Player Matchup

Ganesha
Ganesha
Arbitir
Ganesha
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
118W - 130L
1,472 Elo+
Solo
Pele
Pele
Codyl1318
Pele
Level 158
God Stats
7W - 10L
1,580 SR
Queue Stats
294W - 325L
1,478 Elo+
Party 1
Jing Wei
Jing Wei
Nikonsss
Jing Wei
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,298 Elo+
Solo
Hera
Hera
SillentKiller77
Hera
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 56L
1,485 Elo+
Party 1
Tiamat
Tiamat
ThAtMaN 6SIC6
Tiamat
Level 129
God Stats
4W - 10L
1,620 SR
Queue Stats
246W - 256L
1,540 Elo+
Party 1
Team Averages
Level 110
1,540 SR
1,455 Elo+

VS

Team Averages
Level 81
1,513 SR
1,535 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
StoneSwizzle
Janus
Level 115
God Stats
2W - 3L
1,567 SR
Queue Stats
75W - 65L
1,543 Elo+
Solo
Tyr
Tyr
Texlyr
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Eset
Eset
cbi_gru
Eset
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 59L
1,520 Elo+
Solo
Nike
Nike
ice fire ball
Nike
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 43L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Arbitir
Ganesha
13
0 / 1 / 14
7,523
940
4,895
5,660
5,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
13
6 / 4 / 8
7,804
976
10,985
10,081
3,710
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Nikonsss
Jing Wei
13
2 / 1 / 10
7,535
942
2,336
5,429
1,422
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
6 / 2 / 10
8,583
1,073
12,219
5,633
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 2 / 12
8,374
1,047
9,359
6,560
5,205
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
3 / 4 / 2
6,867
858
9,406
8,822
2,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 2 / 2
8,127
1,016
3,357
4,268
1,486
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyr
Texlyr
Tyr
12
1 / 5 / 5
6,385
798
2,456
8,878
5,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Eset
cbi_gru
Eset
11
0 / 5 / 7
6,292
787
5,083
7,790
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 7
6,967
871
4,913
12,634
8,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
32
19
Kills
9
10
Deaths
19
54
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
4
2
1
W
Ganesha
Arbitir
Ganesha
0
1
14
7
W
Pele
6
4
8
2.5
W
Jing Wei
Nikonsss
Jing Wei
2
1
10
7
W
6
2
10
5.5
L
4
2
2
2.5
L
Tyr
Texlyr
Tyr
1
5
5
0.7
W
5
2
12
5.5
L
Eset
cbi_gru
Eset
0
5
7
0.7
L
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,794
Damage
25,215
33,363
Taken
42,392
17,775
Mitigated
21,231
13,294
Healing
8,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
9,406
4,081
67
1,112
8,822
2,673
171
4,808
3,932
0
21,300
W
Ganesha
Arbitir
Ganesha
4,895
162
763
1,490
5,660
5,532
163
1,534
3,888
10,650
0
W
Pele
10,985
2,116
1,134
3,672
10,081
3,710
698
2,708
7,200
0
18,638
W
Jing Wei
Nikonsss
Jing Wei
2,336
2,099
83
1,845
5,429
1,422
1,301
943
4,380
0
7,373
W
12,219
2,662
411
314
5,633
1,906
274
1,458
4,103
21,171
0
L
3,357
375
148
802
4,268
1,486
0
2,869
1,373
11,430
0
L
Tyr
Texlyr
Tyr
2,456
524
0
402
8,878
5,825
0
6,538
2,113
0
4,423
W
9,359
844
1,587
1,995
6,560
5,205
395
1,324
5,097
14,011
0
L
Eset
cbi_gru
Eset
5,083
1,076
1,707
682
7,790
2,556
0
3,223
4,461
9,260
0
L
4,913
74
759
3,081
12,634
8,691
0
8,374
4,040
0
12,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,819
Gold Earned
34,638
78
Minions Killed
75
0
Camps Cleared
0
723,718
Distance Traveled
574,140
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,867
858
24
3
0
110,342
0
W
Ganesha
7,523
940
0
0
0
147,475
0
W
Pele
7,804
976
12
2
0
130,072
1
W
Jing Wei
7,535
942
18
2
0
159,457
0
W
Hera
8,583
1,073
22
3
0
142,225
0
L
Janus
8,127
1,016
17
2
0
65,373
0
L
Tyr
6,385
798
2
0
0
125,005
1
W
Tiamat
8,374
1,047
26
3
0
144,489
0
L
Eset
6,292
787
17
2
0
128,950
0
L
Nike
6,967
871
15
2
0
144,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role