Player Matchup

Horus
Horus
 
Horus
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Ayuh_Bub
Chaac
Level 64
God Stats
20W - 21L
1,512 SR
Queue Stats
108W - 126L
1,483 Elo+
Solo
Yu Huang
Yu Huang
MonkeyKingKuro
Yu Huang
Level 125
God Stats
5W - 6L
1,515 SR
Queue Stats
31W - 39L
1,497 Elo+
Party 2
Jing Wei
Jing Wei
OrganicAura19
Jing Wei
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,583 Elo+
Solo
Team Averages
Level 93
1,505 SR
1,513 Elo+

VS

Team Averages
Level 109
1,627 SR
1,535 Elo+
Anubis
Anubis
AntLiveWitA45
Anubis
Level 28
God Stats
12W - 12L
1,599 SR
Queue Stats
16W - 16L
1,548 Elo+
Party 1
Ganesha
Ganesha
DJValle3
Ganesha
Level 160
God Stats
15W - 8L
1,777 SR
Queue Stats
284W - 202L
1,609 Elo+
Party 1
Yu Huang
Yu Huang
RPEAPER
Yu Huang
Level 157
God Stats
4W - 0L
1,500 SR
Queue Stats
192W - 130L
1,681 Elo+
Party 1
Odin
Odin
TheGoonie8007
Odin
Level 69
God Stats
2W - 0L
1,703 SR
Queue Stats
69W - 99L
1,415 Elo+
Solo
Charybdis
Charybdis
gh0stalker
Charybdis
Level 129
God Stats
1W - 2L
1,555 SR
Queue Stats
62W - 64L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
1 / 3 / 8
8,862
682
7,439
23,301
16,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artio
 
Artio
15
2 / 7 / 3
8,626
664
6,728
18,550
10,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Ayuh_Bub
Chaac
16
1 / 4 / 8
9,358
720
13,205
15,735
14,988
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yu Huang
17
10 / 8 / 2
10,591
815
16,977
15,617
5,255
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
OrganicAura19
Jing Wei
16
0 / 4 / 6
9,244
711
5,227
12,265
3,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 11
10,785
830
13,230
12,485
7,896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
DJValle3
Ganesha
16
0 / 3 / 23
10,342
796
13,246
21,290
26,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yu Huang
RPEAPER
Yu Huang
18
4 / 0 / 15
10,921
840
22,065
5,969
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 4 / 14
10,472
806
11,976
11,952
11,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charybdis
gh0stalker
Charybdis
19
10 / 4 / 12
11,527
887
16,192
14,104
6,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
101
14
Kills
26
26
Deaths
14
27
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
3
8
1.67
L
Artio
 
Artio
2
7
3
0.5
W
7
3
11
4.17
L
Chaac
Ayuh_Bub
Chaac
1
4
8
1.25
W
Ganesha
DJValle3
Ganesha
0
3
23
3.83
L
Yu Huang
10
8
2
1.38
L
Jing Wei
OrganicAura19
Jing Wei
0
4
6
0.75
W
Yu Huang
RPEAPER
Yu Huang
4
0
15
11.5
W
5
4
14
3
W
Charybdis
gh0stalker
Charybdis
10
4
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,576
Damage
76,709
85,468
Taken
65,800
50,232
Mitigated
55,088
18,755
Healing
17,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
7,439
3,571
2,774
5,582
23,301
16,023
0
14,066
9,039
0
12,319
L
Artio
 
Artio
6,728
932
691
776
18,550
10,535
0
11,517
6,818
17,249
0
W
13,230
874
0
3,375
12,485
7,896
727
5,781
6,664
36,155
0
L
Chaac
Ayuh_Bub
Chaac
13,205
1,858
813
3,248
15,735
14,988
0
7,602
7,952
532
37,019
W
Ganesha
DJValle3
Ganesha
13,246
1,029
690
4,658
21,290
26,093
86
5,754
15,077
29,029
0
L
Yu Huang
16,977
763
179
590
15,617
5,255
0
8,650
6,638
33,953
0
L
Jing Wei
OrganicAura19
Jing Wei
5,227
3,881
0
4,102
12,265
3,431
0
6,706
5,435
0
31,179
W
Yu Huang
RPEAPER
Yu Huang
22,065
1,773
192
887
5,969
2,658
794
2,611
3,285
49,270
0
W
11,976
1,757
372
1,765
11,952
11,512
392
4,886
6,866
0
19,885
W
Charybdis
gh0stalker
Charybdis
16,192
8,458
970
4,156
14,104
6,929
6,103
4,929
9,076
0
40,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,681
Gold Earned
54,047
202
Minions Killed
221
0
Camps Cleared
0
1,260,727
Distance Traveled
1,362,112
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,862
682
20
2
0
275,841
0
L
Artio
8,626
664
16
1
0
259,006
1
W
Anubis
10,785
830
45
3
0
271,730
3
L
Chaac
9,358
720
50
4
0
247,342
2
W
Ganesha
10,342
796
6
0
0
298,228
2
L
Yu Huang
10,591
815
38
3
0
229,284
0
L
Jing Wei
9,244
711
78
6
0
249,254
1
W
Yu Huang
10,921
840
93
7
0
285,022
0
W
Odin
10,472
806
27
2
0
278,983
0
W
Charybdis
11,527
887
50
4
0
228,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role