Player Matchup

Mercury
Mercury
 
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
GNCJLKLhuigui
Janus
Level 72
God Stats
4W - 5L
1,516 SR
Queue Stats
70W - 71L
1,544 Elo+
Party 2
Tyr
Tyr
Marka6
Tyr
Level 37
God Stats
5W - 3L
1,500 SR
Queue Stats
33W - 33L
1,455 Elo+
Solo
Xbalanque
Xbalanque
无情的叶子
Xbalanque
Level 84
God Stats
10W - 9L
1,555 SR
Queue Stats
264W - 241L
1,523 Elo+
Party 2
Team Averages
Level 74
1,514 SR
1,505 Elo+

VS

Team Averages
Level 60
1,476 SR
1,465 Elo+
Sol
Sol
 
Sol
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Astro Terrain21
Yu Huang
Level 99
God Stats
9W - 5L
1,500 SR
Queue Stats
295W - 249L
1,536 Elo+
Party 3
Shiva
Shiva
ConnorHoneyman
Shiva
Level 25
God Stats
3W - 3L
1,618 SR
Queue Stats
3W - 8L
1,395 Elo+
Party 3
Danzaburou
Danzaburou
ImOlwenGame
Danzaburou
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,369 Elo+
Party 1
Sobek
Sobek
guòOx
Sobek
Level 60
God Stats
0W - 2L
1,260 SR
Queue Stats
25W - 20L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
4 / 1 / 2
7,763
597
3,790
9,101
2,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
 
Ymir
11
1 / 0 / 7
7,267
559
5,884
7,814
6,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 2 / 3
7,610
585
6,484
6,091
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
Marka6
Tyr
13
5 / 1 / 1
8,202
631
7,770
12,603
11,807
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
无情的叶子
Xbalanque
12
7 / 3 / 2
7,746
596
11,842
7,792
3,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 3 / 0
6,841
526
4,320
10,490
2,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yu Huang
13
0 / 2 / 2
7,066
544
3,102
4,895
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 7 / 0
5,951
458
7,210
13,287
6,546
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
ImOlwenGame
Danzaburou
11
2 / 6 / 1
6,580
506
2,581
8,097
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
guòOx
Sobek
9
2 / 1 / 3
6,637
511
3,780
12,450
7,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
19
Kills
6
7
Deaths
19
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
1
2
5
W
Ymir
 
Ymir
1
0
7
4.5
L
Sol
 
Sol
2
3
0
0.67
L
Yu Huang
0
2
2
0.5
L
0
7
0
0
W
2
2
3
1.75
L
Danzaburou
ImOlwenGame
Danzaburou
2
6
1
0.42
W
Tyr
Marka6
Tyr
5
1
1
5.5
L
Sobek
guòOx
Sobek
2
1
3
3.5
W
Xbalanque
无情的叶子
Xbalanque
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,770
Damage
20,993
43,401
Taken
49,219
25,922
Mitigated
21,101
12,362
Healing
11,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,790
1,605
0
1,228
9,101
2,938
236
1,873
7,148
0
52,645
W
Ymir
 
Ymir
5,884
1,088
0
2,555
7,814
6,343
0
1,940
5,845
17,305
3,905
L
Sol
 
Sol
4,320
2,243
0
2,958
10,490
2,918
0
3,458
7,032
42,391
0
L
Yu Huang
3,102
330
0
1,123
4,895
1,753
338
2,258
2,637
44,792
0
L
7,210
2,541
0
922
13,287
6,546
47
0
13,287
0
29,793
W
6,484
142
0
1,901
6,091
1,804
0
2,946
3,041
47,089
0
L
Danzaburou
ImOlwenGame
Danzaburou
2,581
837
0
792
8,097
2,236
0
2,227
5,870
0
24,111
W
Tyr
Marka6
Tyr
7,770
2,082
0
4,468
12,603
11,807
842
1,287
11,266
0
43,344
L
Sobek
guòOx
Sobek
3,780
609
1,347
4,442
12,450
7,648
0
3,684
8,766
12,485
0
W
Xbalanque
无情的叶子
Xbalanque
11,842
5,429
0
2,210
7,792
3,030
0
2,873
4,899
0
50,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,588
Gold Earned
33,075
383
Minions Killed
307
0
Camps Cleared
0
1,286,214
Distance Traveled
1,216,152
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,763
597
100
8
0
281,540
4
W
Ymir
7,267
559
22
2
0
247,652
1
L
Sol
6,841
526
75
6
0
271,614
7
L
Yu Huang
7,066
544
105
8
0
252,859
6
L
Shiva
5,951
458
61
5
0
217,908
2
W
Janus
7,610
585
97
7
0
270,344
2
L
Danzaburou
6,580
506
53
4
0
216,953
1
W
Tyr
8,202
631
88
7
0
242,888
4
L
Sobek
6,637
511
13
1
0
256,818
3
W
Xbalanque
7,746
596
76
6
0
243,790
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role