Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
 
Amaterasu
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Poppolo
Yu Huang
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
335W - 327L
1,509 Elo+
Solo
Horus
Horus
rage0kek
Horus
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,393 Elo+
Solo
Team Averages
Level 91
1,500 SR
1,480 Elo+

VS

Team Averages
Level 89
1,536 SR
1,517 Elo+
Artemis
Artemis
 
Artemis
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Anestesia_Az--k
Nu Wa
Level 146
God Stats
10W - 12L
1,535 SR
Queue Stats
213W - 202L
1,504 Elo+
Party 1
Bellona
Bellona
Dyn4r
Bellona
Level 74
God Stats
1W - 1L
1,652 SR
Queue Stats
9W - 12L
1,605 Elo+
Party 3
Arachne
Arachne
Jethroootje
Arachne
Level 10
God Stats
4W - 7L
1,438 SR
Queue Stats
10W - 13L
1,523 Elo+
Party 3
Artio
Artio
LamaDesTodes
Artio
Level 159
God Stats
5W - 5L
1,557 SR
Queue Stats
408W - 424L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
9 / 1 / 2
8,094
675
6,520
8,725
4,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Amaterasu
 
Amaterasu
12
2 / 0 / 7
7,472
623
6,930
8,225
7,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
 
Artemis
12
0 / 3 / 2
6,875
573
2,865
6,197
1,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yu Huang
Poppolo
Yu Huang
11
1 / 1 / 4
6,967
581
5,194
6,410
2,099
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
rage0kek
Horus
11
2 / 1 / 8
6,792
566
4,518
8,152
3,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 3 / 2
6,222
519
5,193
6,705
1,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 3 / 1
5,921
493
6,839
4,896
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Dyn4r
Bellona
10
1 / 2 / 2
5,838
487
3,118
7,103
5,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Jethroootje
Arachne
11
0 / 3 / 0
6,242
520
2,937
6,341
1,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 3 / 1
5,872
489
2,528
11,395
6,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
14
Kills
6
6
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
9
1
2
10
W
Amaterasu
 
Amaterasu
2
0
7
5.5
W
Artemis
 
Artemis
0
3
2
0.33
L
Artemis
 
Artemis
1
3
2
0.67
L
1
3
1
0.5
L
Bellona
Dyn4r
Bellona
1
2
2
1
L
Arachne
Jethroootje
Arachne
0
3
0
0
L
3
3
1
1.17
W
Yu Huang
Poppolo
Yu Huang
1
1
4
3
W
Horus
rage0kek
Horus
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,027
Damage
20,615
37,709
Taken
36,440
18,924
Mitigated
17,050
15,985
Healing
9,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,520
4,187
0
4,411
8,725
4,440
84
1,974
6,751
0
42,732
W
Amaterasu
 
Amaterasu
6,930
2,830
0
4,158
8,225
7,102
1,048
1,072
7,153
0
42,700
W
Artemis
 
Artemis
2,865
1,264
0
2,043
6,197
1,694
0
969
5,228
0
37,422
L
Artemis
 
Artemis
5,193
2,590
0
1,975
6,705
1,625
0
56
6,419
0
38,923
L
6,839
2,396
0
897
4,896
1,065
0
1,477
3,095
40,915
0
L
Bellona
Dyn4r
Bellona
3,118
817
0
2,118
7,103
5,469
0
1,687
5,103
0
34,190
L
Arachne
Jethroootje
Arachne
2,937
2,115
0
1,659
6,341
1,910
0
0
6,330
0
34,568
L
2,528
496
379
2,331
11,395
6,981
0
1,974
8,954
11,270
0
W
Yu Huang
Poppolo
Yu Huang
5,194
237
0
1,653
6,410
2,099
0
3,348
3,062
43,835
0
W
Horus
rage0kek
Horus
4,518
1,745
1,058
2,662
8,152
3,589
30
2,004
6,148
0
20,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,200
Gold Earned
30,095
385
Minions Killed
307
0
Camps Cleared
0
1,210,909
Distance Traveled
1,137,693
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,094
675
87
7
0
294,828
2
W
Amaterasu
7,472
623
97
8
0
239,046
5
W
Artemis
6,875
573
73
6
0
181,670
2
L
Artemis
6,222
519
76
6
0
214,019
2
L
Nu Wa
5,921
493
61
5
0
208,708
1
L
Bellona
5,838
487
69
6
0
244,271
2
L
Arachne
6,242
520
87
7
0
239,665
1
L
Artio
5,872
489
14
1
0
231,030
5
W
Yu Huang
6,967
581
98
8
0
234,556
5
W
Horus
6,792
566
30
3
0
260,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role