Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Novka1296
Anubis
Level 88
God Stats
7W - 8L
1,703 SR
Queue Stats
148W - 154L
1,487 Elo+
Party 1
Xing Tian
Xing Tian
Npcaxc
Xing Tian
Level 111
God Stats
4W - 2L
1,500 SR
Queue Stats
228W - 236L
1,500 Elo+
Party 1
Artemis
Artemis
Slaytanicc
Artemis
Level 133
God Stats
1W - 2L
1,312 SR
Queue Stats
49W - 41L
1,519 Elo+
Solo
Team Averages
Level 130
1,503 SR
1,501 Elo+

VS

Team Averages
Level 93
1,454 SR
1,490 Elo+
Achilles
Achilles
BesPoniki
Achilles
Level 124
God Stats
6W - 8L
1,357 SR
Queue Stats
547W - 580L
1,455 Elo+
Solo
Nemesis
Nemesis
DamagePlan11
Nemesis
Level 83
God Stats
19W - 9L
1,292 SR
Queue Stats
198W - 191L
1,481 Elo+
Party 2
Neith
Neith
Paragonisgone
Neith
Level 88
God Stats
17W - 20L
1,294 SR
Queue Stats
186W - 199L
1,495 Elo+
Party 2
Cthulhu
Cthulhu
SneerfulTuna
Cthulhu
Level 97
God Stats
1W - 1L
1,825 SR
Queue Stats
458W - 421L
1,493 Elo+
Solo
Yu Huang
Yu Huang
Zumieel
Yu Huang
Level 75
God Stats
3W - 3L
1,500 SR
Queue Stats
71W - 62L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
0 / 2 / 0
6,876
529
5,730
10,692
5,964
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
 
Ne Zha
12
1 / 4 / 1
6,808
524
6,262
11,577
3,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Novka1296
Anubis
10
1 / 6 / 1
6,135
472
6,967
8,177
3,254
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
Npcaxc
Xing Tian
10
0 / 3 / 3
6,272
482
3,680
10,309
6,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Slaytanicc
Artemis
5
1 / 1 / 0
4,787
368
2,670
3,568
749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BesPoniki
Achilles
11
2 / 1 / 9
6,695
515
7,274
14,179
6,461
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
DamagePlan11
Nemesis
14
6 / 0 / 6
7,986
614
5,813
5,950
2,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
5 / 2 / 2
7,876
606
9,902
7,422
2,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
SneerfulTuna
Cthulhu
13
1 / 0 / 1
7,691
592
4,603
8,661
9,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Yu Huang
Zumieel
Yu Huang
12
2 / 1 / 7
7,210
555
3,690
4,939
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
3
Kills
16
16
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
0
0
L
Ne Zha
 
Ne Zha
1
4
1
0.38
W
Achilles
BesPoniki
Achilles
2
1
9
6.5
W
Nemesis
DamagePlan11
Nemesis
6
0
6
9
L
Anubis
Novka1296
Anubis
1
6
1
0.25
L
Xing Tian
Npcaxc
Xing Tian
0
3
3
0.5
W
5
2
2
3
L
Artemis
Slaytanicc
Artemis
1
1
0
1
W
Cthulhu
SneerfulTuna
Cthulhu
1
0
1
1.5
W
Yu Huang
Zumieel
Yu Huang
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,309
Damage
31,282
44,323
Taken
41,151
19,535
Mitigated
22,030
9,657
Healing
14,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,730
1,582
0
3,450
10,692
5,964
0
3,678
6,432
0
43,430
L
Ne Zha
 
Ne Zha
6,262
2,454
0
1,151
11,577
3,361
0
1,550
9,987
0
47,375
W
Achilles
BesPoniki
Achilles
7,274
934
103
5,093
14,179
6,461
446
5,084
9,095
0
18,798
W
Nemesis
DamagePlan11
Nemesis
5,813
1,877
0
2,056
5,950
2,613
551
733
5,217
0
52,091
L
Anubis
Novka1296
Anubis
6,967
545
0
1,631
8,177
3,254
296
2,066
6,111
35,473
0
L
Xing Tian
Npcaxc
Xing Tian
3,680
384
0
1,748
10,309
6,207
0
377
9,932
18,397
0
W
9,902
3,629
0
2,131
7,422
2,459
789
2,895
4,527
0
51,563
L
Artemis
Slaytanicc
Artemis
2,670
1,109
0
1,677
3,568
749
0
0
3,568
0
13,597
W
Cthulhu
SneerfulTuna
Cthulhu
4,603
568
72
4,078
8,661
9,239
0
0
8,661
48,676
0
W
Yu Huang
Zumieel
Yu Huang
3,690
457
0
1,186
4,939
1,258
440
1,935
3,004
40,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,878
Gold Earned
37,458
296
Minions Killed
411
0
Camps Cleared
0
1,115,444
Distance Traveled
1,397,037
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,876
529
99
8
0
250,917
2
L
Ne Zha
6,808
524
76
6
0
266,319
4
W
Achilles
6,695
515
27
2
0
289,334
3
W
Nemesis
7,986
614
94
7
0
344,625
9
L
Anubis
6,135
472
74
6
0
220,403
0
L
Xing Tian
6,272
482
22
2
0
275,834
2
W
Neith
7,876
606
96
7
0
240,906
3
L
Artemis
4,787
368
25
2
0
101,971
1
W
Cthulhu
7,691
592
110
8
0
262,754
3
W
Yu Huang
7,210
555
84
6
0
259,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role