Player Matchup

Thoth
Thoth
Avilio
Thoth
Level 155
God Stats
7W - 2L
1,426 SR
Queue Stats
254W - 161L
1,623 Elo+
Party 1
Gilgamesh
Gilgamesh
HarunoSasuke
Gilgamesh
Level 99
God Stats
4W - 4L
1,448 SR
Queue Stats
447W - 351L
1,526 Elo+
Party 4
Bellona
Bellona
UrFatheRR100
Bellona
Level 16
God Stats
11W - 1L
1,813 SR
Queue Stats
50W - 10L
1,665 Elo+
Party 1
Ravana
Ravana
amir_baftijaj
Ravana
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
220W - 199L
1,567 Elo+
Party 4
Heimdallr
Heimdallr
orewashirohigeda
Heimdallr
Level 128
God Stats
16W - 9L
1,707 SR
Queue Stats
163W - 136L
1,530 Elo+
Party 4
Team Averages
Level 85
1,579 SR
1,582 Elo+

VS

Team Averages
Level 61
1,526 SR
1,534 Elo+
Ymir
Ymir
DCTSoul
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 53L
1,665 Elo+
Party 2
Loki
Loki
Driksharr
Loki
Level 126
God Stats
8W - 5L
1,585 SR
Queue Stats
121W - 125L
1,602 Elo+
Party 2
Yu Huang
Yu Huang
Dukiler4
Yu Huang
Level 116
God Stats
5W - 7L
1,500 SR
Queue Stats
245W - 194L
1,612 Elo+
Party 3
Izanami
Izanami
Marka6
Izanami
Level 37
God Stats
2W - 2L
1,712 SR
Queue Stats
33W - 33L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
bbwithnomoney
Baron Samedi
Level 5
God Stats
0W - 2L
1,336 SR
Queue Stats
0W - 2L
1,317 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Avilio
Thoth
19
5 / 5 / 8
11,933
568
10,981
13,477
4,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
HarunoSasuke
Gilgamesh
18
7 / 2 / 13
11,655
555
15,428
18,646
21,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
UrFatheRR100
Bellona
19
9 / 3 / 5
12,686
604
12,024
18,273
19,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 4 / 6
10,722
511
7,979
12,638
4,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
16
6 / 4 / 8
10,991
523
13,982
12,469
4,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DCTSoul
Ymir
12
0 / 8 / 5
8,157
388
3,736
18,853
17,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
17
7 / 8 / 3
10,654
507
11,896
19,707
7,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
Dukiler4
Yu Huang
16
5 / 5 / 5
10,250
488
13,896
13,563
5,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Marka6
Izanami
18
4 / 3 / 2
11,313
539
6,402
12,798
4,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
bbwithnomoney
Baron Samedi
14
2 / 6 / 2
9,659
460
5,718
11,892
7,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
35
30
Kills
18
18
Deaths
30
40
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thoth
Avilio
Thoth
5
5
8
1.8
L
Ymir
DCTSoul
Ymir
0
8
5
0.31
L
Loki
7
8
3
1.06
L
Yu Huang
Dukiler4
Yu Huang
5
5
5
1.5
W
Gilgamesh
HarunoSasuke
Gilgamesh
7
2
13
6.75
L
Izanami
Marka6
Izanami
4
3
2
1.67
W
Bellona
UrFatheRR100
Bellona
9
3
5
3.83
W
3
4
6
1.5
L
Baron Samedi
bbwithnomoney
Baron Samedi
2
6
2
0.5
W
Heimdallr
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,394
Damage
41,648
75,503
Taken
76,813
54,729
Mitigated
42,184
19,361
Healing
16,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Avilio
Thoth
10,981
932
0
1,623
13,477
4,867
0
6,044
7,403
86,470
0
L
Ymir
DCTSoul
Ymir
3,736
1,730
0
1,796
18,853
17,716
0
734
18,119
10,093
0
L
Loki
11,896
2,267
0
5,698
19,707
7,585
0
1,481
18,215
0
76,028
L
Yu Huang
Dukiler4
Yu Huang
13,896
1,165
0
1,395
13,563
5,076
536
4,803
8,760
65,319
0
W
Gilgamesh
HarunoSasuke
Gilgamesh
15,428
5,718
0
4,010
18,646
21,057
714
7,480
11,144
0
58,333
L
Izanami
Marka6
Izanami
6,402
4,640
0
5,534
12,798
4,024
0
1,944
10,854
0
80,270
W
Bellona
UrFatheRR100
Bellona
12,024
4,539
21
8,324
18,273
19,545
591
5,036
12,945
0
77,169
W
7,979
1,897
0
2,735
12,638
4,697
1,328
5,471
7,073
0
68,146
L
Baron Samedi
bbwithnomoney
Baron Samedi
5,718
158
237
2,002
11,892
7,783
0
2,019
9,873
37,964
0
W
Heimdallr
13,982
8,043
0
2,648
12,469
4,563
2,022
3,872
8,545
0
70,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,987
Gold Earned
50,033
556
Minions Killed
474
0
Camps Cleared
0
2,012,369
Distance Traveled
1,931,315
23
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,933
568
145
7
0
396,558
5
L
Ymir
8,157
388
17
1
0
380,152
9
L
Loki
10,654
507
119
6
0
404,655
5
L
Yu Huang
10,250
488
96
5
0
372,398
5
W
Gilgamesh
11,655
555
66
3
0
386,771
9
L
Izanami
11,313
539
158
8
0
462,115
5
W
Bellona
12,686
604
141
7
0
401,312
3
W
Ravana
10,722
511
99
5
0
453,642
3
L
Baron Samedi
9,659
460
84
4
0
311,995
7
W
Heimdallr
10,991
523
105
5
0
374,086
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role