Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
C4ctusPie2
Shiva
Level 93
God Stats
2W - 0L
1,480 SR
Queue Stats
19W - 13L
1,526 Elo+
Solo
Chernobog
Chernobog
DragsAsgarD
Chernobog
Level 147
God Stats
6W - 5L
1,669 SR
Queue Stats
257W - 303L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
Vuldo
Baron Samedi
Level 106
God Stats
15W - 10L
1,516 SR
Queue Stats
378W - 402L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
dimikralj
Sun Wukong
Level 102
God Stats
2W - 1L
1,285 SR
Queue Stats
149W - 150L
1,565 Elo+
Party 1
Team Averages
Level 114
1,490 SR
1,496 Elo+

VS

Team Averages
Level 122
1,549 SR
1,486 Elo+
Sobek
Sobek
BrokeGnat880087
Sobek
Level 123
God Stats
0W - 1L
1,506 SR
Queue Stats
18W - 36L
1,374 Elo+
Solo
Neith
Neith
LazyTurtle80
Neith
Level 149
God Stats
20W - 15L
1,483 SR
Queue Stats
505W - 522L
1,552 Elo+
Solo
Zeus
Zeus
SilverWolf317
Zeus
Level 138
God Stats
1W - 3L
1,530 SR
Queue Stats
228W - 228L
1,502 Elo+
Solo
Pele
Pele
randomdude722
Pele
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
201W - 207L
1,504 Elo+
Solo
Yu Huang
Yu Huang
实力装睡
Yu Huang
Level 120
God Stats
3W - 2L
1,725 SR
Queue Stats
269W - 292L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
2 / 2 / 1
6,849
527
4,248
7,052
3,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shiva
12
1 / 0 / 8
7,108
547
5,353
9,319
5,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
DragsAsgarD
Chernobog
13
5 / 1 / 3
7,901
608
7,235
7,799
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Vuldo
Baron Samedi
12
1 / 2 / 4
6,788
522
6,309
5,950
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
dimikralj
Sun Wukong
14
4 / 2 / 0
7,894
607
9,156
10,979
5,410
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,859
451
3,685
12,128
10,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 1 / 0
6,097
469
4,338
5,180
1,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 4 / 2
5,947
457
5,597
6,527
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 3 / 1
6,905
531
4,475
11,467
3,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Yu Huang
实力装睡
Yu Huang
12
2 / 2 / 2
6,939
534
6,940
10,311
4,880
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
13
Kills
7
7
Deaths
13
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
2
1
1.25
L
1
3
1
0.5
W
Shiva
1
0
8
5
W
Chernobog
DragsAsgarD
Chernobog
5
1
3
6.5
L
0
1
0
0
L
1
4
2
0.5
W
Baron Samedi
Vuldo
Baron Samedi
1
2
4
1.5
W
Sun Wukong
dimikralj
Sun Wukong
4
2
0
2
L
3
3
1
1.17
L
Yu Huang
实力装睡
Yu Huang
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,301
Damage
25,035
41,099
Taken
45,613
19,667
Mitigated
22,610
14,927
Healing
14,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,248
1,069
777
3,287
7,052
3,461
258
1,958
4,923
28,781
9,232
L
3,685
337
0
3,391
12,128
10,657
13
2,430
9,552
12,218
0
W
Shiva
5,353
962
128
3,094
9,319
5,443
30
2,687
6,242
0
29,215
W
Chernobog
DragsAsgarD
Chernobog
7,235
3,760
0
3,569
7,799
2,347
2,317
2,806
4,993
0
46,460
L
4,338
1,060
0
2,315
5,180
1,314
1,251
424
4,730
0
45,042
L
5,597
310
0
740
6,527
2,095
0
2,529
3,766
31,869
0
W
Baron Samedi
Vuldo
Baron Samedi
6,309
58
568
1,626
5,950
3,006
306
3,346
2,604
35,304
0
W
Sun Wukong
dimikralj
Sun Wukong
9,156
1,129
0
1,878
10,979
5,410
656
5,425
5,554
0
43,202
L
4,475
924
0
4,185
11,467
3,664
0
2,519
8,874
0
39,618
L
Yu Huang
实力装睡
Yu Huang
6,940
558
0
3,988
10,311
4,880
0
1,778
8,481
37,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,540
Gold Earned
31,747
364
Minions Killed
345
0
Camps Cleared
0
1,287,745
Distance Traveled
1,174,934
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,849
527
76
6
0
264,301
6
L
Sobek
5,859
451
20
2
0
250,455
1
W
Shiva
7,108
547
44
3
0
275,430
6
W
Chernobog
7,901
608
99
8
0
249,341
2
L
Neith
6,097
469
93
7
0
231,684
7
L
Zeus
5,947
457
61
5
0
222,169
2
W
Baron Samedi
6,788
522
66
5
0
244,034
2
W
Sun Wukong
7,894
607
79
6
0
254,639
2
L
Pele
6,905
531
88
7
0
258,911
1
L
Yu Huang
6,939
534
83
6
0
211,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role