Player Matchup

Skadi
Skadi
 
Skadi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Athal2552
Hun Batz
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,614 Elo+
Solo
Yu Huang
Yu Huang
Im D Oathkeeper
Yu Huang
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Atlas
Atlas
Im D Spectre
Atlas
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Achilles
Achilles
JiminJoe
Achilles
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Team Averages
Level 128
1,500 SR
1,523 Elo+

VS

Team Averages
Level 126
1,554 SR
1,511 Elo+
Janus
Janus
 
Janus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
JADCswat
Xing Tian
Level 139
God Stats
2W - 0L
1,572 SR
Queue Stats
172W - 164L
1,527 Elo+
Solo
Mulan
Mulan
Mia Malkova5613
Mulan
Level 129
God Stats
13W - 7L
1,499 SR
Queue Stats
152W - 186L
1,525 Elo+
Solo
Charybdis
Charybdis
NuclearSalt
Charybdis
Level 158
God Stats
1W - 6L
1,256 SR
Queue Stats
63W - 85L
1,410 Elo+
Solo
Nu Wa
Nu Wa
Psytron
Nu Wa
Level 140
God Stats
7W - 4L
1,941 SR
Queue Stats
78W - 48L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
2 / 2 / 1
7,471
747
4,699
6,093
1,950
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Athal2552
Hun Batz
13
2 / 6 / 1
7,340
734
3,721
11,958
3,550
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yu Huang
13
1 / 2 / 3
7,179
718
5,349
8,036
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 4 / 2
6,941
694
3,484
12,287
7,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
JiminJoe
Achilles
12
1 / 6 / 3
6,431
643
4,050
11,074
6,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
7 / 1 / 4
8,666
867
6,677
5,308
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
JADCswat
Xing Tian
14
3 / 3 / 5
8,030
803
3,406
8,683
7,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
4 / 2 / 9
7,769
777
6,317
7,511
6,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charybdis
NuclearSalt
Charybdis
16
3 / 0 / 2
8,570
857
9,811
6,951
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Psytron
Nu Wa
15
3 / 1 / 13
8,051
805
10,593
6,640
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
7
Kills
20
20
Deaths
7
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
2
1
1.25
W
Janus
 
Janus
7
1
4
9
L
Hun Batz
Athal2552
Hun Batz
2
6
1
0.42
L
Yu Huang
1
2
3
1.25
L
1
4
2
0.5
W
Xing Tian
JADCswat
Xing Tian
3
3
5
1.83
L
Achilles
JiminJoe
Achilles
1
6
3
0.42
W
4
2
9
4.25
W
Charybdis
NuclearSalt
Charybdis
3
0
2
4
W
Nu Wa
Psytron
Nu Wa
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,303
Damage
36,804
49,448
Taken
35,093
21,574
Mitigated
21,068
5,219
Healing
8,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,699
1,595
0
1,623
6,093
1,950
277
2,473
3,551
0
22,487
W
Janus
 
Janus
6,677
630
0
853
5,308
1,814
180
1,061
4,191
27,376
0
L
Hun Batz
Athal2552
Hun Batz
3,721
514
0
616
11,958
3,550
0
4,739
6,926
0
20,732
L
Yu Huang
5,349
420
42
2,142
8,036
2,280
32
2,509
5,404
27,370
0
L
3,484
1,182
0
387
12,287
7,653
0
4,209
7,800
14,653
0
W
Xing Tian
JADCswat
Xing Tian
3,406
235
0
1,353
8,683
7,851
78
2,486
6,034
6,828
0
L
Achilles
JiminJoe
Achilles
4,050
722
0
409
11,074
6,141
364
6,312
4,466
0
10,115
W
6,317
946
0
2,312
7,511
6,614
0
2,669
4,748
0
12,126
W
Charybdis
NuclearSalt
Charybdis
9,811
4,490
0
3,668
6,951
2,489
2,369
2,125
4,763
0
51,547
W
Nu Wa
Psytron
Nu Wa
10,593
4,073
0
0
6,640
2,300
1,208
492
6,113
25,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,362
Gold Earned
41,086
168
Minions Killed
201
0
Camps Cleared
0
882,868
Distance Traveled
1,034,789
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,471
747
45
5
0
178,937
0
W
Janus
8,666
867
53
5
0
209,017
2
L
Hun Batz
7,340
734
31
3
0
161,979
3
L
Yu Huang
7,179
718
60
6
0
189,582
4
L
Atlas
6,941
694
18
2
0
172,313
3
W
Xing Tian
8,030
803
6
1
0
208,014
2
L
Achilles
6,431
643
14
1
0
180,057
0
W
Mulan
7,769
777
14
1
0
223,377
3
W
Charybdis
8,570
857
94
9
0
192,882
2
W
Nu Wa
8,051
805
34
3
0
201,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role