Player Matchup

Bacchus
Bacchus
STROTEG
Bacchus
Level 84
God Stats
1W - 0L
1,547 SR
Queue Stats
6W - 10L
1,194 Elo+
Solo
Yu Huang
Yu Huang
drezdor
Yu Huang
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 162L
1,414 Elo+
Party 2
Fenrir
Fenrir
shotproofdemon
Fenrir
Level 29
God Stats
22W - 22L
1,575 SR
Queue Stats
241W - 340L
1,394 Elo+
Party 2
Team Averages
Level 88
1,541 SR
1,334 Elo+

VS

Team Averages
Level 61
1,490 SR
1,343 Elo+
Danzaburou
Danzaburou
ClayXAlfonso
Danzaburou
Level 27
God Stats
3W - 2L
1,650 SR
Queue Stats
18W - 25L
1,390 Elo+
Party 1
Yu Huang
Yu Huang
Dan1laRFSR
Yu Huang
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
xSxZxYxMxExKx
Gilgamesh
Level 67
God Stats
1W - 2L
1,319 SR
Queue Stats
27W - 50L
1,204 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
STROTEG
Bacchus
14
4 / 2 / 5
10,000
667
7,111
10,163
12,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
drezdor
Yu Huang
17
3 / 3 / 7
11,148
743
7,991
6,517
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 2 / 5
10,476
698
8,156
8,894
2,952
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ClayXAlfonso
Danzaburou
14
6 / 5 / 1
10,216
681
7,722
10,602
3,535
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Dan1laRFSR
Yu Huang
14
1 / 4 / 4
9,168
611
7,227
8,343
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
xSxZxYxMxExKx
Gilgamesh
12
0 / 3 / 6
8,586
572
5,343
9,363
7,046
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
12
Kills
7
7
Deaths
12
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ClayXAlfonso
Danzaburou
6
5
1
1.3
L
Yu Huang
Dan1laRFSR
Yu Huang
1
4
4
0.75
W
Bacchus
STROTEG
Bacchus
4
2
5
3.25
W
Yu Huang
drezdor
Yu Huang
3
3
7
2.17
W
5
2
5
3.75
L
Gilgamesh
xSxZxYxMxExKx
Gilgamesh
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,258
Damage
20,292
25,574
Taken
28,308
17,161
Mitigated
13,240
4,011
Healing
4,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ClayXAlfonso
Danzaburou
7,722
2,952
91
1,143
10,602
3,535
820
4,531
5,961
0
30,284
L
Yu Huang
Dan1laRFSR
Yu Huang
7,227
311
227
2,093
8,343
2,659
304
4,689
3,394
30,618
0
W
Bacchus
STROTEG
Bacchus
7,111
909
179
1,586
10,163
12,076
254
1,458
8,705
21,352
0
W
Yu Huang
drezdor
Yu Huang
7,991
790
156
1,442
6,517
2,133
1,453
2,079
4,438
46,418
0
W
8,156
1,201
0
648
8,894
2,952
1,096
4,229
4,665
0
23,232
L
Gilgamesh
xSxZxYxMxExKx
Gilgamesh
5,343
1,284
59
1,091
9,363
7,046
0
5,766
3,353
0
17,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,624
Gold Earned
27,970
153
Minions Killed
138
4
Camps Cleared
8
792,880
Distance Traveled
759,561
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,216
681
56
4
4
235,095
2
L
Yu Huang
9,168
611
61
4
3
272,648
2
W
Bacchus
10,000
667
31
2
2
245,921
4
W
Yu Huang
11,148
743
96
6
1
250,993
1
W
Fenrir
10,476
698
26
2
1
295,966
2
L
Gilgamesh
8,586
572
21
1
1
251,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role