Player Matchup

Charybdis
Charybdis
Amhasix
Charybdis
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 24L
1,544 Elo+
Party 1
Athena
Athena
Kalzan
Athena
Level 29
God Stats
2W - 1L
1,554 SR
Queue Stats
40W - 29L
1,633 Elo+
Party 1
Xbalanque
Xbalanque
Kosogorec
Xbalanque
Level 62
God Stats
5W - 1L
1,747 SR
Queue Stats
31W - 30L
1,486 Elo+
Party 2
Yu Huang
Yu Huang
Quidditchhp
Yu Huang
Level 46
God Stats
2W - 3L
1,500 SR
Queue Stats
69W - 68L
1,537 Elo+
Solo
Neith
Neith
b1ntik
Neith
Level 27
God Stats
1W - 0L
1,313 SR
Queue Stats
3W - 2L
1,437 Elo+
Party 2
Team Averages
Level 42
1,523 SR
1,527 Elo+

VS

Team Averages
Level 46
1,545 SR
1,455 Elo+
Yu Huang
Yu Huang
Luc1fer0
Yu Huang
Level 84
God Stats
0W - 2L
1,504 SR
Queue Stats
67W - 64L
1,482 Elo+
Party 4
Jormungandr
Jormungandr
OTOLOZ
Jormungandr
Level 49
God Stats
11W - 17L
1,717 SR
Queue Stats
1,179W - 1,223L
1,401 Elo+
Solo
Achilles
Achilles
ShinyFurret
Achilles
Level 26
God Stats
10W - 6L
1,736 SR
Queue Stats
72W - 76L
1,422 Elo+
Party 3
Neith
Neith
aidi101
Neith
Level 9
God Stats
1W - 2L
1,227 SR
Queue Stats
2W - 4L
1,514 Elo+
Party 4
Tiamat
Tiamat
supersj1997
Tiamat
Level 63
God Stats
3W - 3L
1,544 SR
Queue Stats
132W - 139L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Amhasix
Charybdis
19
7 / 2 / 12
13,621
1,135
18,060
12,170
4,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Kalzan
Athena
19
2 / 2 / 20
13,135
1,095
6,377
20,906
24,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
Kosogorec
Xbalanque
20
18 / 4 / 19
16,491
1,374
39,814
16,996
6,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
Quidditchhp
Yu Huang
20
7 / 2 / 18
13,812
1,151
14,795
8,806
3,277
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
b1ntik
Neith
20
6 / 1 / 21
13,756
1,146
17,944
12,884
4,925
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

230

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Luc1fer0
Yu Huang
18
4 / 8 / 4
12,756
1,063
20,359
16,872
6,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
OTOLOZ
Jormungandr
16
1 / 4 / 2
11,266
939
2,792
14,090
11,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
ShinyFurret
Achilles
17
4 / 11 / 4
12,475
1,040
14,976
32,701
44,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
aidi101
Neith
17
1 / 7 / 4
11,643
970
9,502
15,906
6,452
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
19
1 / 11 / 10
12,956
1,080
19,485
27,405
16,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
35
40
Kills
11
11
Deaths
41
90
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Amhasix
Charybdis
7
2
12
6.5
W
Athena
Kalzan
Athena
2
2
20
6
W
Xbalanque
Kosogorec
Xbalanque
18
4
19
6.88
L
Yu Huang
Luc1fer0
Yu Huang
4
8
4
0.75
L
Jormungandr
OTOLOZ
Jormungandr
1
4
2
0.5
W
Yu Huang
Quidditchhp
Yu Huang
7
2
18
8
L
Achilles
ShinyFurret
Achilles
4
11
4
0.55
L
Neith
aidi101
Neith
1
7
4
0.43
W
Neith
b1ntik
Neith
6
1
21
16.5
L
Tiamat
1
11
10
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,990
Damage
67,114
71,762
Taken
106,974
44,178
Mitigated
85,794
12,367
Healing
7,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Amhasix
Charybdis
18,060
9,006
0
1,382
12,170
4,504
0
7,147
4,849
335
41,310
W
Athena
Kalzan
Athena
6,377
1,302
0
3,541
20,906
24,643
0
10,540
9,752
13,646
0
W
Xbalanque
Kosogorec
Xbalanque
39,814
21,815
0
3,734
16,996
6,829
0
11,868
4,900
0
73,825
L
Yu Huang
Luc1fer0
Yu Huang
20,359
1,442
0
246
16,872
6,738
0
3,577
13,295
55,060
0
L
Jormungandr
OTOLOZ
Jormungandr
2,792
879
1,418
1,262
14,090
11,439
0
3,349
8,383
8,181
0
W
Yu Huang
Quidditchhp
Yu Huang
14,795
1,346
0
440
8,806
3,277
0
5,994
2,738
38,541
0
L
Achilles
ShinyFurret
Achilles
14,976
4,468
0
1,534
32,701
44,359
0
5,977
26,724
892
19,942
L
Neith
aidi101
Neith
9,502
3,594
0
341
15,906
6,452
0
3,962
11,944
0
30,388
W
Neith
b1ntik
Neith
17,944
10,161
0
3,270
12,884
4,925
0
7,595
5,218
0
33,435
L
Tiamat
19,485
739
250
2,654
27,405
16,806
0
4,642
22,763
41,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,815
Gold Earned
61,096
238
Minions Killed
197
10
Camps Cleared
4
1,077,290
Distance Traveled
1,014,742
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,621
1,135
69
6
4
205,275
0
W
Athena
13,135
1,095
8
1
1
218,003
0
W
Xbalanque
16,491
1,374
66
6
1
229,157
2
L
Yu Huang
12,756
1,063
70
6
0
209,306
1
L
Jormungandr
11,266
939
6
1
0
141,771
0
W
Yu Huang
13,812
1,151
51
4
4
224,034
0
L
Achilles
12,475
1,040
20
2
3
220,288
0
L
Neith
11,643
970
49
4
0
198,555
0
W
Neith
13,756
1,146
44
4
0
200,821
0
L
Tiamat
12,956
1,080
52
4
1
244,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role