Player Matchup

Terra
Terra
Gold V
BloodHit
Terra
Gold V
Level 101
God Stats
27W - 34L
1,473 SR
Queue Stats
61W - 91L
1,226 MMR
Party 2
Anubis
Anubis
Silver I
KillDemon0119
Anubis
Silver I
Level 46
God Stats
3W - 1L
1,666 SR
Queue Stats
6W - 7L
1,450 MMR
Party 2
Cupid
Cupid
Gold V
YoriUshi
Cupid
Gold V
Level 62
God Stats
4W - 1L
1,530 SR
Queue Stats
23W - 29L
1,339 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 70
1,557 SR
1,339 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,605 SR
1,231 MMR
Baron Samedi
Baron Samedi
Silver III
JOSEVA17
Baron Samedi
Silver III
Level 125
God Stats
0W - 2L
1,905 SR
Queue Stats
27W - 42L
1,398 MMR
Party 1
Odin
Odin
Silver III
ObiWeedKeNoVeh
Odin
Silver III
Level 57
God Stats
4W - 6L
1,319 SR
Queue Stats
267W - 388L
1,036 MMR
Party 1
Achilles
Achilles
Silver III
gallipato
Achilles
Silver III
Level 105
God Stats
1W - 2L
1,590 SR
Queue Stats
19W - 38L
1,259 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BloodHit
Terra
17
1 / 1 / 12
12,493
694
7,048
19,063
19,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 2 / 13
12,518
695
16,731
14,307
7,106
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
YoriUshi
Cupid
18
12 / 3 / 4
13,196
733
28,224
13,140
5,413
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
BastetPersephoneGilgameshAh Muzen CabThoth

VS

Bans
ShivaAtlasGebHou YiCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JOSEVA17
Baron Samedi
16
2 / 5 / 2
11,516
640
19,843
11,495
3,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 7 / 2
11,057
614
7,801
21,411
14,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Achilles
gallipato
Achilles
15
2 / 4 / 2
10,843
602
7,062
24,373
25,875
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
16
Kills
6
6
Deaths
16
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Terra
BloodHit
Terra
1
1
12
7
L
Baron Samedi
JOSEVA17
Baron Samedi
2
5
2
0.6
W
3
2
13
4.75
L
2
7
2
0.43
W
Cupid
YoriUshi
Cupid
12
3
4
4.67
L
Achilles
gallipato
Achilles
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,003
Damage
34,706
46,510
Taken
57,279
31,746
Mitigated
43,924
19,865
Healing
11,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
BloodHit
Terra
7,048
793
2,275
6,184
19,063
19,227
117
7,789
10,431
23,358
0
L
Baron Samedi
JOSEVA17
Baron Samedi
19,843
571
2,749
3,415
11,495
3,751
0
4,933
6,562
56,892
0
W
16,731
1,788
0
5,027
14,307
7,106
1,273
6,179
7,511
66,447
0
L
7,801
767
0
1,500
21,411
14,298
0
10,160
11,251
0
23,143
W
Cupid
YoriUshi
Cupid
28,224
19,446
2,619
3,760
13,140
5,413
1,474
4,817
8,042
0
68,199
L
Achilles
gallipato
Achilles
7,062
1,057
0
3,703
24,373
25,875
0
9,115
15,258
0
29,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,207
Gold Earned
33,416
200
Minions Killed
161
10
Camps Cleared
5
932,006
Distance Traveled
921,288
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,493
694
33
2
1
362,531
2
L
Baron Samedi
11,516
640
79
4
2
299,465
4
W
Anubis
12,518
695
90
5
6
288,821
5
L
Odin
11,057
614
47
3
2
302,429
0
W
Cupid
13,196
733
77
4
3
280,654
4
L
Achilles
10,843
602
35
2
1
319,394
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role