Player Matchup

Thanatos
Thanatos
Czubki_2
Thanatos
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 24L
1,500 Elo+
Party 2
Serqet
Serqet
GREEEENERz
Serqet
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 188L
1,510 Elo+
Solo
Ne Zha
Ne Zha
WcieloneZuo
Ne Zha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Atlas
Atlas
WrednaPaskuda
Atlas
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,260 Elo+
Party 2
Chernobog
Chernobog
Zeutrex
Chernobog
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 108L
1,517 Elo+
Solo
Team Averages
Level 89
1,500 SR
1,457 Elo+

VS

Team Averages
Level 127
1,428 SR
1,543 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Kikochaos
Nox
Level 160
God Stats
2W - 3L
1,558 SR
Queue Stats
248W - 175L
1,582 Elo+
Party 1
Raijin
Raijin
Lunch01
Raijin
Level 89
God Stats
2W - 4L
1,295 SR
Queue Stats
90W - 100L
1,475 Elo+
Solo
Sobek
Sobek
XKuroiSenkoGrX
Sobek
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 32L
1,551 Elo+
Party 1
Discordia
Discordia
xXThanatiforosXx
Discordia
Level 128
God Stats
1W - 1L
1,286 SR
Queue Stats
65W - 49L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Czubki_2
Thanatos
13
2 / 10 / 7
8,404
700
4,731
11,448
4,239
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
GREEEENERz
Serqet
14
3 / 8 / 1
7,722
644
4,001
11,559
6,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
12
0 / 13 / 4
6,834
570
4,424
13,855
5,870
Mace

Mace

+10
Physical Power

16
3 / 7 / 4
9,593
799
13,511
15,360
19,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chernobog
Zeutrex
Chernobog
15
3 / 7 / 7
9,115
760
11,218
12,734
5,507
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
19
15 / 0 / 27
11,368
947
15,050
7,228
3,828
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
13 / 3 / 21
11,150
929
13,732
10,302
5,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
Lunch01
Raijin
16
5 / 3 / 30
9,990
833
9,099
9,783
4,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
4 / 3 / 31
10,485
874
7,344
20,525
30,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
17
8 / 2 / 28
10,204
850
14,680
7,753
2,989
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
182
11
Kills
45
45
Deaths
11
23
Assists
137
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
15
0
27
28.5
L
Thanatos
Czubki_2
Thanatos
2
10
7
0.55
L
Serqet
GREEEENERz
Serqet
3
8
1
0.44
W
13
3
21
7.83
W
Raijin
Lunch01
Raijin
5
3
30
6.67
L
Ne Zha
0
13
4
0.15
L
3
7
4
0.71
W
4
3
31
6.5
L
Chernobog
Zeutrex
Chernobog
3
7
7
0.93
W
Discordia
8
2
28
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,885
Damage
59,905
64,956
Taken
55,591
41,256
Mitigated
46,967
8,083
Healing
17,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
15,050
6,918
2,334
2,184
7,228
3,828
2,540
2,490
4,738
0
28,897
L
Thanatos
Czubki_2
Thanatos
4,731
240
173
2,747
11,448
4,239
0
7,725
3,723
0
6,516
L
Serqet
GREEEENERz
Serqet
4,001
585
248
437
11,559
6,422
0
7,515
4,044
0
4,285
W
13,732
1,028
299
1,713
10,302
5,073
1,006
3,045
6,999
30,968
0
W
Raijin
Lunch01
Raijin
9,099
960
1,639
1,797
9,783
4,686
841
2,332
7,295
28,737
0
L
Ne Zha
4,424
642
0
228
13,855
5,870
0
10,778
3,077
0
8,305
L
13,511
4,943
660
1,063
15,360
19,218
0
9,084
6,276
30,304
0
W
7,344
441
742
5,438
20,525
30,391
471
3,382
16,999
11,480
0
L
Chernobog
Zeutrex
Chernobog
11,218
7,635
352
2,175
12,734
5,507
0
9,753
2,981
0
25,573
W
Discordia
14,680
408
546
637
7,753
2,989
1,620
2,262
4,783
19,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,668
Gold Earned
53,197
84
Minions Killed
124
0
Camps Cleared
0
901,347
Distance Traveled
1,090,225
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,368
947
28
2
0
248,840
0
L
Thanatos
8,404
700
6
1
0
185,809
0
L
Serqet
7,722
644
7
1
0
175,595
0
W
Nox
11,150
929
40
3
0
199,875
2
W
Raijin
9,990
833
42
4
0
204,732
1
L
Ne Zha
6,834
570
6
1
0
157,569
0
L
Atlas
9,593
799
34
3
0
195,325
3
W
Sobek
10,485
874
4
0
0
236,606
1
L
Chernobog
9,115
760
31
3
0
187,049
2
W
Discordia
10,204
850
10
1
0
200,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role