Player Matchup

Neith
Neith
AngeloHer
Neith
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 51L
1,598 Elo+
Party 2
Ymir
Ymir
OlehStreet
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,112 Elo+
Solo
Hera
Hera
Patheas00
Hera
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 38L
1,305 Elo+
Solo
Freya
Freya
RareeJack
Freya
Level 116
God Stats
1W - 2L
1,750 SR
Queue Stats
264W - 240L
1,448 Elo+
Solo
Jormungandr
Jormungandr
seanewa
Jormungandr
Level 108
God Stats
0W - 1L
1,283 SR
Queue Stats
96W - 97L
1,494 Elo+
Party 2
Team Averages
Level 69
1,507 SR
1,391 Elo+

VS

Team Averages
Level 120
1,486 SR
1,406 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Axtrch
Hera
Level 122
God Stats
1W - 1L
1,298 SR
Queue Stats
31W - 41L
1,311 Elo+
Party 1
Bacchus
Bacchus
GreenMobBarley
Bacchus
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 43L
1,291 Elo+
Party 1
Chaac
Chaac
MrHAKC
Chaac
Level 154
God Stats
1W - 0L
1,711 SR
Queue Stats
27W - 31L
1,456 Elo+
Party 1
Hou Yi
Hou Yi
Snefrid
Hou Yi
Level 128
God Stats
2W - 0L
1,420 SR
Queue Stats
118W - 126L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AngeloHer
Neith
12
1 / 5 / 4
7,591
633
7,020
10,891
3,872
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 3 / 9
7,849
654
3,427
10,849
10,411
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hera
16
4 / 4 / 7
9,180
765
8,589
8,799
3,263
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Freya
RareeJack
Freya
14
3 / 5 / 5
8,102
675
4,659
10,530
4,014
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
seanewa
Jormungandr
16
5 / 5 / 4
9,465
789
11,333
13,974
11,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
5 / 6 / 15
10,151
846
11,563
10,768
3,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
Axtrch
Hera
16
3 / 2 / 13
9,657
805
8,872
5,892
2,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 3 / 15
9,472
789
7,170
13,020
15,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
MrHAKC
Chaac
18
11 / 2 / 10
10,876
906
12,780
11,229
7,283
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Snefrid
Hou Yi
16
2 / 2 / 11
9,909
826
8,548
7,233
2,698
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
86
13
Kills
22
22
Deaths
15
29
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
5
6
15
2.08
L
Neith
AngeloHer
Neith
1
5
4
0.6
W
Hera
Axtrch
Hera
3
2
13
4.75
W
1
3
15
2.83
W
Chaac
MrHAKC
Chaac
11
2
10
8
L
0
3
9
1.5
L
Hera
4
4
7
1.88
L
Freya
RareeJack
Freya
3
5
5
1.1
W
Hou Yi
Snefrid
Hou Yi
2
2
11
3.75
L
Jormungandr
seanewa
Jormungandr
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,028
Damage
48,933
55,043
Taken
48,142
33,374
Mitigated
31,584
14,688
Healing
16,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
11,563
3,009
831
1,665
10,768
3,744
1,673
6,799
3,969
0
23,806
L
Neith
AngeloHer
Neith
7,020
1,134
713
2,288
10,891
3,872
0
3,022
7,869
0
12,320
W
Hera
Axtrch
Hera
8,872
2,390
153
1,185
5,892
2,248
1,360
3,601
2,291
27,093
0
W
7,170
162
1,689
3,779
13,020
15,611
241
6,048
6,972
10,691
0
W
Chaac
MrHAKC
Chaac
12,780
941
162
3,653
11,229
7,283
165
6,605
4,624
0
25,176
L
3,427
38
696
1,837
10,849
10,411
319
3,778
7,071
10,379
0
L
Hera
8,589
1,835
929
1,745
8,799
3,263
440
2,887
5,912
22,870
0
L
Freya
RareeJack
Freya
4,659
1,466
453
2,448
10,530
4,014
325
2,625
7,905
12,169
0
W
Hou Yi
Snefrid
Hou Yi
8,548
3,073
1,533
2,204
7,233
2,698
1,000
4,955
2,278
0
27,762
L
Jormungandr
seanewa
Jormungandr
11,333
2,052
1,475
2,104
13,974
11,814
209
3,730
10,244
29,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,187
Gold Earned
50,065
100
Minions Killed
137
0
Camps Cleared
0
1,065,077
Distance Traveled
1,137,095
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,151
846
23
2
0
215,159
0
L
Neith
7,591
633
5
0
0
205,973
0
W
Hera
9,657
805
38
3
0
212,272
0
W
Bacchus
9,472
789
7
1
0
246,312
0
W
Chaac
10,876
906
23
2
0
231,114
0
L
Ymir
7,849
654
7
1
0
206,076
1
L
Hera
9,180
765
47
4
0
243,217
4
L
Freya
8,102
675
12
1
0
200,394
0
W
Hou Yi
9,909
826
46
4
0
232,238
4
L
Jormungandr
9,465
789
29
2
0
209,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role