Player Matchup

Kuzenbo
Kuzenbo
Baeie
Kuzenbo
Level 46
God Stats
7W - 8L
1,386 SR
Queue Stats
55W - 66L
1,442 Elo+
Solo
Medusa
Medusa
RoadsideTAco
Medusa
Level 31
God Stats
8W - 6L
1,443 SR
Queue Stats
14W - 22L
1,376 Elo+
Party 1
Xbalanque
Xbalanque
whan812
Xbalanque
Level 30
God Stats
11W - 14L
1,700 SR
Queue Stats
54W - 60L
1,389 Elo+
Party 1
Team Averages
Level 36
1,510 SR
1,402 Elo+

VS

Team Averages
Level 98
1,651 SR
1,509 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Alecs7
Ullr
Level 129
God Stats
2W - 2L
1,953 SR
Queue Stats
19W - 31L
1,423 Elo+
Solo
Yu Huang
Yu Huang
Darkjas76
Yu Huang
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 53L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Baeie
Kuzenbo
13
2 / 1 / 6
8,359
697
5,226
10,354
10,184
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
14
6 / 2 / 2
9,194
766
9,788
9,636
3,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
whan812
Xbalanque
13
2 / 4 / 4
8,333
694
5,440
9,782
3,310
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 3 / 4
8,448
704
5,588
6,891
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
Alecs7
Ullr
12
4 / 3 / 2
8,636
720
7,673
9,518
3,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
Darkjas76
Yu Huang
13
1 / 4 / 5
8,266
689
9,843
6,703
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
10
Kills
7
7
Deaths
10
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
3
4
1.33
L
Ullr
Alecs7
Ullr
4
3
2
1.67
W
Kuzenbo
Baeie
Kuzenbo
2
1
6
5
L
Yu Huang
Darkjas76
Yu Huang
1
4
5
0.88
W
Medusa
6
2
2
3.5
W
Xbalanque
whan812
Xbalanque
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,454
Damage
23,104
29,772
Taken
23,112
17,244
Mitigated
7,737
4,360
Healing
2,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,588
1,066
0
596
6,891
2,039
40
1,364
5,527
23,824
0
L
Ullr
Alecs7
Ullr
7,673
3,123
0
1,405
9,518
3,533
80
1,993
7,525
0
22,385
W
Kuzenbo
Baeie
Kuzenbo
5,226
1,822
0
2,620
10,354
10,184
299
4,270
5,849
16,517
0
L
Yu Huang
Darkjas76
Yu Huang
9,843
907
0
349
6,703
2,165
116
2,097
4,606
32,899
0
W
Medusa
9,788
3,369
0
1,136
9,636
3,750
0
6,314
3,200
0
39,014
W
Xbalanque
whan812
Xbalanque
5,440
1,839
0
604
9,782
3,310
371
4,815
4,825
0
32,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,886
Gold Earned
25,350
152
Minions Killed
140
9
Camps Cleared
3
672,136
Distance Traveled
637,466
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,448
704
42
4
3
207,054
2
L
Ullr
8,636
720
35
3
0
219,535
3
W
Kuzenbo
8,359
697
20
2
1
225,080
2
L
Yu Huang
8,266
689
63
5
0
210,877
4
W
Medusa
9,194
766
64
5
4
230,859
3
W
Xbalanque
8,333
694
68
6
4
216,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role