Player Matchup

Bacchus
Bacchus
ArchieHcnyl
Bacchus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,281 Elo+
Party 3
Guan Yu
Guan Yu
ColorfulCone184
Guan Yu
Level 49
God Stats
0W - 2L
1,529 SR
Queue Stats
21W - 23L
1,531 Elo+
Party 2
Persephone
Persephone
LegdaySkippa
Persephone
Level 46
God Stats
1W - 4L
1,429 SR
Queue Stats
207W - 169L
1,639 Elo+
Party 2
Skadi
Skadi
isowenye
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,350 Elo+
Party 3
Tsukuyomi
Tsukuyomi
sausageboi123
Tsukuyomi
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 25L
1,331 Elo+
Party 3
Team Averages
Level 41
1,491 SR
1,426 Elo+

VS

Team Averages
Level 78
1,539 SR
1,645 Elo+
Sol
Sol
GankmyÁSSnotLANE
Sol
Level 109
God Stats
3W - 0L
1,750 SR
Queue Stats
225W - 230L
1,551 Elo+
Party 4
Pele
Pele
Synergy38
Pele
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 47L
1,726 Elo+
Party 1
Vamana
Vamana
TacosVlados
Vamana
Level 83
God Stats
5W - 2L
1,500 SR
Queue Stats
221W - 229L
1,547 Elo+
Party 4
Yu Huang
Yu Huang
TostyTheMighty
Yu Huang
Level 122
God Stats
5W - 3L
1,291 SR
Queue Stats
321W - 170L
1,775 Elo+
Party 1
Khepri
Khepri
Willeinhelm
Khepri
Level 47
God Stats
11W - 6L
1,656 SR
Queue Stats
172W - 128L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ArchieHcnyl
Bacchus
10
2 / 4 / 4
7,379
461
2,644
9,217
6,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
2 / 2 / 0
9,004
563
7,628
14,650
10,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Persephone
LegdaySkippa
Persephone
12
0 / 4 / 1
7,948
497
4,415
8,968
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
isowenye
Skadi
13
1 / 4 / 2
7,716
482
3,369
9,006
2,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
sausageboi123
Tsukuyomi
13
3 / 5 / 2
8,048
503
9,285
14,825
4,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 2
9,875
617
11,140
8,487
4,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pele
15
5 / 1 / 5
8,956
560
10,157
13,834
5,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
16
2 / 2 / 1
9,580
599
8,973
15,015
13,052
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
15
4 / 1 / 4
9,210
576
10,277
7,524
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
13
2 / 1 / 10
8,985
562
3,130
7,010
7,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
8
Kills
19
19
Deaths
8
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ArchieHcnyl
Bacchus
2
4
4
1
L
2
2
0
1
W
6
3
2
2.33
L
Persephone
LegdaySkippa
Persephone
0
4
1
0.13
W
Pele
5
1
5
7.5
W
Vamana
2
2
1
1.25
W
Yu Huang
4
1
4
6
W
Khepri
2
1
10
7
L
Skadi
isowenye
Skadi
1
4
2
0.5
L
Tsukuyomi
sausageboi123
Tsukuyomi
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,341
Damage
43,677
56,666
Taken
51,870
25,358
Mitigated
33,563
14,228
Healing
20,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ArchieHcnyl
Bacchus
2,644
769
0
985
9,217
6,083
0
4,269
4,948
11,613
0
L
7,628
1,519
128
5,308
14,650
10,639
480
3,444
11,206
0
67,213
W
11,140
5,392
0
2,361
8,487
4,642
2,408
2,560
5,927
72,422
0
L
Persephone
LegdaySkippa
Persephone
4,415
220
0
1,495
8,968
2,127
0
4,873
4,091
49,079
0
W
Pele
10,157
3,550
0
7,767
13,834
5,714
380
3,090
10,744
0
58,476
W
Vamana
8,973
4,156
0
4,931
15,015
13,052
758
1,024
13,991
0
73,931
W
Yu Huang
10,277
556
218
1,267
7,524
3,152
812
2,626
4,898
63,268
0
W
Khepri
3,130
376
2,156
1,324
7,010
7,003
61
1,334
5,676
15,222
3,363
L
Skadi
isowenye
Skadi
3,369
1,036
0
3,021
9,006
2,263
322
5,273
3,733
0
47,382
L
Tsukuyomi
sausageboi123
Tsukuyomi
9,285
2,184
0
3,291
14,825
4,246
27
6,430
8,395
0
42,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,095
Gold Earned
46,606
447
Minions Killed
522
0
Camps Cleared
0
1,507,366
Distance Traveled
1,636,750
19
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,379
461
20
1
0
248,685
0
L
Guan Yu
9,004
563
146
9
0
303,067
4
W
Sol
9,875
617
130
8
0
302,481
9
L
Persephone
7,948
497
105
7
0
307,716
8
W
Pele
8,956
560
95
6
0
364,145
3
W
Vamana
9,580
599
148
9
0
343,390
4
W
Yu Huang
9,210
576
115
7
0
303,934
8
W
Khepri
8,985
562
34
2
0
322,800
7
L
Skadi
7,716
482
111
7
0
314,657
7
L
Tsukuyomi
8,048
503
65
4
0
333,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role