Player Matchup

Bastet
Bastet
Platinum II
IAmFerri
Bastet
Platinum II
Level 115
God Stats
5W - 2L
1,746 SR
Queue Stats
223W - 226L
1,953 MMR
Solo
Thoth
Thoth
Diamond V
NoboDao
Thoth
Diamond V
Level 157
God Stats
13W - 14L
1,653 SR
Queue Stats
113W - 104L
1,934 MMR
Solo
Geb
Geb
Platinum II
QueenOfKeta
Geb
Platinum II
Level 146
God Stats
9W - 4L
1,533 SR
Queue Stats
77W - 75L
1,909 MMR
Solo
Tyr
Tyr
Platinum II
Tumpster
Tyr
Platinum II
Level 159
God Stats
3W - 2L
1,324 SR
Queue Stats
70W - 60L
1,914 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
茎候佳阴
Ah Muzen Cab
Platinum I
Level 160
God Stats
4W - 4L
1,487 SR
Queue Stats
352W - 367L
1,919 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 147
1,549 SR
1,926 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,443 SR
1,840 MMR
Ares
Ares
Platinum II
 
Ares
Platinum II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum II
Bichler
Erlang Shen
Platinum II
Level 157
God Stats
10W - 6L
1,497 SR
Queue Stats
270W - 276L
1,945 MMR
Solo
Janus
Janus
Platinum III
Th3ArchangeL
Janus
Platinum III
Level 160
God Stats
15W - 26L
1,487 SR
Queue Stats
329W - 326L
1,946 MMR
Solo
Nemesis
Nemesis
Platinum II
nikamen8
Nemesis
Platinum II
Level 55
God Stats
0W - 1L
1,246 SR
Queue Stats
38W - 38L
1,935 MMR
Solo
Anhur
Anhur
Diamond V
nomla
Anhur
Diamond V
Level 149
God Stats
19W - 20L
1,483 SR
Queue Stats
145W - 142L
1,873 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
IAmFerri
Bastet
20
7 / 5 / 15
15,293
588
27,779
25,703
11,861
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
NoboDao
Thoth
20
5 / 3 / 14
14,659
564
19,482
11,808
5,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
2 / 5 / 19
13,624
524
8,889
28,661
37,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
9 / 2 / 10
15,537
598
21,311
28,145
41,807
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
茎候佳阴
Ah Muzen Cab
20
7 / 5 / 7
15,357
591
18,121
17,155
6,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
PersephoneCliodhnaAtlas

VS

Bans
ThanatosShivaDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
4 / 7 / 7
11,550
444
13,240
28,999
33,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
Bichler
Erlang Shen
18
3 / 7 / 6
12,125
466
16,586
32,483
33,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
4 / 8 / 7
12,372
476
14,154
19,600
6,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
nikamen8
Nemesis
18
2 / 6 / 8
11,679
449
13,016
24,346
11,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
nomla
Anhur
20
7 / 3 / 4
13,179
507
21,993
22,954
8,423
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
52
30
Kills
20
20
Deaths
31
65
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
4
7
7
1.07
L
Erlang Shen
Bichler
Erlang Shen
3
7
6
0.86
W
Bastet
IAmFerri
Bastet
7
5
15
2.9
W
Thoth
NoboDao
Thoth
5
3
14
4
W
2
5
19
2.3
L
4
8
7
0.94
W
9
2
10
7
L
Nemesis
nikamen8
Nemesis
2
6
8
1
L
Anhur
nomla
Anhur
7
3
4
3
W
Ah Muzen Cab
茎候佳阴
Ah Muzen Cab
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,582
Damage
78,989
111,472
Taken
128,382
103,671
Mitigated
93,555
36,502
Healing
35,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
13,240
536
0
5,115
28,999
33,862
354
9,194
19,805
29,372
0
L
Erlang Shen
Bichler
Erlang Shen
16,586
7,519
0
13,240
32,483
33,769
0
7,335
25,148
938
70,954
W
Bastet
IAmFerri
Bastet
27,779
7,462
0
12,086
25,703
11,861
1,885
8,360
17,343
0
112,755
W
Thoth
NoboDao
Thoth
19,482
1,205
0
1,842
11,808
5,446
3,721
3,252
8,556
113,289
0
W
8,889
1,924
0
4,022
28,661
37,801
59
9,175
19,486
26,703
0
L
14,154
1,188
0
4,726
19,600
6,382
43
7,081
12,519
93,331
0
W
21,311
4,148
0
12,288
28,145
41,807
790
5,858
20,985
780
97,872
L
Nemesis
nikamen8
Nemesis
13,016
4,422
0
2,110
24,346
11,119
0
5,221
19,125
0
94,195
L
Anhur
nomla
Anhur
21,993
13,104
0
10,225
22,954
8,423
2,777
4,011
18,943
0
119,815
W
Ah Muzen Cab
茎候佳阴
Ah Muzen Cab
18,121
7,738
0
6,264
17,155
6,756
11,584
2,144
15,011
0
125,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,470
Gold Earned
60,905
628
Minions Killed
686
0
Camps Cleared
0
2,739,351
Distance Traveled
2,484,887
39
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,550
444
39
2
0
484,332
7
L
Erlang Shen
12,125
466
130
5
0
475,805
6
W
Bastet
15,293
588
111
4
0
551,573
4
W
Thoth
14,659
564
172
7
0
539,638
10
W
Geb
13,624
524
19
1
0
563,622
9
L
Janus
12,372
476
192
7
0
489,707
15
W
Tyr
15,537
598
149
6
0
556,468
8
L
Nemesis
11,679
449
142
5
0
576,618
4
L
Anhur
13,179
507
183
7
0
458,425
7
W
Ah Muzen Cab
15,357
591
177
7
0
528,050
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role