Player Matchup

Cthulhu
Cthulhu
Atypicalhobo
Cthulhu
Level 28
God Stats
1W - 2L
1,431 SR
Queue Stats
13W - 7L
1,697 Elo+
Party 1
Yu Huang
Yu Huang
Dybsyy
Yu Huang
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 17L
1,761 Elo+
Party 1
Skadi
Skadi
Lescencoo
Skadi
Level 31
God Stats
1W - 2L
1,813 SR
Queue Stats
3W - 6L
1,251 Elo+
Party 3
Ravana
Ravana
SupportsFault
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 32L
1,775 Elo+
Party 1
Yemoja
Yemoja
kino10
Yemoja
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,251 Elo+
Party 3
Team Averages
Level 29
1,549 SR
1,547 Elo+

VS

Team Averages
Level 49
1,599 SR
1,549 Elo+
Atlas
Atlas
CAIROCHARLETTEW
Atlas
Level 41
God Stats
9W - 5L
1,916 SR
Queue Stats
96W - 114L
1,476 Elo+
Solo
Susano
Susano
Lahama
Susano
Level 43
God Stats
8W - 10L
1,644 SR
Queue Stats
149W - 140L
1,595 Elo+
Solo
King Arthur
King Arthur
MinceTheThird
King Arthur
Level 48
God Stats
8W - 4L
1,630 SR
Queue Stats
90W - 51L
1,573 Elo+
Party 2
He Bo
He Bo
SoaringCactus
He Bo
Level 75
God Stats
9W - 7L
1,551 SR
Queue Stats
340W - 309L
1,563 Elo+
Party 2
Artemis
Artemis
TechnoDad
Artemis
Level 37
God Stats
2W - 1L
1,256 SR
Queue Stats
14W - 8L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Atypicalhobo
Cthulhu
13
1 / 0 / 0
6,977
498
4,312
4,336
2,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Dybsyy
Yu Huang
13
0 / 2 / 3
7,348
525
6,548
6,472
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
Lescencoo
Skadi
8
0 / 5 / 0
5,136
367
2,362
10,839
2,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 7 / 0
6,755
483
5,859
10,772
5,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
kino10
Yemoja
8
0 / 5 / 0
5,516
394
1,763
10,354
7,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 9
7,017
501
4,756
8,032
5,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Susano
Lahama
Susano
14
9 / 2 / 5
8,721
623
10,219
9,937
3,275
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
MinceTheThird
King Arthur
15
0 / 0 / 1
8,479
606
2,743
8,583
4,337
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
8 / 1 / 3
9,283
663
7,287
4,891
1,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
TechnoDad
Artemis
11
1 / 1 / 5
6,789
485
8,387
6,184
1,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
19
19
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Atypicalhobo
Cthulhu
1
0
0
1
W
1
0
9
5.5
L
Yu Huang
Dybsyy
Yu Huang
0
2
3
0.75
W
Susano
Lahama
Susano
9
2
5
5.75
L
Skadi
Lescencoo
Skadi
0
5
0
0
W
King Arthur
MinceTheThird
King Arthur
0
0
1
0.5
W
8
1
3
9.5
L
3
7
0
0.43
W
Artemis
TechnoDad
Artemis
1
1
5
3.5
L
Yemoja
kino10
Yemoja
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,844
Damage
33,392
42,773
Taken
37,627
19,521
Mitigated
16,734
10,380
Healing
13,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Atypicalhobo
Cthulhu
4,312
250
0
1,214
4,336
2,523
0
203
4,133
37,094
0
W
4,756
1,681
0
1,764
8,032
5,888
170
1,486
6,464
20,254
5,127
L
Yu Huang
Dybsyy
Yu Huang
6,548
665
0
675
6,472
2,046
0
1,027
5,445
44,822
0
W
Susano
Lahama
Susano
10,219
2,884
0
2,499
9,937
3,275
0
3,316
6,327
0
44,975
L
Skadi
Lescencoo
Skadi
2,362
1,056
0
2,372
10,839
2,304
555
3,296
7,543
0
25,725
W
King Arthur
MinceTheThird
King Arthur
2,743
61
0
4,095
8,583
4,337
62
3,189
4,908
0
61,691
W
7,287
320
0
2,761
4,891
1,452
0
1,657
3,078
73,358
0
L
5,859
1,484
0
2,762
10,772
5,027
0
4,383
6,389
0
33,000
W
Artemis
TechnoDad
Artemis
8,387
3,258
0
2,318
6,184
1,782
202
1,871
4,227
0
41,572
L
Yemoja
kino10
Yemoja
1,763
619
1,829
1,528
10,354
7,621
144
2,781
7,573
3,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,732
Gold Earned
40,289
297
Minions Killed
473
0
Camps Cleared
0
1,253,881
Distance Traveled
1,339,869
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,977
498
86
6
0
279,381
5
W
Atlas
7,017
501
36
3
0
271,998
0
L
Yu Huang
7,348
525
87
6
0
275,181
6
W
Susano
8,721
623
71
5
0
282,664
4
L
Skadi
5,136
367
53
4
0
207,780
3
W
King Arthur
8,479
606
154
11
0
279,644
4
W
He Bo
9,283
663
141
10
0
281,037
3
L
Ravana
6,755
483
67
5
0
267,348
5
W
Artemis
6,789
485
71
5
0
224,526
2
L
Yemoja
5,516
394
4
0
0
224,191
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role