
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,310 Elo+
Party 3
Bakasura
Bakasura
kidgonemad
Bakasura
Level 41
God Stats
3W - 1L
1,272 SR
Queue Stats
171W - 180L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
ALEXZR
Set
18
8 / 7 / 5
12,229
556
19,209
20,626
8,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
ConchitaBURST
Ah Muzen Cab
18
7 / 6 / 5
11,701
532
19,615
21,311
7,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
Loruzar
Yu Huang
16
3 / 8 / 5
10,869
494
8,252
16,553
5,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Agni
Marde92
Agni
18
4 / 7 / 5
11,219
510
10,493
15,103
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
SikiciTR
Freya
18
3 / 6 / 2
10,723
487
8,820
18,338
5,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
2 / 6 / 8
10,522
478
5,928
26,977
19,985
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Gory-gory93
Discordia
20
9 / 4 / 5
12,818
583
15,838
11,662
4,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
I3aI3a
Horus
17
6 / 2 / 12
11,832
538
9,758
17,816
20,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hou Yi
17
11 / 5 / 10
12,411
564
23,065
18,644
6,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
kidgonemad
Bakasura
18
6 / 8 / 8
12,180
554
12,325
22,160
8,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
77
25
Kills
34
34
Deaths
25
22
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Set
ALEXZR
Set
8
7
5
1.5
L
Ah Muzen Cab
ConchitaBURST
Ah Muzen Cab
7
6
5
1.58
W
Chaac
2
6
8
1
W
Discordia
Gory-gory93
Discordia
9
4
5
2.88
W
Horus
I3aI3a
Horus
6
2
12
6
L
Yu Huang
Loruzar
Yu Huang
3
8
5
0.69
L
Agni
Marde92
Agni
4
7
5
0.93
L
Freya
SikiciTR
Freya
3
6
2
0.67
W
Hou Yi
11
5
10
3.2
W
Bakasura
kidgonemad
Bakasura
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,389
Damage
66,914
91,931
Taken
97,259
29,990
Mitigated
59,933
21,018
Healing
26,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
ALEXZR
Set
19,209
6,639
0
4,904
20,626
8,835
800
3,311
16,700
0
76,999
L
Ah Muzen Cab
ConchitaBURST
Ah Muzen Cab
19,615
8,103
0
6,632
21,311
7,289
0
4,390
16,546
0
89,341
W
Chaac
5,928
399
0
6,647
26,977
19,985
1,239
4,806
22,171
0
50,847
W
Discordia
Gory-gory93
Discordia
15,838
892
0
2,360
11,662
4,428
1,550
2,818
8,844
94,285
1,079
W
Horus
I3aI3a
Horus
9,758
3,839
2,912
5,415
17,816
20,227
264
7,354
10,462
0
30,018
L
Yu Huang
Loruzar
Yu Huang
8,252
980
0
2,617
16,553
5,135
0
2,989
13,424
50,150
0
L
Agni
Marde92
Agni
10,493
421
156
1,178
15,103
3,155
0
4,424
10,385
62,594
0
L
Freya
SikiciTR
Freya
8,820
2,314
0
5,531
18,338
5,576
0
637
17,631
77,461
0
W
Hou Yi
23,065
13,413
384
6,393
18,644
6,848
3,715
5,752
12,892
0
77,917
W
Bakasura
kidgonemad
Bakasura
12,325
7,547
0
2,498
22,160
8,445
1,730
6,835
15,325
0
74,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,741
Gold Earned
59,763
524
Minions Killed
534
0
Camps Cleared
0
1,943,109
Distance Traveled
2,011,648
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,229
556
122
6
0
429,510
6
L
Ah Muzen Cab
11,701
532
123
6
0
395,887
1
W
Chaac
10,522
478
90
4
0
380,232
1
W
Discordia
12,818
583
134
6
0
363,980
6
W
Horus
11,832
538
42
2
0
394,702
1
L
Yu Huang
10,869
494
63
3
0
346,717
9
L
Agni
11,219
510
110
5
0
392,128
0
L
Freya
10,723
487
106
5
0
378,867
7
W
Hou Yi
12,411
564
126
6
0
381,282
4
W
Bakasura
12,180
554
142
6
0
491,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role